Player Matchup

Ra
Ra
Gold V
Konatowski
Ra
Gold V
Level 127
God Stats
6W - 8L
1,483 SR
Queue Stats
115W - 119L
1,200 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
RED_DEVILS-DECHA
Kumbhakarna
Silver I
Level 127
God Stats
5W - 6L
1,458 SR
Queue Stats
130W - 135L
1,200 MMR
Party 2
Sylvanus
Sylvanus
Gold V
darkmagician206
Sylvanus
Gold V
Level 121
God Stats
13W - 9L
1,577 SR
Queue Stats
110W - 113L
1,254 MMR
Solo
Thanatos
Thanatos
Gold IV
jukimura
Thanatos
Gold IV
Level 117
God Stats
4W - 8L
1,198 SR
Queue Stats
275W - 266L
1,295 MMR
Solo
Apollo
Apollo
Silver II
xX_Sharsky_Xx
Apollo
Silver II
Level 119
God Stats
9W - 4L
1,461 SR
Queue Stats
33W - 42L
1,192 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,435 SR
1,228 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,591 SR
1,228 MMR
Horus
Horus
Silver I
ASMR_z1g2ar
Horus
Silver I
Level 105
God Stats
0W - 2L
1,264 SR
Queue Stats
119W - 123L
1,146 MMR
Solo
Izanami
Izanami
Bronze I
Fratio60
Izanami
Bronze I
Level 46
God Stats
1W - 2L
1,417 SR
Queue Stats
128W - 144L
1,069 MMR
Party 1
Loki
Loki
Gold V
Weedyc
Loki
Gold V
Level 130
God Stats
0W - 1L
1,676 SR
Queue Stats
470W - 471L
1,230 MMR
Solo
The Morrigan
The Morrigan
Silver I
hans-im-gluck1
The Morrigan
Silver I
Level 160
God Stats
4W - 4L
1,840 SR
Queue Stats
180W - 193L
1,193 MMR
Solo
Da Ji
Da Ji
Bronze III
muchachoss60
Da Ji
Bronze III
Level 32
God Stats
0W - 2L
1,758 SR
Queue Stats
3W - 15L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,788
679
4,808
4,702
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
RED_DEVILS-DECHA
Kumbhakarna
9
0 / 1 / 9
5,572
557
2,869
6,417
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
12
2 / 1 / 1
6,871
687
4,469
5,129
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
jukimura
Thanatos
11
11 / 0 / 2
7,115
712
5,965
6,994
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 6
5,766
577
3,637
7,285
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliAthenaZeusAtlasGeb

VS

Bans
JormungandrArachneGilgameshBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,164
516
7,138
9,296
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Fratio60
Izanami
9
1 / 4 / 2
5,746
575
3,741
7,203
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Weedyc
Loki
10
0 / 4 / 1
5,306
531
2,360
6,944
2,103
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
hans-im-gluck1
The Morrigan
7
0 / 5 / 0
4,436
444
1,186
5,947
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 4 / 0
5,486
549
3,277
8,043
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
5
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Izanami
Fratio60
Izanami
1
4
2
0.5
W
7
1
1
7.5
W
Kumbhakarna
RED_DEVILS-DECHA
Kumbhakarna
0
1
9
4.5
L
Loki
Weedyc
Loki
0
4
1
0.13
W
Sylvanus
2
1
1
2.5
L
The Morrigan
hans-im-gluck1
The Morrigan
0
5
0
0
W
Thanatos
jukimura
Thanatos
11
0
2
12
L
2
4
0
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
17,702
30,527
Taken
37,433
15,131
Mitigated
12,784
16,290
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,138
3,406
386
1,963
9,296
4,232
35
2,142
7,154
0
20,995
L
Izanami
Fratio60
Izanami
3,741
2,676
0
1,793
7,203
1,885
141
659
6,544
0
32,340
W
4,808
337
712
896
4,702
1,608
0
877
3,707
40,089
0
W
Kumbhakarna
RED_DEVILS-DECHA
Kumbhakarna
2,869
297
336
1,821
6,417
4,469
0
164
6,167
9,765
4,619
L
Loki
Weedyc
Loki
2,360
331
0
1,143
6,944
2,103
0
3,419
3,525
0
27,898
W
Sylvanus
4,469
1,118
0
2,307
5,129
4,504
0
0
5,129
34,579
10,025
L
The Morrigan
hans-im-gluck1
The Morrigan
1,186
43
0
823
5,947
1,957
0
3,034
2,913
23,187
343
W
Thanatos
jukimura
Thanatos
5,965
1,670
0
7,126
6,994
3,034
0
0
6,930
0
36,140
L
3,277
777
0
2,907
8,043
2,607
0
1,893
6,150
0
25,600
W
3,637
2,339
0
3,092
7,285
1,516
0
0
7,004
0
32,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
26,138
318
Minions Killed
241
0
Camps Cleared
0
1,019,413
Distance Traveled
1,006,236
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,164
516
34
3
0
213,741
3
L
Izanami
5,746
575
64
6
0
181,902
3
W
Ra
6,788
679
75
8
0
215,006
0
W
Kumbhakarna
5,572
557
24
2
0
210,821
3
L
Loki
5,306
531
62
6
0
201,914
2
W
Sylvanus
6,871
687
100
10
0
167,335
2
L
The Morrigan
4,436
444
34
3
0
184,322
6
W
Thanatos
7,115
712
60
6
0
233,005
4
L
Da Ji
5,486
549
47
5
0
224,357
0
W
Apollo
5,766
577
59
6
0
193,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role