Player Matchup

Zeus
Zeus
AlvvaysHere
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,472 Elo+
Party 1
Cerberus
Cerberus
Berzerk3r3
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Nemesis
Nemesis
ZengetsuMato
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,345 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,403 Elo+

VS

Team Averages
Level 78
1,589 SR
1,258 Elo+
Khepri
Khepri
DanielKullick
Khepri
Level 89
God Stats
2W - 3L
1,720 SR
Queue Stats
42W - 63L
1,228 Elo+
Party 2
Da Ji
Da Ji
Edbroth
Da Ji
Level 76
God Stats
6W - 7L
1,568 SR
Queue Stats
41W - 64L
1,347 Elo+
Party 2
Anubis
Anubis
LittleCharles
Anubis
Level 68
God Stats
21W - 25L
1,480 SR
Queue Stats
129W - 166L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 1
12,103
712
16,156
15,268
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Berzerk3r3
Cerberus
15
2 / 4 / 8
11,489
676
11,128
21,664
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ZengetsuMato
Nemesis
14
1 / 9 / 9
10,510
618
8,936
19,035
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 18
12,402
730
7,090
17,483
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Edbroth
Da Ji
17
9 / 7 / 10
13,052
768
18,090
17,376
6,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 3 / 7
13,386
787
22,379
11,665
6,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
21
21
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
L
Cerberus
Berzerk3r3
Cerberus
2
4
8
1.5
W
0
0
18
9
W
Da Ji
Edbroth
Da Ji
9
7
10
2
W
12
3
7
5.17
L
Nemesis
ZengetsuMato
Nemesis
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
47,559
55,967
Taken
46,524
28,151
Mitigated
32,742
11,669
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,156
3,382
0
3,585
15,268
4,053
0
3,822
11,446
50,097
0
L
Cerberus
Berzerk3r3
Cerberus
11,128
1,111
0
7,560
21,664
18,754
68
12,908
8,756
23,501
0
W
7,090
910
28
6,092
17,483
19,781
613
8,575
8,579
24,469
0
W
Da Ji
Edbroth
Da Ji
18,090
5,193
171
2,966
17,376
6,956
893
12,071
4,981
0
40,919
W
22,379
969
542
6,029
11,665
6,005
741
6,343
5,156
75,032
0
L
Nemesis
ZengetsuMato
Nemesis
8,936
4,641
0
524
19,035
5,344
0
13,245
5,790
0
24,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
38,840
163
Minions Killed
154
7
Camps Cleared
9
770,939
Distance Traveled
881,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,103
712
88
5
4
231,940
1
L
Cerberus
11,489
676
41
2
2
256,719
3
W
Khepri
12,402
730
23
1
1
323,042
5
W
Da Ji
13,052
768
33
2
2
277,253
0
W
Anubis
13,386
787
98
6
6
280,763
3
L
Nemesis
10,510
618
34
2
1
282,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role