Player Matchup

Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ouwuee
Da Ji
Level 84
God Stats
10W - 10L
1,637 SR
Queue Stats
31W - 35L
1,487 Elo+
Solo
Ymir
Ymir
ludolefeno
Ymir
Level 27
God Stats
11W - 7L
1,864 SR
Queue Stats
41W - 52L
1,482 Elo+
Party 2
Team Averages
Level 77
1,667 SR
1,490 Elo+

VS

Team Averages
Level 63
1,512 SR
1,425 Elo+
Cthulhu
Cthulhu
BMG_OptimusSlime
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,374 Elo+
Solo
Bastet
Bastet
KevinNineEleven9
Bastet
Level 17
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Shiva
Shiva
Smorsdel
Shiva
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 0 / 6
6,007
858
3,874
3,585
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ouwuee
Da Ji
11
7 / 1 / 3
6,873
982
4,798
4,351
1,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 6
6,850
979
2,038
2,952
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,096
728
3,296
4,311
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 1
5,057
722
2,648
7,085
2,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shiva
Smorsdel
Shiva
5
1 / 2 / 0
4,812
687
663
2,251
939
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
6
4
L
0
3
1
0.17
L
0
6
1
0.08
W
Da Ji
Ouwuee
Da Ji
7
1
3
8.5
L
Shiva
Smorsdel
Shiva
1
2
0
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
6,607
10,888
Taken
13,647
4,085
Mitigated
4,514
3,559
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,874
300
0
1,542
3,585
962
132
1,542
2,043
22,841
0
L
3,296
138
96
420
4,311
1,444
0
1,312
2,999
16,735
0
L
2,648
552
0
516
7,085
2,131
0
4,156
2,929
0
12,054
W
Da Ji
Ouwuee
Da Ji
4,798
1,512
0
1,170
4,351
1,507
420
860
3,491
0
12,743
L
Shiva
Smorsdel
Shiva
663
214
0
295
2,251
939
0
1,015
1,236
0
2,580
W
2,038
431
0
847
2,952
1,616
175
1,269
1,683
7,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,730
Gold Earned
14,965
83
Minions Killed
55
5
Camps Cleared
3
429,374
Distance Traveled
305,837
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,007
858
52
7
2
133,925
1
L
Cthulhu
5,096
728
23
3
1
129,429
2
L
Bastet
5,057
722
26
4
2
138,250
2
W
Da Ji
6,873
982
24
3
1
142,377
0
L
Shiva
4,812
687
6
1
0
38,158
1
W
Ymir
6,850
979
7
1
2
153,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role