Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver II
Dagii_bee16
Zeus
Silver II
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
432W - 428L
1,139 MMR
Solo
Bellona
Bellona
Silver II
MadDog__012
Bellona
Silver II
Level 106
God Stats
18W - 14L
1,506 SR
Queue Stats
293W - 291L
1,062 MMR
Solo
Medusa
Medusa
Silver III
Riskiest S1oth
Medusa
Silver III
Level 137
God Stats
8W - 5L
1,546 SR
Queue Stats
75W - 95L
1,016 MMR
Party 1
Bacchus
Bacchus
Bronze III
Smurf4602
Bacchus
Bronze III
Level 83
God Stats
16W - 5L
1,407 SR
Queue Stats
278W - 343L
-171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,492 SR
909 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,516 SR
858 MMR
Thanatos
Thanatos
Silver II
ALviN-_-DX
Thanatos
Silver II
Level 89
God Stats
10W - 14L
1,471 SR
Queue Stats
36W - 52L
1,017 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Evans 6993
Cu Chulainn
Silver I
Level 102
God Stats
13W - 12L
1,599 SR
Queue Stats
107W - 94L
1,163 MMR
Solo
Neith
Neith
Bronze III
Junimuni
Neith
Bronze III
Level 68
God Stats
0W - 3L
1,401 SR
Queue Stats
4W - 15L
1,356 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Klámstrákr
Nu Wa
Bronze III
Level 127
God Stats
1W - 5L
1,635 SR
Queue Stats
660W - 758L
-279 MMR
Solo
Athena
Athena
Silver III
eschii
Athena
Silver III
Level 157
God Stats
13W - 19L
1,473 SR
Queue Stats
129W - 156L
1,032 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 1 / 4
13,912
605
12,885
22,924
11,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 8 / 11
11,366
494
13,256
12,921
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MadDog__012
Bellona
18
3 / 6 / 3
12,022
523
9,759
22,172
33,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 4 / 1
12,953
563
13,718
12,180
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Smurf4602
Bacchus
15
1 / 3 / 7
11,191
487
3,492
17,938
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneCharybdisMerlinAtlas

VS

Bans
BastetCliodhnaAnubisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALviN-_-DX
Thanatos
18
13 / 7 / 5
11,896
517
15,622
21,092
10,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Evans 6993
Cu Chulainn
19
5 / 5 / 10
11,790
513
22,070
24,901
21,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Junimuni
Neith
1
0 / 1 / 0
4,596
200
0
715
147
1
0 / 1 / 0
4,596
200
0
570
94
Athena
eschii
Athena
18
4 / 5 / 9
11,432
497
12,878
25,005
21,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
19
Kills
22
22
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
4
8
L
Thanatos
ALviN-_-DX
Thanatos
13
7
5
2.21
W
4
8
11
1.19
L
Cu Chulainn
Evans 6993
Cu Chulainn
5
5
10
2
L
Neith
Junimuni
Neith
0
1
0
0
L
0
1
0
0
W
Bellona
MadDog__012
Bellona
3
6
3
0.75
W
5
4
1
1.38
W
Bacchus
Smurf4602
Bacchus
1
3
7
1.5
L
Athena
eschii
Athena
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,110
Damage
50,570
88,135
Taken
72,283
72,110
Mitigated
53,672
24,631
Healing
29,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,885
7,547
0
6,612
22,924
11,641
2,444
2,411
20,513
0
112,966
L
Thanatos
ALviN-_-DX
Thanatos
15,622
1,518
0
15,310
21,092
10,191
77
6,233
14,779
0
65,478
W
13,256
1,037
0
1,040
12,921
4,277
1,745
2,010
10,911
43,422
0
L
Cu Chulainn
Evans 6993
Cu Chulainn
22,070
5,041
0
5,636
24,901
21,321
0
4,052
20,437
0
95,565
L
Neith
Junimuni
Neith
0
0
0
0
715
147
0
715
0
0
0
L
0
0
0
0
570
94
0
570
0
0
0
W
Bellona
MadDog__012
Bellona
9,759
4,504
0
7,475
22,172
33,856
2,173
3,327
18,845
0
72,018
W
13,718
7,242
0
4,052
12,180
4,214
5,862
2,860
9,320
0
85,731
W
Bacchus
Smurf4602
Bacchus
3,492
220
688
4,764
17,938
18,122
1,177
2,270
15,668
20,747
0
L
Athena
eschii
Athena
12,878
2,341
580
7,667
25,005
21,919
405
5,466
19,312
55,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,444
Gold Earned
44,310
553
Minions Killed
346
0
Camps Cleared
0
2,259,130
Distance Traveled
1,333,339
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,912
605
194
8
0
583,889
5
L
Thanatos
11,896
517
75
3
0
449,039
0
W
Zeus
11,366
494
66
3
0
350,517
0
L
Cu Chulainn
11,790
513
166
7
0
409,867
0
L
Neith
4,596
200
0
0
0
0
0
L
Nu Wa
4,596
200
0
0
0
0
0
W
Bellona
12,022
523
126
5
0
454,222
2
W
Medusa
12,953
563
135
6
0
403,802
1
W
Bacchus
11,191
487
32
1
0
466,700
7
L
Athena
11,432
497
105
5
0
474,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role