Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
C_Eddwards
Izanami
Level 119
God Stats
8W - 5L
1,584 SR
Queue Stats
200W - 197L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SJints
Cu Chulainn
Level 65
God Stats
17W - 14L
1,556 SR
Queue Stats
164W - 135L
1,594 Elo+
Party 1
Ymir
Ymir
T0Ez
Ymir
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
79W - 80L
1,528 Elo+
Party 1
Raijin
Raijin
XxL3G1T_WRECKxX
Raijin
Level 106
God Stats
2W - 0L
1,854 SR
Queue Stats
159W - 158L
1,543 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,532 Elo+

VS

Team Averages
Level 99
1,583 SR
1,537 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ghumo
Eset
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 186L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 51
God Stats
3W - 9L
1,409 SR
Queue Stats
12W - 22L
1,451 Elo+
Party 2
Medusa
Medusa
Mad3ternalz
Medusa
Level 79
God Stats
3W - 2L
1,978 SR
Queue Stats
5W - 3L
1,657 Elo+
Solo
Hou Yi
Hou Yi
Tannaray
Hou Yi
Level 100
God Stats
3W - 9L
1,527 SR
Queue Stats
200W - 176L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 2
9,282
580
6,674
10,198
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
C_Eddwards
Izanami
14
1 / 4 / 2
8,900
556
3,046
9,390
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SJints
Cu Chulainn
17
6 / 0 / 1
10,409
651
8,803
14,193
11,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
T0Ez
Ymir
13
1 / 2 / 6
8,021
501
4,165
11,043
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 5
8,974
561
9,020
6,453
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 5 / 0
6,389
399
3,916
9,599
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
Ghumo
Eset
14
2 / 2 / 2
7,789
487
4,402
9,340
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Gruguuns
Cthulhu
10
2 / 4 / 4
7,050
441
6,134
10,808
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
15
3 / 2 / 5
9,062
566
6,462
8,190
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Tannaray
Hou Yi
12
1 / 1 / 1
7,563
473
5,953
8,610
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
8
8
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
2
6
L
Aphrodite
 
Aphrodite
0
5
0
0
W
Izanami
C_Eddwards
Izanami
1
4
2
0.5
L
Eset
Ghumo
Eset
2
2
2
1.5
L
Cthulhu
Gruguuns
Cthulhu
2
4
4
1
L
Medusa
3
2
5
2.75
W
Cu Chulainn
SJints
Cu Chulainn
6
0
1
6.5
W
Ymir
T0Ez
Ymir
1
2
6
2
L
Hou Yi
Tannaray
Hou Yi
1
1
1
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
26,867
51,277
Taken
46,547
28,276
Mitigated
26,523
10,915
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,674
3,991
0
672
10,198
3,654
841
1,259
8,939
0
76,882
L
Aphrodite
 
Aphrodite
3,916
635
81
3,654
9,599
8,057
0
217
9,382
30,979
0
W
Izanami
C_Eddwards
Izanami
3,046
1,868
0
3,566
9,390
2,839
0
2,250
7,140
0
55,470
L
Eset
Ghumo
Eset
4,402
455
496
2,913
9,340
3,339
0
2,331
7,009
46,276
0
L
Cthulhu
Gruguuns
Cthulhu
6,134
473
398
2,051
10,808
9,039
0
4,384
6,424
29,481
0
L
Medusa
6,462
3,267
0
3,507
8,190
3,197
988
1,276
6,914
0
63,336
W
Cu Chulainn
SJints
Cu Chulainn
8,803
2,006
0
3,958
14,193
11,033
0
4,566
9,627
3,206
62,907
W
Ymir
T0Ez
Ymir
4,165
741
0
1,674
11,043
8,494
0
4,242
6,801
18,340
3,172
L
Hou Yi
Tannaray
Hou Yi
5,953
2,387
0
3,402
8,610
2,891
0
4,750
3,860
0
43,943
W
9,020
942
0
1,045
6,453
2,256
295
2,135
4,318
59,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
37,853
558
Minions Killed
426
0
Camps Cleared
0
1,560,509
Distance Traveled
1,378,505
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,282
580
126
8
0
392,550
1
L
Aphrodite
6,389
399
64
4
0
207,972
4
W
Izanami
8,900
556
120
8
0
295,940
3
L
Eset
7,789
487
100
6
0
301,028
0
L
Cthulhu
7,050
441
27
2
0
275,435
0
L
Medusa
9,062
566
132
8
0
310,389
4
W
Cu Chulainn
10,409
651
152
10
0
287,515
7
W
Ymir
8,021
501
41
3
0
288,727
6
L
Hou Yi
7,563
473
103
6
0
283,681
5
W
Raijin
8,974
561
119
7
0
295,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role