Player Matchup

Persephone
Persephone
Gold I
Endeland
Persephone
Gold I
Level 138
God Stats
3W - 1L
1,639 SR
Queue Stats
91W - 85L
1,773 MMR
Solo
Loki
Loki
Platinum IV
NeedTwo
Loki
Platinum IV
Level 121
God Stats
11W - 8L
1,072 SR
Queue Stats
414W - 417L
1,649 MMR
Solo
Achilles
Achilles
Gold I
Reptar
Achilles
Gold I
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 23L
1,817 MMR
Party 1
Ymir
Ymir
Gold II
TonazC
Ymir
Gold II
Level 121
God Stats
8W - 5L
1,594 SR
Queue Stats
123W - 120L
1,638 MMR
Solo
Neith
Neith
Gold V
sseverin
Neith
Gold V
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 7L
1,497 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,508 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,490 SR
1,597 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
OGEnglishTea
Gilgamesh
Platinum III
Level 128
God Stats
8W - 8L
1,609 SR
Queue Stats
203W - 203L
1,696 MMR
Solo
Scylla
Scylla
Silver I
OakTurtle915828
Scylla
Silver I
Level 108
God Stats
4W - 5L
1,322 SR
Queue Stats
74W - 70L
1,601 MMR
Solo
Sobek
Sobek
Gold II
hotstyle123
Sobek
Gold II
Level 147
God Stats
9W - 11L
1,518 SR
Queue Stats
265W - 262L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Endeland
Persephone
14
4 / 1 / 5
8,222
632
7,308
6,472
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
NeedTwo
Loki
13
8 / 2 / 3
8,083
622
8,319
8,034
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Reptar
Achilles
14
3 / 1 / 0
8,388
645
7,154
8,141
3,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ymir
TonazC
Ymir
12
2 / 0 / 10
7,371
567
7,444
9,629
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sseverin
Neith
13
5 / 2 / 3
8,191
630
8,374
6,660
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
CliodhnaShivaArachneBellona

VS

Bans
HeimdallrAtlasBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 4 / 0
7,077
544
3,960
9,225
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
 
Kuzenbo
12
1 / 3 / 2
6,769
521
2,709
9,169
9,517
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
OGEnglishTea
Gilgamesh
11
1 / 4 / 3
6,989
538
6,486
11,281
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 1
6,538
503
4,032
8,481
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
1 / 5 / 0
5,581
429
2,749
12,372
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
6
6
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
0
0.5
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
W
Persephone
Endeland
Persephone
4
1
5
6.5
W
Loki
NeedTwo
Loki
8
2
3
4.75
L
Gilgamesh
OGEnglishTea
Gilgamesh
1
4
3
0.63
L
1
6
1
0.25
W
Achilles
Reptar
Achilles
3
1
0
3
W
Ymir
TonazC
Ymir
2
0
10
7
L
1
5
0
0.2
W
Neith
sseverin
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,599
Damage
19,936
38,936
Taken
50,528
19,157
Mitigated
29,644
10,476
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,960
2,115
0
2,468
9,225
2,222
0
1,526
7,699
0
36,715
L
Kuzenbo
 
Kuzenbo
2,709
1,279
0
3,230
9,169
9,517
165
587
8,582
32,564
0
W
Persephone
Endeland
Persephone
7,308
903
0
1,588
6,472
1,933
1,370
2,155
4,316
59,557
0
W
Loki
NeedTwo
Loki
8,319
2,578
0
1,526
8,034
3,309
0
1,718
6,316
0
43,768
L
Gilgamesh
OGEnglishTea
Gilgamesh
6,486
2,261
0
818
11,281
5,376
0
2,117
9,164
0
37,605
L
4,032
166
0
503
8,481
3,068
0
4,247
4,234
30,310
0
W
Achilles
Reptar
Achilles
7,154
3,093
0
2,511
8,141
3,596
0
1,331
6,810
0
54,620
W
Ymir
TonazC
Ymir
7,444
2,599
0
1,903
9,629
7,704
116
3,352
6,277
20,995
0
L
2,749
498
0
2,709
12,372
9,461
0
6,275
6,097
11,886
0
W
Neith
sseverin
Neith
8,374
3,214
0
2,948
6,660
2,615
358
933
5,727
0
56,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
32,954
425
Minions Killed
293
0
Camps Cleared
0
1,284,159
Distance Traveled
1,156,407
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,077
544
80
6
0
227,515
5
L
Kuzenbo
6,769
521
79
6
0
247,236
2
W
Persephone
8,222
632
104
8
0
271,462
2
W
Loki
8,083
622
72
6
0
300,777
1
L
Gilgamesh
6,989
538
67
5
0
262,504
2
L
Scylla
6,538
503
54
4
0
216,247
4
W
Achilles
8,388
645
112
9
0
245,254
2
W
Ymir
7,371
567
33
3
0
264,676
4
L
Sobek
5,581
429
13
1
0
202,905
5
W
Neith
8,191
630
104
8
0
201,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role