Player Matchup

Thanatos
Thanatos
DarkNykyrian
Thanatos
Level 126
God Stats
2W - 6L
1,214 SR
Queue Stats
231W - 244L
1,461 Elo+
Party 2
Nox
Nox
GhostlyVertigo
Nox
Level 105
God Stats
6W - 5L
1,596 SR
Queue Stats
149W - 162L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Moondoggie927
Nu Wa
Level 137
God Stats
4W - 4L
1,511 SR
Queue Stats
102W - 99L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TwistingPanda1
Sylvanus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 402L
1,337 Elo+
Solo
Tyr
Tyr
nickjj
Tyr
Level 113
God Stats
3W - 3L
1,582 SR
Queue Stats
134W - 122L
1,517 Elo+
Party 2
Team Averages
Level 110
1,481 SR
1,449 Elo+

VS

Team Averages
Level 95
1,411 SR
1,428 Elo+
Sylvanus
Sylvanus
Eli1997
Sylvanus
Level 67
God Stats
2W - 5L
1,274 SR
Queue Stats
91W - 110L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gamer_Luna32499
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,308 SR
Queue Stats
73W - 68L
1,491 Elo+
Party 1
Sobek
Sobek
Mikazuki7298
Sobek
Level 49
God Stats
1W - 1L
1,723 SR
Queue Stats
111W - 114L
1,366 Elo+
Party 1
Eset
Eset
SydTheSquid1050
Eset
Level 108
God Stats
3W - 5L
1,445 SR
Queue Stats
243W - 209L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
day_day27
Zhong Kui
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
69W - 82L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkNykyrian
Thanatos
20
19 / 7 / 12
15,163
798
26,384
27,190
11,627
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 3 / 23
13,598
716
24,044
17,504
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 28
13,619
717
24,810
13,832
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
20
4 / 3 / 25
13,163
693
14,296
32,876
19,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
nickjj
Tyr
20
8 / 6 / 23
13,626
717
17,740
28,185
43,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eli1997
Sylvanus
19
6 / 10 / 8
12,465
656
11,671
37,860
24,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Gamer_Luna32499
Morgan Le Fay
20
9 / 6 / 11
13,947
734
30,616
19,687
7,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 7 / 13
13,379
704
13,220
27,557
39,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 6 / 7
13,622
717
14,386
14,918
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
day_day27
Zhong Kui
18
0 / 10 / 14
11,576
609
26,203
23,483
13,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
77
39
Kills
24
24
Deaths
39
111
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkNykyrian
Thanatos
19
7
12
3.57
L
Sylvanus
Eli1997
Sylvanus
6
10
8
1
L
Morgan Le Fay
Gamer_Luna32499
Morgan Le Fay
9
6
11
2.42
W
6
3
23
5.83
L
4
7
13
1.5
W
2
5
28
3.2
L
5
6
7
1.42
W
Sylvanus
4
3
25
5.5
L
Zhong Kui
day_day27
Zhong Kui
0
10
14
0.7
W
Tyr
nickjj
Tyr
8
6
23
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,274
Damage
96,096
119,587
Taken
123,505
85,117
Mitigated
90,239
67,231
Healing
34,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkNykyrian
Thanatos
26,384
4,110
2,883
17,181
27,190
11,627
910
23,003
4,187
0
35,516
L
Sylvanus
Eli1997
Sylvanus
11,671
2,954
4,986
10,944
37,860
24,196
133
18,975
18,448
25,665
0
L
Morgan Le Fay
Gamer_Luna32499
Morgan Le Fay
30,616
2,530
3,591
4,976
19,687
7,850
441
10,417
9,071
57,619
0
W
24,044
1,007
1,831
2,136
17,504
5,995
1,131
16,132
1,372
45,941
0
L
13,220
501
88
3,026
27,557
39,023
243
14,286
12,728
32,400
0
W
24,810
7,076
2,183
2,596
13,832
5,032
2,924
11,631
2,201
65,531
0
L
14,386
641
1,420
1,313
14,918
5,826
670
7,641
7,096
40,831
0
W
Sylvanus
14,296
3,507
14,113
15,996
32,876
19,285
1,182
25,365
7,511
26,361
0
L
Zhong Kui
day_day27
Zhong Kui
26,203
628
216
4,439
23,483
13,344
96
11,831
11,464
47,857
0
W
Tyr
nickjj
Tyr
17,740
3,497
1,883
6,429
28,185
43,178
403
19,965
8,220
0
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,169
Gold Earned
64,989
197
Minions Killed
197
0
Camps Cleared
0
1,763,935
Distance Traveled
1,474,551
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,163
798
16
1
0
384,787
6
L
Sylvanus
12,465
656
22
1
0
239,420
0
L
Morgan Le Fay
13,947
734
28
1
0
346,653
1
W
Nox
13,598
716
56
3
0
382,677
1
L
Sobek
13,379
704
41
2
0
339,161
0
W
Nu Wa
13,619
717
81
4
0
317,412
0
L
Eset
13,622
717
60
3
0
274,460
0
W
Sylvanus
13,163
693
28
1
0
312,037
0
L
Zhong Kui
11,576
609
46
2
0
274,857
1
W
Tyr
13,626
717
16
1
0
367,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role