Player Matchup

Artemis
Artemis
GreivinM28
Artemis
Level 88
God Stats
20W - 13L
1,587 SR
Queue Stats
755W - 776L
1,403 Elo+
Solo
Bastet
Bastet
JuanDaPiMe
Bastet
Level 102
God Stats
5W - 2L
1,865 SR
Queue Stats
204W - 210L
1,324 Elo+
Party 2
Xing Tian
Xing Tian
Mattronicks
Xing Tian
Level 48
God Stats
2W - 0L
1,729 SR
Queue Stats
66W - 82L
1,320 Elo+
Party 3
Tiamat
Tiamat
Philtronicks
Tiamat
Level 26
God Stats
11W - 17L
1,338 SR
Queue Stats
16W - 23L
1,242 Elo+
Party 3
Chaac
Chaac
dante940211
Chaac
Level 64
God Stats
10W - 8L
1,385 SR
Queue Stats
245W - 272L
1,359 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,329 Elo+

VS

Team Averages
Level 104
1,379 SR
1,383 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BuDuBuBu
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 119L
1,383 Elo+
Solo
Bellona
Bellona
ThegreatMidoriya
Bellona
Level 108
God Stats
13W - 13L
1,403 SR
Queue Stats
429W - 502L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
Tyler2Tall89
Sun Wukong
Level 109
God Stats
2W - 6L
1,427 SR
Queue Stats
70W - 71L
1,401 Elo+
Solo
Cthulhu
Cthulhu
jesusM17
Cthulhu
Level 63
God Stats
1W - 5L
1,064 SR
Queue Stats
454W - 533L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GreivinM28
Artemis
16
7 / 1 / 8
10,280
541
13,767
12,998
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
JuanDaPiMe
Bastet
16
12 / 3 / 11
10,668
561
14,788
16,849
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Mattronicks
Xing Tian
15
3 / 1 / 10
8,745
460
7,113
10,943
5,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
6 / 1 / 0
9,575
504
8,005
6,964
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 3
9,403
495
11,750
17,795
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 9 / 3
7,675
404
8,768
15,572
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
12
2 / 7 / 0
8,277
436
10,478
11,602
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
7,871
414
7,923
15,727
12,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Tyler2Tall89
Sun Wukong
16
3 / 3 / 0
9,774
514
11,858
17,581
12,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
jesusM17
Cthulhu
11
1 / 5 / 2
7,773
409
5,077
15,529
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
30
Kills
8
8
Deaths
31
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
9
3
0.28
L
Hera
2
7
0
0.29
W
Artemis
GreivinM28
Artemis
7
1
8
11
W
Bastet
JuanDaPiMe
Bastet
12
3
11
5.83
W
Xing Tian
Mattronicks
Xing Tian
3
1
10
8
W
Tiamat
6
1
0
6
L
1
7
1
0.21
L
Sun Wukong
Tyler2Tall89
Sun Wukong
3
3
0
1
W
2
2
3
1.75
L
Cthulhu
jesusM17
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
44,104
65,549
Taken
76,011
30,290
Mitigated
47,023
26,890
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,768
1,906
68
4,152
15,572
5,456
256
1,872
13,463
0
33,025
L
Hera
10,478
2,822
10
299
11,602
3,235
390
506
11,006
51,857
0
W
Artemis
GreivinM28
Artemis
13,767
7,799
0
6,149
12,998
4,399
2,196
4,203
8,795
0
66,080
W
Bastet
JuanDaPiMe
Bastet
14,788
5,366
310
5,434
16,849
5,429
1,228
5,270
11,579
0
42,382
W
Xing Tian
Mattronicks
Xing Tian
7,113
504
550
1,747
10,943
5,874
1,882
2,658
8,285
30,883
0
W
Tiamat
8,005
911
0
2,326
6,964
3,620
1,102
1,205
5,759
51,958
0
L
7,923
3,513
0
3,474
15,727
12,317
0
5,424
10,155
0
49,036
L
Sun Wukong
Tyler2Tall89
Sun Wukong
11,858
4,286
0
6,383
17,581
12,797
992
2,388
14,238
0
65,866
W
11,750
4,699
0
10,374
17,795
10,968
616
2,219
15,576
0
54,341
L
Cthulhu
jesusM17
Cthulhu
5,077
591
222
2,090
15,529
13,218
0
4,325
11,024
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
41,370
411
Minions Killed
406
0
Camps Cleared
0
1,887,510
Distance Traveled
1,647,605
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,675
404
53
3
0
334,454
1
L
Hera
8,277
436
107
6
0
320,709
4
W
Artemis
10,280
541
110
6
0
345,931
3
W
Bastet
10,668
561
57
3
0
427,772
2
W
Xing Tian
8,745
460
47
2
0
370,094
0
W
Tiamat
9,575
504
88
5
0
382,642
3
L
Bellona
7,871
414
78
4
0
343,166
0
L
Sun Wukong
9,774
514
137
7
0
334,808
2
W
Chaac
9,403
495
109
6
0
361,071
1
L
Cthulhu
7,773
409
31
2
0
314,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role