Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DatWildNuqqaPJ
Neith
Level 129
God Stats
0W - 4L
1,563 SR
Queue Stats
106W - 109L
1,471 Elo+
Solo
Ullr
Ullr
ToastyFriend818
Ullr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 157L
1,530 Elo+
Solo
Kali
Kali
luis213243
Kali
Level 108
God Stats
5W - 8L
1,410 SR
Queue Stats
160W - 176L
1,431 Elo+
Party 2
Tyr
Tyr
scuanchGoblin
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,504 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,487 Elo+

VS

Team Averages
Level 78
1,462 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Beast1097
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Solo
Hachiman
Hachiman
Demarrd
Hachiman
Level 26
God Stats
2W - 3L
1,303 SR
Queue Stats
154W - 175L
1,470 Elo+
Party 1
Freya
Freya
ProfSef
Freya
Level 78
God Stats
4W - 2L
1,542 SR
Queue Stats
164W - 168L
1,515 Elo+
Party 1
Thanatos
Thanatos
Rykos1
Thanatos
Level 134
God Stats
2W - 5L
1,466 SR
Queue Stats
179W - 160L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 3 / 10
11,916
745
15,862
10,715
4,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 9
10,852
678
15,350
13,040
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 9 / 6
10,653
666
7,666
17,220
5,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 7 / 13
13,387
837
19,897
27,166
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 14
9,587
599
6,488
13,568
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 5 / 15
14,099
881
16,943
17,560
10,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Beast1097
Artio
20
3 / 3 / 19
12,089
756
4,461
17,827
17,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Demarrd
Hachiman
15
2 / 8 / 11
10,483
655
8,755
12,337
3,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
ProfSef
Freya
20
5 / 4 / 18
12,628
789
24,809
19,257
7,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Rykos1
Thanatos
18
10 / 7 / 7
12,327
770
17,410
16,170
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
101
27
Kills
31
31
Deaths
27
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
10
3.33
W
Gilgamesh
 
Gilgamesh
11
5
15
3.7
W
Artio
Beast1097
Artio
3
3
19
4.17
L
5
7
9
1.36
W
Hachiman
Demarrd
Hachiman
2
8
11
0.94
W
Freya
ProfSef
Freya
5
4
18
3.5
W
Thanatos
Rykos1
Thanatos
10
7
7
1.93
L
5
9
6
0.89
L
11
7
13
2.5
L
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,263
Damage
72,378
81,709
Taken
83,151
36,103
Mitigated
46,170
26,303
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,862
260
1,552
1,522
10,715
4,020
328
3,376
7,339
36,947
0
W
Gilgamesh
 
Gilgamesh
16,943
4,513
1,508
2,658
17,560
10,532
2,056
2,190
15,166
0
38,758
W
Artio
Beast1097
Artio
4,461
777
630
3,147
17,827
17,392
526
3,099
14,473
11,361
0
L
15,350
6,531
96
2,000
13,040
4,838
0
5,232
7,808
0
29,137
W
Hachiman
Demarrd
Hachiman
8,755
5,780
590
1,467
12,337
3,842
324
3,357
8,980
0
24,429
W
Freya
ProfSef
Freya
24,809
9,954
1,212
7,817
19,257
7,971
2,834
4,706
14,454
43,154
0
W
Thanatos
Rykos1
Thanatos
17,410
4,294
2,849
7,669
16,170
6,433
105
2,510
13,511
0
22,900
L
7,666
2,215
577
2,231
17,220
5,475
726
7,418
9,802
0
14,483
L
19,897
7,414
1,745
14,363
27,166
12,734
0
9,282
17,884
0
34,809
L
6,488
968
0
2,217
13,568
9,036
0
3,962
9,606
0
11,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
61,626
138
Minions Killed
128
0
Camps Cleared
0
1,289,074
Distance Traveled
1,481,125
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,916
745
49
3
0
279,844
2
W
Gilgamesh
14,099
881
44
3
0
322,785
0
W
Artio
12,089
756
9
1
0
338,215
0
L
Neith
10,852
678
30
2
0
202,133
0
W
Hachiman
10,483
655
28
2
0
228,570
3
W
Freya
12,628
789
41
3
0
290,502
0
W
Thanatos
12,327
770
6
0
0
301,053
3
L
Ullr
10,653
666
19
1
0
250,076
0
L
Kali
13,387
837
27
2
0
315,676
0
L
Tyr
9,587
599
13
1
0
241,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role