Player Matchup

Fenrir
Fenrir
Ence888
Fenrir
Level 60
God Stats
2W - 7L
1,153 SR
Queue Stats
230W - 254L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Il_Mitico_Gandhi
Ah Puch
Level 114
God Stats
0W - 2L
1,327 SR
Queue Stats
520W - 455L
1,464 Elo+
Party 1
Yemoja
Yemoja
Mr_Bobo99
Yemoja
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
380W - 327L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
UnlikelyEskimo
Gilgamesh
Level 120
God Stats
6W - 5L
1,572 SR
Queue Stats
214W - 212L
1,490 Elo+
Solo
Danzaburou
Danzaburou
stefanodamiano
Danzaburou
Level 63
God Stats
2W - 5L
1,287 SR
Queue Stats
246W - 203L
1,569 Elo+
Party 1
Team Averages
Level 93
1,368 SR
1,498 Elo+

VS

Team Averages
Level 107
1,607 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
Carste
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,540 Elo+
Party 2
Baba Yaga
Baba Yaga
Slayer WiTiT
Baba Yaga
Level 96
God Stats
5W - 4L
1,805 SR
Queue Stats
89W - 85L
1,521 Elo+
Solo
Nox
Nox
adventure_boy12
Nox
Level 154
God Stats
8W - 5L
1,686 SR
Queue Stats
238W - 239L
1,523 Elo+
Solo
Arachne
Arachne
xF1SCHx
Arachne
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 88L
1,507 Elo+
Party 2
Izanami
Izanami
xFR3YRx
Izanami
Level 113
God Stats
6W - 8L
1,546 SR
Queue Stats
77W - 88L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ence888
Fenrir
12
4 / 4 / 0
6,922
494
6,070
12,369
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 4
6,525
466
6,272
9,366
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mr_Bobo99
Yemoja
11
1 / 1 / 2
7,254
518
2,687
11,487
9,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
UnlikelyEskimo
Gilgamesh
13
1 / 6 / 3
7,467
533
8,218
13,960
12,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
stefanodamiano
Danzaburou
14
2 / 1 / 1
8,181
584
6,350
6,193
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Carste
Cu Chulainn
13
2 / 1 / 6
7,422
530
6,422
10,982
7,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Slayer WiTiT
Baba Yaga
13
6 / 1 / 2
8,313
594
9,415
6,652
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
6,199
443
3,404
7,976
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xF1SCHx
Arachne
14
8 / 3 / 5
8,582
613
14,093
15,351
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
xFR3YRx
Izanami
14
1 / 1 / 0
7,989
571
3,805
8,689
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
17
17
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Carste
Cu Chulainn
2
1
6
5
L
Fenrir
Ence888
Fenrir
4
4
0
1
L
1
5
4
0.6
L
Yemoja
Mr_Bobo99
Yemoja
1
1
2
2
W
Baba Yaga
Slayer WiTiT
Baba Yaga
6
1
2
7
L
Gilgamesh
UnlikelyEskimo
Gilgamesh
1
6
3
0.42
W
0
3
3
0.5
L
Danzaburou
stefanodamiano
Danzaburou
2
1
1
2.5
W
Arachne
xF1SCHx
Arachne
8
3
5
3.5
W
Izanami
xFR3YRx
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
37,139
53,375
Taken
49,650
32,477
Mitigated
22,922
17,709
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Carste
Cu Chulainn
6,422
2,026
0
2,414
10,982
7,539
491
1,455
9,461
0
32,717
L
Fenrir
Ence888
Fenrir
6,070
2,831
0
1,545
12,369
5,083
0
3,689
8,680
0
45,446
L
6,272
245
0
1,156
9,366
3,490
0
3,606
5,760
34,553
0
L
Yemoja
Mr_Bobo99
Yemoja
2,687
668
3,867
4,535
11,487
9,137
0
4,497
6,990
16,260
0
W
Baba Yaga
Slayer WiTiT
Baba Yaga
9,415
491
0
1,484
6,652
2,555
83
2,438
4,003
50,765
0
L
Gilgamesh
UnlikelyEskimo
Gilgamesh
8,218
2,813
0
3,882
13,960
12,766
0
739
13,221
0
48,665
W
3,404
356
0
2,890
7,976
4,424
31
2,496
5,238
13,455
0
L
Danzaburou
stefanodamiano
Danzaburou
6,350
3,054
0
2,724
6,193
2,001
549
288
5,905
0
55,259
W
Arachne
xF1SCHx
Arachne
14,093
10,741
0
5,373
15,351
5,672
0
1,750
13,499
0
54,621
W
Izanami
xFR3YRx
Izanami
3,805
2,146
0
4,489
8,689
2,732
0
199
8,490
0
58,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
38,505
388
Minions Killed
379
0
Camps Cleared
0
1,285,627
Distance Traveled
1,363,385
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,422
530
58
4
0
288,192
3
L
Fenrir
6,922
494
83
6
0
274,147
2
L
Ah Puch
6,525
466
73
5
0
253,577
1
L
Yemoja
7,254
518
22
2
0
256,165
6
W
Baba Yaga
8,313
594
96
7
0
303,067
7
L
Gilgamesh
7,467
533
103
7
0
238,058
3
W
Nox
6,199
443
18
1
0
210,716
5
L
Danzaburou
8,181
584
107
8
0
263,680
6
W
Arachne
8,582
613
74
5
0
327,137
4
W
Izanami
7,989
571
133
10
0
234,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role