Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
Level 48
God Stats
24W - 16L
1,793 SR
Queue Stats
91W - 86L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
Seven3335
Zhong Kui
Level 110
God Stats
5W - 2L
1,563 SR
Queue Stats
114W - 106L
1,578 Elo+
Party 2
Arachne
Arachne
SlayerEmber
Arachne
Level 148
God Stats
6W - 2L
1,802 SR
Queue Stats
165W - 145L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
xTsukuyomiiix
Ao Kuang
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,523 Elo+
Party 2
Team Averages
Level 104
1,632 SR
1,565 Elo+

VS

Team Averages
Level 100
1,644 SR
1,481 Elo+
Horus
Horus
El_Frungi94
Horus
Level 106
God Stats
1W - 3L
1,711 SR
Queue Stats
13W - 14L
1,601 Elo+
Party 1
Charybdis
Charybdis
Majin_Simo_88
Charybdis
Level 150
God Stats
6W - 5L
1,543 SR
Queue Stats
161W - 184L
1,453 Elo+
Solo
Mercury
Mercury
Sergioxrs13
Mercury
Level 41
God Stats
1W - 2L
1,711 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
deraktor_8
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 1
Sol
Sol
migueld93
Sol
Level 87
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 10L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 2 / 3
7,608
543
4,840
7,873
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
KingGRIM
Ah Muzen Cab
14
2 / 0 / 3
8,199
586
12,085
8,571
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Seven3335
Zhong Kui
12
0 / 0 / 2
7,255
518
6,830
7,841
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
SlayerEmber
Arachne
14
4 / 2 / 1
8,792
628
7,455
15,444
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
xTsukuyomiiix
Ao Kuang
16
9 / 0 / 2
9,233
660
6,492
10,315
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,244
446
3,544
11,763
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Majin_Simo_88
Charybdis
10
0 / 4 / 1
6,205
443
5,992
13,147
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Sergioxrs13
Mercury
11
1 / 2 / 1
6,495
464
2,108
8,142
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
deraktor_8
Gilgamesh
13
2 / 5 / 0
7,591
542
8,213
10,673
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
7,149
511
7,975
11,283
4,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
2
3
0.75
L
0
1
0
0
W
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
2
0
3
3.5
L
Charybdis
Majin_Simo_88
Charybdis
0
4
1
0.13
L
Mercury
Sergioxrs13
Mercury
1
2
1
0.75
W
Zhong Kui
Seven3335
Zhong Kui
0
0
2
1
W
Arachne
SlayerEmber
Arachne
4
2
1
2.25
L
Gilgamesh
deraktor_8
Gilgamesh
2
5
0
0.4
L
1
3
0
0.33
W
Ao Kuang
xTsukuyomiiix
Ao Kuang
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
27,832
50,044
Taken
55,008
23,035
Mitigated
25,692
24,513
Healing
23,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,840
1,718
96
3,421
7,873
2,855
273
3,595
4,186
0
50,302
L
3,544
1,621
3,575
7,708
11,763
6,900
0
3,755
8,008
0
16,430
W
Ah Muzen Cab
KingGRIM
Ah Muzen Cab
12,085
5,073
0
3,266
8,571
2,286
140
1,162
7,409
0
62,754
L
Charybdis
Majin_Simo_88
Charybdis
5,992
3,649
242
4,817
13,147
3,560
0
3,860
9,287
0
37,343
L
Mercury
Sergioxrs13
Mercury
2,108
794
0
2,437
8,142
2,421
0
1,320
6,822
0
27,535
W
Zhong Kui
Seven3335
Zhong Kui
6,830
823
0
5,301
7,841
7,901
234
945
6,896
24,076
0
W
Arachne
SlayerEmber
Arachne
7,455
5,376
11
7,968
15,444
6,180
1,634
0
14,926
0
49,718
L
Gilgamesh
deraktor_8
Gilgamesh
8,213
2,805
0
1,476
10,673
8,672
620
953
9,720
0
43,079
L
7,975
2,337
0
3,124
11,283
4,139
0
3,220
8,063
43,984
5,581
W
Ao Kuang
xTsukuyomiiix
Ao Kuang
6,492
1,152
0
4,450
10,315
3,813
0
1,407
8,882
58,740
6,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
33,684
446
Minions Killed
358
0
Camps Cleared
0
1,502,719
Distance Traveled
1,361,887
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,608
543
99
7
0
282,700
4
L
Horus
6,244
446
29
2
0
288,334
4
W
Ah Muzen Cab
8,199
586
115
8
0
315,424
3
L
Charybdis
6,205
443
70
5
0
225,478
0
L
Mercury
6,495
464
65
5
0
357,396
4
W
Zhong Kui
7,255
518
37
3
0
252,651
6
W
Arachne
8,792
628
90
6
0
312,461
2
L
Gilgamesh
7,591
542
83
6
0
236,392
1
L
Sol
7,149
511
111
8
0
254,287
2
W
Ao Kuang
9,233
660
105
8
0
339,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role