Player Matchup

Bellona
Bellona
Acethekidd-
Bellona
Level 19
God Stats
19W - 9L
1,595 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Charybdis
Charybdis
Jeremoo1121
Charybdis
Level 39
God Stats
37W - 20L
1,594 SR
Queue Stats
82W - 51L
1,581 Elo+
Party 3
Mercury
Mercury
Omvi
Mercury
Level 124
God Stats
2W - 0L
1,667 SR
Queue Stats
80W - 56L
1,561 Elo+
Party 3
Vamana
Vamana
TipTheWaiterLLC
Vamana
Level 67
God Stats
2W - 2L
1,408 SR
Queue Stats
84W - 87L
1,491 Elo+
Party 1
Ra
Ra
TreyTheDragon92
Ra
Level 142
God Stats
11W - 8L
1,613 SR
Queue Stats
55W - 33L
1,652 Elo+
Party 3
Team Averages
Level 78
1,575 SR
1,557 Elo+

VS

Team Averages
Level 68
1,389 SR
1,390 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AnimeBlakk
Danzaburou
Level 55
God Stats
1W - 2L
1,450 SR
Queue Stats
73W - 109L
1,287 Elo+
Party 2
Yemoja
Yemoja
ImKoolaySmoovBih
Yemoja
Level 26
God Stats
42W - 54L
1,457 SR
Queue Stats
57W - 69L
1,471 Elo+
Party 2
King Arthur
King Arthur
SilentTyrant3G
King Arthur
Level 108
God Stats
0W - 3L
1,293 SR
Queue Stats
185W - 225L
1,368 Elo+
Party 2
Thor
Thor
xDUCE_BIGGAVELLx
Thor
Level 85
God Stats
5W - 5L
1,242 SR
Queue Stats
453W - 509L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acethekidd-
Bellona
19
8 / 1 / 29
12,696
1,154
15,628
20,143
18,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Jeremoo1121
Charybdis
19
7 / 0 / 20
12,199
1,109
13,071
3,916
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Omvi
Mercury
19
9 / 3 / 19
12,369
1,124
12,611
9,181
3,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 27
12,893
1,172
20,595
17,645
16,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 25
14,076
1,280
25,822
5,392
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
0 / 6 / 5
10,301
936
8,199
11,401
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
AnimeBlakk
Danzaburou
16
1 / 8 / 5
10,827
984
11,150
17,501
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 6 / 5
11,336
1,031
8,784
20,305
19,600
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
SilentTyrant3G
King Arthur
17
2 / 7 / 5
11,658
1,060
11,256
20,390
9,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 15 / 2
11,225
1,020
8,498
25,059
9,941
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
30
42
Kills
8
8
Deaths
42
120
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
5
0.42
W
Bellona
Acethekidd-
Bellona
8
1
29
22.5
L
Danzaburou
AnimeBlakk
Danzaburou
1
8
5
0.44
L
2
6
5
0.75
W
Charybdis
Jeremoo1121
Charybdis
7
0
20
17
W
Mercury
Omvi
Mercury
9
3
19
6.17
L
King Arthur
SilentTyrant3G
King Arthur
2
7
5
0.64
W
7
3
27
6.83
W
11
1
25
23.5
L
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,727
Damage
47,887
56,277
Taken
94,656
42,366
Mitigated
53,015
15,138
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,199
706
2,977
1,167
11,401
6,541
0
4,563
6,838
29,592
0
W
Bellona
Acethekidd-
Bellona
15,628
5,578
0
2,171
20,143
18,721
0
7,130
13,013
0
18,462
L
Danzaburou
AnimeBlakk
Danzaburou
11,150
4,951
335
2,304
17,501
7,265
0
4,081
13,420
0
36,380
L
8,784
1,380
1,367
0
20,305
19,600
0
5,752
14,553
25,563
0
W
Charybdis
Jeremoo1121
Charybdis
13,071
6,777
0
616
3,916
1,533
0
1,339
2,577
0
26,366
W
Mercury
Omvi
Mercury
12,611
6,407
0
886
9,181
3,543
0
1,324
7,857
0
26,937
L
King Arthur
SilentTyrant3G
King Arthur
11,256
2,450
0
2,533
20,390
9,668
0
3,028
17,362
0
28,503
W
20,595
12,101
0
6,089
17,645
16,452
0
4,885
12,760
0
31,069
W
25,822
1,918
3,819
1,557
5,392
2,117
0
2,305
3,087
68,647
0
L
8,498
1,523
319
64
25,059
9,941
0
8,398
16,661
0
18,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,233
Gold Earned
55,347
223
Minions Killed
170
7
Camps Cleared
8
1,005,577
Distance Traveled
828,977
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,301
936
33
3
2
147,198
0
W
Bellona
12,696
1,154
3
0
0
212,226
1
L
Danzaburou
10,827
984
43
4
1
167,389
0
L
Yemoja
11,336
1,031
30
3
0
163,906
0
W
Charybdis
12,199
1,109
39
4
1
192,103
0
W
Mercury
12,369
1,124
21
2
5
202,783
0
L
King Arthur
11,658
1,060
41
4
5
205,404
1
W
Vamana
12,893
1,172
21
2
1
191,367
0
W
Ra
14,076
1,280
139
13
0
207,098
0
L
Thor
11,225
1,020
23
2
0
145,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role