Player Matchup

Horus
Horus
Grinchmoney
Horus
Level 83
God Stats
94W - 61L
1,669 SR
Queue Stats
243W - 213L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
HvyMetalComrade
Heimdallr
Level 159
God Stats
2W - 5L
1,452 SR
Queue Stats
160W - 160L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kaoku
Cu Chulainn
Level 144
God Stats
4W - 5L
1,790 SR
Queue Stats
169W - 134L
1,668 Elo+
Solo
Cerberus
Cerberus
R0DG
Cerberus
Level 128
God Stats
6W - 2L
1,910 SR
Queue Stats
151W - 143L
1,571 Elo+
Party 1
Poseidon
Poseidon
Scrubosaurus13
Poseidon
Level 159
God Stats
4W - 2L
1,641 SR
Queue Stats
161W - 159L
1,589 Elo+
Party 1
Team Averages
Level 135
1,692 SR
1,585 Elo+

VS

Team Averages
Level 147
1,561 SR
1,549 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
C Doubl3 U
Scylla
Level 148
God Stats
2W - 3L
1,642 SR
Queue Stats
70W - 76L
1,552 Elo+
Party 2
Tiamat
Tiamat
IlI Jay IlI
Tiamat
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 286L
1,558 Elo+
Party 2
Atlas
Atlas
W33D G3Nl3
Atlas
Level 159
God Stats
4W - 7L
1,524 SR
Queue Stats
142W - 150L
1,555 Elo+
Party 2
Da Ji
Da Ji
cafepwrd
Da Ji
Level 124
God Stats
31W - 20L
1,640 SR
Queue Stats
334W - 265L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,545
712
6,392
15,389
6,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
HvyMetalComrade
Heimdallr
16
0 / 2 / 2
8,701
725
7,029
9,529
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kaoku
Cu Chulainn
15
1 / 2 / 2
8,469
706
11,638
19,001
11,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
R0DG
Cerberus
14
1 / 3 / 3
8,719
727
7,012
15,088
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
17
2 / 6 / 1
9,559
797
8,595
9,216
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 0 / 11
8,485
707
11,004
10,918
13,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
C Doubl3 U
Scylla
16
3 / 1 / 7
9,241
770
11,366
6,121
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
17
3 / 0 / 6
9,219
768
9,704
4,566
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
16
1 / 0 / 11
9,249
771
9,982
15,713
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
cafepwrd
Da Ji
17
9 / 5 / 6
10,154
846
13,496
12,534
5,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
17
17
Deaths
6
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
11
6.5
W
Scylla
C Doubl3 U
Scylla
3
1
7
6.5
L
2
4
3
0.88
L
Heimdallr
HvyMetalComrade
Heimdallr
0
2
2
0.5
W
Tiamat
3
0
6
6
L
Cu Chulainn
Kaoku
Cu Chulainn
1
2
2
1
L
Cerberus
R0DG
Cerberus
1
3
3
0.83
L
Poseidon
2
6
1
0.42
W
Atlas
1
0
11
6.5
W
Da Ji
cafepwrd
Da Ji
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
55,552
68,223
Taken
49,852
39,248
Mitigated
39,276
13,960
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,004
1,195
0
1,410
10,918
13,629
0
3,501
7,242
23,879
0
W
Scylla
C Doubl3 U
Scylla
11,366
304
0
1,000
6,121
2,155
470
2,122
3,941
44,980
0
L
6,392
1,882
1,080
2,360
15,389
6,657
541
9,623
5,766
0
15,482
L
Heimdallr
HvyMetalComrade
Heimdallr
7,029
3,324
0
1,042
9,529
3,481
715
6,174
3,355
0
41,256
W
Tiamat
9,704
1,053
0
2,043
4,566
3,310
162
1,165
3,376
32,694
0
L
Cu Chulainn
Kaoku
Cu Chulainn
11,638
2,110
0
7,620
19,001
11,569
0
12,836
6,165
2,000
28,057
L
Cerberus
R0DG
Cerberus
7,012
238
137
1,721
15,088
14,773
257
8,827
6,261
17,511
0
L
Poseidon
8,595
843
0
0
9,216
2,768
527
4,596
4,620
46,405
0
W
Atlas
9,982
3,517
0
4,761
15,713
15,102
0
5,624
9,939
25,930
0
W
Da Ji
cafepwrd
Da Ji
13,496
2,881
0
446
12,534
5,080
795
3,520
8,895
0
34,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
46,348
266
Minions Killed
231
0
Camps Cleared
0
1,219,055
Distance Traveled
1,273,157
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,485
707
33
3
0
265,341
2
W
Scylla
9,241
770
71
6
0
256,759
3
L
Horus
8,545
712
26
2
0
245,826
2
L
Heimdallr
8,701
725
84
7
0
235,751
1
W
Tiamat
9,219
768
70
6
0
237,188
4
L
Cu Chulainn
8,469
706
33
3
0
249,126
0
L
Cerberus
8,719
727
28
2
0
229,954
0
L
Poseidon
9,559
797
95
8
0
258,398
1
W
Atlas
9,249
771
20
2
0
279,341
2
W
Da Ji
10,154
846
37
3
0
234,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role