Player Matchup

Artemis
Artemis
Silver IV
Dansticker
Artemis
Silver IV
Level 89
God Stats
104W - 64L
1,474 SR
Queue Stats
370W - 392L
610 MMR
Solo
Athena
Athena
Silver V
ImperatriceNoth
Athena
Silver V
Level 159
God Stats
63W - 44L
1,570 SR
Queue Stats
548W - 570L
586 MMR
Solo
Fenrir
Fenrir
Bronze II
Phony_Yogi
Fenrir
Bronze II
Level 38
God Stats
3W - 6L
1,170 SR
Queue Stats
19W - 52L
681 MMR
Solo
Odin
Odin
Bronze I
Slayer11184
Odin
Bronze I
Level 159
God Stats
43W - 43L
1,534 SR
Queue Stats
236W - 270L
406 MMR
Solo
Hel
Hel
Bronze I
Wivi90
Hel
Bronze I
Level 57
God Stats
5W - 7L
1,239 SR
Queue Stats
232W - 269L
346 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,397 SR
526 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,496 SR
780 MMR
Kuzenbo
Kuzenbo
Bronze II
 
Kuzenbo
Bronze II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze II
MassiveBeastkoen
Xbalanque
Bronze II
Level 148
God Stats
8W - 7L
1,513 SR
Queue Stats
185W - 215L
243 MMR
Solo
Mulan
Mulan
Silver II
PapiSankeex
Mulan
Silver II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,339 MMR
Solo
Zeus
Zeus
Bronze II
dexace
Zeus
Bronze II
Level 160
God Stats
4W - 3L
1,442 SR
Queue Stats
409W - 432L
355 MMR
Solo
Set
Set
Bronze I
pocket_mek_
Set
Bronze I
Level 134
God Stats
3W - 4L
1,523 SR
Queue Stats
168W - 177L
462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dansticker
Artemis
17
2 / 0 / 1
9,946
585
4,324
5,824
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 0 / 4
7,870
463
2,933
10,851
10,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Phony_Yogi
Fenrir
19
6 / 1 / 2
10,532
620
8,474
17,024
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 1
8,501
500
4,177
14,109
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Wivi90
Hel
13
1 / 2 / 4
8,474
498
6,363
9,081
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusShivaAtlasBellona

VS

Bans
BastetArachneCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
6,858
403
4,129
9,339
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
16
0 / 2 / 0
9,250
544
3,193
8,211
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 0
8,875
522
13,796
11,697
11,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
dexace
Zeus
13
1 / 4 / 2
7,788
458
8,067
6,151
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 0
7,618
448
5,467
8,586
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Artemis
Dansticker
Artemis
2
0
1
2.5
W
1
0
4
3
L
Xbalanque
0
2
0
0
L
3
2
0
1.5
W
Fenrir
Phony_Yogi
Fenrir
6
1
2
7
W
1
2
1
0.75
W
Hel
Wivi90
Hel
1
2
4
1.5
L
Zeus
dexace
Zeus
1
4
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
34,652
56,889
Taken
43,984
35,868
Mitigated
27,208
24,276
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,129
1,728
499
3,453
9,339
7,654
14
3,011
6,213
19,872
5,905
W
Artemis
Dansticker
Artemis
4,324
1,806
0
3,815
5,824
1,996
0
66
5,758
0
68,961
W
2,933
848
321
888
10,851
10,419
248
3,995
6,856
24,252
0
L
Xbalanque
3,193
772
0
4,218
8,211
2,393
0
412
7,799
0
70,631
L
13,796
2,867
0
2,491
11,697
11,030
58
897
10,740
0
59,806
W
Fenrir
Phony_Yogi
Fenrir
8,474
3,570
400
7,640
17,024
7,236
677
1,760
15,264
0
104,105
W
4,177
595
0
4,240
14,109
13,014
988
1,107
13,002
0
43,855
W
Hel
Wivi90
Hel
6,363
545
1,757
5,215
9,081
3,203
210
4,774
4,307
48,730
0
L
Zeus
dexace
Zeus
8,067
843
0
500
6,151
1,986
0
2,963
3,006
45,971
0
L
5,467
2,669
0
1,041
8,586
4,145
0
1,515
6,930
0
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
40,389
554
Minions Killed
489
0
Camps Cleared
0
1,610,390
Distance Traveled
1,485,855
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,858
403
39
2
0
344,220
8
W
Artemis
9,946
585
165
10
0
271,897
7
W
Athena
7,870
463
39
2
0
334,762
4
L
Xbalanque
9,250
544
149
9
0
268,262
4
L
Mulan
8,875
522
120
7
0
294,910
1
W
Fenrir
10,532
620
149
9
0
379,108
3
W
Odin
8,501
500
87
5
0
309,786
0
W
Hel
8,474
498
114
7
0
314,837
1
L
Zeus
7,788
458
78
5
0
281,724
9
L
Set
7,618
448
103
6
0
296,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role