Player Matchup

Sun Wukong
Sun Wukong
Exhibiit
Sun Wukong
Level 129
God Stats
1W - 1L
1,864 SR
Queue Stats
272W - 245L
1,620 Elo+
Party 1
Yu Huang
Yu Huang
Legolas620
Yu Huang
Level 126
God Stats
3W - 3L
1,220 SR
Queue Stats
173W - 109L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
NicholasNDB
Zhong Kui
Level 157
God Stats
3W - 1L
1,863 SR
Queue Stats
377W - 291L
1,622 Elo+
Party 1
Ra
Ra
Riluho
Ra
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 181L
1,583 Elo+
Solo
Camazotz
Camazotz
ToughScene
Camazotz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,564 Elo+
Solo
Team Averages
Level 142
1,589 SR
1,606 Elo+

VS

Team Averages
Level 142
1,636 SR
1,659 Elo+
Hun Batz
Hun Batz
Arknaw
Hun Batz
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 81L
1,622 Elo+
Solo
Medusa
Medusa
Frgotenpower
Medusa
Level 154
God Stats
6W - 5L
1,677 SR
Queue Stats
87W - 55L
1,667 Elo+
Party 2
Atlas
Atlas
Sekaida
Atlas
Level 160
God Stats
2W - 1L
1,829 SR
Queue Stats
139W - 114L
1,806 Elo+
Party 2
The Morrigan
The Morrigan
ThaNastiest
The Morrigan
Level 158
God Stats
56W - 34L
1,633 SR
Queue Stats
347W - 312L
1,606 Elo+
Solo
Vamana
Vamana
swylus
Vamana
Level 128
God Stats
8W - 8L
1,539 SR
Queue Stats
183W - 180L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exhibiit
Sun Wukong
16
1 / 4 / 2
9,100
506
4,214
14,379
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Legolas620
Yu Huang
13
5 / 8 / 1
8,615
479
8,003
10,553
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
NicholasNDB
Zhong Kui
14
4 / 6 / 3
8,988
499
7,930
13,572
10,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
2 / 5 / 0
10,072
560
5,122
10,940
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
ToughScene
Camazotz
15
4 / 4 / 2
10,012
556
16,013
24,723
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arknaw
Hun Batz
19
8 / 2 / 7
11,676
649
11,900
13,363
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
17
9 / 7 / 7
11,381
632
14,023
13,648
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Sekaida
Atlas
14
6 / 0 / 8
9,905
550
5,143
13,505
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
ThaNastiest
The Morrigan
17
2 / 3 / 5
11,012
612
6,136
5,043
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
swylus
Vamana
17
1 / 4 / 8
11,044
614
17,205
21,343
25,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
16
Kills
26
27
Deaths
16
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arknaw
Hun Batz
8
2
7
5.75
L
Sun Wukong
Exhibiit
Sun Wukong
1
4
2
0.5
W
Medusa
9
7
7
1.79
L
Yu Huang
Legolas620
Yu Huang
5
8
1
0.69
L
Zhong Kui
NicholasNDB
Zhong Kui
4
6
3
0.92
L
Ra
2
5
0
0.4
W
Atlas
Sekaida
Atlas
6
0
8
10
W
The Morrigan
ThaNastiest
The Morrigan
2
3
5
1.5
L
Camazotz
ToughScene
Camazotz
4
4
2
1.25
W
Vamana
swylus
Vamana
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
54,407
74,167
Taken
66,902
35,133
Mitigated
51,908
27,805
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arknaw
Hun Batz
11,900
3,924
0
3,628
13,363
5,625
98
2,454
10,909
0
89,918
L
Sun Wukong
Exhibiit
Sun Wukong
4,214
893
0
5,747
14,379
6,541
0
492
13,887
0
67,989
W
Medusa
14,023
8,307
0
2,816
13,648
5,495
2,661
8,663
4,985
0
73,200
L
Yu Huang
Legolas620
Yu Huang
8,003
1,773
0
1,153
10,553
3,866
0
1,670
8,883
35,328
3,169
L
Zhong Kui
NicholasNDB
Zhong Kui
7,930
1,302
0
3,036
13,572
10,450
0
2,630
10,562
28,529
8,097
L
Ra
5,122
652
343
2,864
10,940
3,602
0
2,402
8,538
80,869
0
W
Atlas
Sekaida
Atlas
5,143
1,808
0
2,881
13,505
13,353
118
6,146
7,359
19,683
0
W
The Morrigan
ThaNastiest
The Morrigan
6,136
1,240
0
1,473
5,043
2,257
1,025
2,501
2,490
65,445
9,372
L
Camazotz
ToughScene
Camazotz
16,013
6,084
0
14,662
24,723
10,674
0
1,041
23,682
0
65,317
W
Vamana
swylus
Vamana
17,205
10,271
0
8,685
21,343
25,178
750
2,210
19,133
0
84,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
55,018
570
Minions Killed
549
0
Camps Cleared
0
1,654,408
Distance Traveled
1,850,730
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,676
649
131
7
0
407,421
4
L
Sun Wukong
9,100
506
147
8
0
364,014
2
W
Medusa
11,381
632
97
5
0
347,899
3
L
Yu Huang
8,615
479
71
4
0
290,752
2
L
Zhong Kui
8,988
499
65
4
0
317,002
5
L
Ra
10,072
560
166
9
0
334,391
4
W
Atlas
9,905
550
22
1
0
368,926
11
W
The Morrigan
11,012
612
152
8
0
349,953
2
L
Camazotz
10,012
556
121
7
0
348,249
3
W
Vamana
11,044
614
147
8
0
376,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role