Player Matchup

Olorun
Olorun
DreadHead241842
Olorun
Level 49
God Stats
13W - 16L
1,461 SR
Queue Stats
112W - 149L
1,344 Elo+
Solo
Neith
Neith
XxZIONExX
Neith
Level 26
God Stats
26W - 27L
1,545 SR
Queue Stats
63W - 76L
1,390 Elo+
Party 1
Ares
Ares
vNuclearScene
Ares
Level 127
God Stats
20W - 11L
1,561 SR
Queue Stats
72W - 102L
1,283 Elo+
Party 1
Team Averages
Level 67
1,523 SR
1,339 Elo+

VS

Team Averages
Level 77
1,391 SR
1,183 Elo+
Eset
Eset
JizzyTeee
Eset
Level 103
God Stats
11W - 25L
1,433 SR
Queue Stats
99W - 161L
1,261 Elo+
Party 2
Anhur
Anhur
hXc HonkSolo
Anhur
Level 44
God Stats
0W - 4L
1,118 SR
Queue Stats
40W - 81L
1,158 Elo+
Solo
King Arthur
King Arthur
linevaux
King Arthur
Level 85
God Stats
0W - 1L
1,620 SR
Queue Stats
8W - 17L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 15
10,501
750
9,605
8,202
2,887
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
XxZIONExX
Neith
15
8 / 3 / 8
10,699
764
13,873
8,483
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 1 / 8
10,652
761
10,925
13,463
9,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 7 / 3
8,564
612
8,055
11,717
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 9 / 1
8,103
579
4,088
12,212
4,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
linevaux
King Arthur
14
2 / 5 / 1
9,274
662
7,089
15,397
14,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
3
4
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
Eset
0
7
3
0.21
W
Neith
XxZIONExX
Neith
8
3
8
4
L
1
9
1
0.17
L
King Arthur
linevaux
King Arthur
2
5
1
0.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
19,232
30,148
Taken
39,326
16,501
Mitigated
24,687
5,493
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,605
5,021
740
3,034
8,202
2,887
844
2,183
5,825
36,559
0
L
Eset
8,055
371
264
748
11,717
6,361
0
4,375
7,342
25,191
0
W
Neith
XxZIONExX
Neith
13,873
4,422
376
883
8,483
4,048
2,366
2,376
5,873
0
39,277
L
4,088
1,713
0
246
12,212
4,140
0
7,759
4,453
0
16,069
L
King Arthur
linevaux
King Arthur
7,089
162
435
1,991
15,397
14,186
0
9,051
6,346
0
27,764
W
10,925
235
0
460
13,463
9,566
0
3,328
9,825
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
25,941
138
Minions Killed
120
7
Camps Cleared
4
689,352
Distance Traveled
635,691
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,501
750
53
4
4
257,720
2
L
Eset
8,564
612
47
3
2
210,150
2
W
Neith
10,699
764
54
4
0
198,020
1
L
Anhur
8,103
579
23
2
1
184,370
0
L
King Arthur
9,274
662
50
4
1
241,171
1
W
Ares
10,652
761
31
2
3
233,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role