Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mrsprite10
Baron Samedi
Level 76
God Stats
5W - 17L
1,287 SR
Queue Stats
60W - 74L
1,356 Elo+
Solo
Fenrir
Fenrir
XIIIGANGXIII
Fenrir
Level 154
God Stats
9W - 6L
1,692 SR
Queue Stats
28W - 34L
1,437 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,431 Elo+

VS

Team Averages
Level 109
1,651 SR
1,349 Elo+
Zeus
Zeus
Captainjack1177
Zeus
Level 91
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 11L
1,269 Elo+
Party 1
Chiron
Chiron
Istadris
Chiron
Level 127
God Stats
6W - 5L
1,732 SR
Queue Stats
60W - 63L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Sneekattackonu
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 0 / 4
9,043
754
7,365
9,705
8,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Mrsprite10
Baron Samedi
13
2 / 1 / 10
8,422
702
9,285
6,985
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
3 / 0 / 8
8,455
705
7,236
6,604
4,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,916
576
4,641
8,319
3,329
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Istadris
Chiron
11
1 / 3 / 0
7,278
607
7,900
9,731
3,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
10
0 / 3 / 1
7,562
630
3,852
10,561
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
4
9
L
0
6
1
0.08
L
Chiron
Istadris
Chiron
1
3
0
0.33
W
Baron Samedi
Mrsprite10
Baron Samedi
2
1
10
7
L
Sylvanus
0
3
1
0.17
W
Fenrir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
16,393
23,294
Taken
28,611
16,426
Mitigated
15,422
7,898
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,365
349
0
2,022
9,705
8,534
205
2,882
6,823
26,509
0
L
4,641
0
0
459
8,319
3,329
0
4,357
3,962
18,051
0
L
Chiron
Istadris
Chiron
7,900
2,211
744
2,537
9,731
3,388
0
6,206
3,525
0
26,654
W
Baron Samedi
Mrsprite10
Baron Samedi
9,285
897
1,792
3,038
6,985
3,165
360
3,533
3,452
36,574
0
L
Sylvanus
3,852
774
2,146
3,909
10,561
8,705
0
6,271
4,290
9,282
0
W
Fenrir
7,236
651
0
1,046
6,604
4,727
0
2,628
3,976
0
19,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
21,756
126
Minions Killed
97
10
Camps Cleared
2
684,661
Distance Traveled
553,525
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,043
754
44
4
3
229,927
3
L
Zeus
6,916
576
37
3
1
163,515
4
L
Chiron
7,278
607
51
4
0
201,240
6
W
Baron Samedi
8,422
702
57
5
3
205,507
2
L
Sylvanus
7,562
630
9
1
1
188,770
4
W
Fenrir
8,455
705
25
2
4
249,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role