Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kirigaya101
Jing Wei
Level 129
God Stats
2W - 2L
1,463 SR
Queue Stats
191W - 185L
1,564 Elo+
Solo
Thoth
Thoth
lArwenl
Thoth
Level 160
God Stats
7W - 5L
1,658 SR
Queue Stats
177W - 172L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
yarnoke100
Cabrakan
Level 146
God Stats
1W - 0L
1,430 SR
Queue Stats
9W - 8L
1,543 Elo+
Solo
Ravana
Ravana
zigaboo
Ravana
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
245W - 224L
1,563 Elo+
Party 1
Team Averages
Level 145
1,510 SR
1,540 Elo+

VS

Team Averages
Level 124
1,619 SR
1,518 Elo+
Ne Zha
Ne Zha
Melissa_Jadee
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 275L
1,517 Elo+
Party 2
King Arthur
King Arthur
Rubyarty
King Arthur
Level 74
God Stats
0W - 1L
1,752 SR
Queue Stats
41W - 48L
1,432 Elo+
Solo
Janus
Janus
SATANS W4FFL3S
Janus
Level 158
God Stats
2W - 1L
1,719 SR
Queue Stats
93W - 99L
1,536 Elo+
Party 2
Arachne
Arachne
Surfingdeer
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
ca11 me ben
Sylvanus
Level 156
God Stats
1W - 1L
1,624 SR
Queue Stats
45W - 45L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 3 / 23
11,513
768
16,876
16,794
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Kirigaya101
Jing Wei
20
9 / 1 / 17
12,034
802
19,679
13,506
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
lArwenl
Thoth
18
8 / 1 / 21
11,384
759
28,266
11,455
4,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
yarnoke100
Cabrakan
18
3 / 1 / 24
11,935
796
12,540
26,922
43,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
zigaboo
Ravana
17
3 / 3 / 20
10,404
694
9,668
18,204
16,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
9,645
643
15,003
15,625
8,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Rubyarty
King Arthur
15
1 / 7 / 7
9,291
619
5,897
22,659
19,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 5 / 5
10,876
725
30,389
13,688
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Surfingdeer
Arachne
16
1 / 5 / 6
9,401
627
6,840
18,457
16,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ca11 me ben
Sylvanus
17
3 / 5 / 6
11,219
748
11,480
22,222
29,037
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
29
Kills
9
9
Deaths
29
105
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
23
5.83
W
Jing Wei
Kirigaya101
Jing Wei
9
1
17
17.5
L
1
7
7
0.64
L
King Arthur
Rubyarty
King Arthur
1
7
7
0.64
L
3
5
5
1.1
L
Arachne
Surfingdeer
Arachne
1
5
6
0.8
L
Sylvanus
ca11 me ben
Sylvanus
3
5
6
1.2
W
Thoth
lArwenl
Thoth
8
1
21
18.5
W
Cabrakan
yarnoke100
Cabrakan
3
1
24
15
W
Ravana
zigaboo
Ravana
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,029
Damage
69,609
86,881
Taken
92,651
79,552
Mitigated
79,927
42,661
Healing
27,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,876
1,676
18,946
7,350
16,794
8,026
350
10,022
6,705
41,163
0
W
Jing Wei
Kirigaya101
Jing Wei
19,679
10,555
552
2,530
13,506
6,212
3,867
7,628
5,845
0
51,298
L
15,003
736
1,048
2,201
15,625
8,210
972
10,453
5,012
0
31,767
L
King Arthur
Rubyarty
King Arthur
5,897
587
560
6,005
22,659
19,510
300
14,325
8,334
0
11,483
L
30,389
968
279
159
13,688
6,519
867
7,823
5,865
60,323
0
L
Arachne
Surfingdeer
Arachne
6,840
3,003
360
3,630
18,457
16,651
730
12,357
6,100
0
14,409
L
Sylvanus
ca11 me ben
Sylvanus
11,480
1,638
7,553
6,058
22,222
29,037
404
12,084
9,658
17,616
0
W
Thoth
lArwenl
Thoth
28,266
1,758
1,970
1,619
11,455
4,657
1,414
5,381
6,036
47,052
0
W
Cabrakan
yarnoke100
Cabrakan
12,540
1,976
2,347
4,436
26,922
43,775
220
11,024
15,677
19,985
0
W
Ravana
zigaboo
Ravana
9,668
1,651
965
1,946
18,204
16,882
22
7,814
9,851
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
50,432
235
Minions Killed
136
0
Camps Cleared
0
1,384,287
Distance Traveled
1,295,950
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,513
768
60
4
0
306,358
3
W
Jing Wei
12,034
802
77
5
0
263,646
0
L
Ne Zha
9,645
643
16
1
0
260,177
2
L
King Arthur
9,291
619
3
0
0
271,832
1
L
Janus
10,876
725
86
6
0
259,701
0
L
Arachne
9,401
627
21
1
0
268,002
1
L
Sylvanus
11,219
748
10
1
0
236,238
2
W
Thoth
11,384
759
59
4
0
270,432
1
W
Cabrakan
11,935
796
21
1
0
283,289
0
W
Ravana
10,404
694
18
1
0
260,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role