Player Matchup

Ravana
Ravana
 
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MelloTheKiller
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,212 Elo+
Party 2
Hades
Hades
Sem nome3177
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,212 Elo+
Party 2
Medusa
Medusa
l4b3da
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,334 Elo+

VS

Team Averages
Level 68
1,837 SR
1,600 Elo+
Ymir
Ymir
Boissip
Ymir
Level 35
God Stats
4W - 1L
1,856 SR
Queue Stats
72W - 46L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
ChapuGuzman
Kukulkan
Level 63
God Stats
28W - 25L
1,658 SR
Queue Stats
197W - 176L
1,518 Elo+
Party 1
Vulcan
Vulcan
HenyckmaL
Vulcan
Level 47
God Stats
7W - 1L
1,997 SR
Queue Stats
68W - 34L
1,661 Elo+
Party 1
Nemesis
Nemesis
Jueell
Nemesis
Level 129
God Stats
5W - 0L
1,934 SR
Queue Stats
212W - 164L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
NeWBANTCC
Heimdallr
Level 66
God Stats
4W - 1L
1,741 SR
Queue Stats
96W - 67L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 3 / 0
5,352
487
3,914
6,337
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
8
0 / 1 / 0
5,123
466
4,280
6,389
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 3 / 1
4,760
433
1,907
7,333
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 4 / 0
5,466
497
973
8,140
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
l4b3da
Medusa
8
1 / 3 / 0
4,870
443
2,847
6,949
1,796
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boissip
Ymir
9
2 / 1 / 2
5,821
529
2,994
7,250
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ChapuGuzman
Kukulkan
12
2 / 1 / 3
6,995
636
4,513
3,485
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
HenyckmaL
Vulcan
10
1 / 0 / 4
5,551
505
6,646
4,075
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jueell
Nemesis
11
6 / 0 / 2
6,895
627
6,381
5,654
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
NeWBANTCC
Heimdallr
12
3 / 1 / 1
7,094
645
3,810
5,598
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
Ymir
Boissip
Ymir
2
1
2
3
W
Kukulkan
ChapuGuzman
Kukulkan
2
1
3
3.5
W
Vulcan
HenyckmaL
Vulcan
1
0
4
3
W
Nemesis
Jueell
Nemesis
6
0
2
7
L
0
3
1
0.17
W
Heimdallr
NeWBANTCC
Heimdallr
3
1
1
3.5
L
1
4
0
0.25
L
Medusa
l4b3da
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
24,344
35,148
Taken
26,062
13,027
Mitigated
11,444
10,219
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,914
1,107
0
1,953
6,337
3,764
0
0
6,337
0
28,351
L
Yemoja
 
Yemoja
4,280
681
575
2,164
6,389
2,679
0
4,011
2,378
20,144
0
W
Ymir
Boissip
Ymir
2,994
376
0
1,344
7,250
4,001
327
2,567
4,618
10,027
4,944
W
Kukulkan
ChapuGuzman
Kukulkan
4,513
646
0
625
3,485
1,221
0
571
2,914
45,326
0
W
Vulcan
HenyckmaL
Vulcan
6,646
2,642
0
1,376
4,075
1,143
588
1,612
2,436
28,696
0
W
Nemesis
Jueell
Nemesis
6,381
3,023
0
2,034
5,654
2,663
0
503
5,116
0
38,488
L
1,907
153
0
2,867
7,333
1,925
0
1,443
5,890
0
18,795
W
Heimdallr
NeWBANTCC
Heimdallr
3,810
2,125
0
1,609
5,598
2,416
1,377
0
5,598
0
38,742
L
973
299
23
1,463
8,140
2,863
0
3,856
4,284
22,729
0
L
Medusa
l4b3da
Medusa
2,847
668
2
1,172
6,949
1,796
28
4,489
2,460
0
18,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
32,356
229
Minions Killed
341
0
Camps Cleared
0
1,076,721
Distance Traveled
1,120,446
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,352
487
66
6
0
245,951
4
L
Yemoja
5,123
466
28
3
0
192,090
0
W
Ymir
5,821
529
26
2
0
202,026
2
W
Kukulkan
6,995
636
95
9
0
223,030
3
W
Vulcan
5,551
505
58
5
0
216,048
1
W
Nemesis
6,895
627
73
7
0
267,907
1
L
Da Ji
4,760
433
40
4
0
224,469
2
W
Heimdallr
7,094
645
89
8
0
211,435
0
L
Hades
5,466
497
53
5
0
214,837
1
L
Medusa
4,870
443
42
4
0
199,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role