Player Matchup

Osiris
Osiris
Diamond II
Thinkaboutit825
Osiris
Diamond II
Level 159
God Stats
4W - 2L
1,903 SR
Queue Stats
73W - 35L
2,357 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,903 SR
2,357 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,790 SR
1,592 MMR
Ra
Ra
Gold IV
Crackcuber
Ra
Gold IV
Level 123
God Stats
2W - 3L
1,790 SR
Queue Stats
164W - 204L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,726
1,121
2,880
3,934
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
Ah Muzen CabSkadiMedusaUllrAnhur

VS

Bans
KaliCliodhnaHe BoChronosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,767
795
452
3,069
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,880
Damage
452
3,934
Taken
3,069
2,432
Mitigated
774
1,588
Healing
929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
452
127
0
929
3,069
774
0
189
2,880
13,036
0
W
2,880
1,067
0
1,588
3,934
2,432
2,490
676
3,258
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,726
Gold Earned
4,767
79
Minions Killed
37
5
Camps Cleared
1
130,602
Distance Traveled
79,092
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,767
795
37
6
1
79,092
1
W
Osiris
6,726
1,121
79
13
5
130,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role