Player Matchup

Gilgamesh
Gilgamesh
BroodjesUnox
Gilgamesh
Level 69
God Stats
6W - 3L
1,729 SR
Queue Stats
167W - 155L
1,447 Elo+
Solo
Thanatos
Thanatos
Floorball84
Thanatos
Level 154
God Stats
5W - 5L
1,227 SR
Queue Stats
132W - 118L
1,489 Elo+
Solo
Sol
Sol
Santanakant
Sol
Level 109
God Stats
8W - 3L
1,685 SR
Queue Stats
93W - 94L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Zilfurion
Baron Samedi
Level 108
God Stats
9W - 10L
1,223 SR
Queue Stats
220W - 223L
1,547 Elo+
Solo
Neith
Neith
viktorious212
Neith
Level 89
God Stats
9W - 3L
1,732 SR
Queue Stats
89W - 78L
1,533 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,495 Elo+

VS

Team Averages
Level 98
1,528 SR
1,477 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarknesSlayer__
Erlang Shen
Level 89
God Stats
39W - 33L
1,616 SR
Queue Stats
108W - 98L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Isekiii
Aphrodite
Level 119
God Stats
0W - 1L
1,253 SR
Queue Stats
75W - 83L
1,423 Elo+
Solo
Cthulhu
Cthulhu
benstaceyy
Cthulhu
Level 61
God Stats
3W - 3L
1,583 SR
Queue Stats
89W - 106L
1,427 Elo+
Solo
Geb
Geb
pol4rb34r_BW
Geb
Level 96
God Stats
1W - 2L
1,686 SR
Queue Stats
234W - 232L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroodjesUnox
Gilgamesh
20
7 / 5 / 18
14,796
569
24,079
32,276
31,543
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Floorball84
Thanatos
20
7 / 4 / 14
15,057
579
14,614
21,967
11,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 2 / 13
15,382
592
30,144
24,794
9,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Zilfurion
Baron Samedi
19
6 / 1 / 20
14,617
562
16,903
21,761
33,734
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 0 / 19
15,485
596
35,443
18,801
10,554
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 12 / 3
12,055
464
13,140
22,550
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DarknesSlayer__
Erlang Shen
20
4 / 7 / 3
12,599
485
15,721
38,542
29,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Isekiii
Aphrodite
18
2 / 9 / 2
11,236
432
11,607
25,057
11,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
benstaceyy
Cthulhu
16
1 / 8 / 6
10,062
387
20,726
32,525
26,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 9 / 4
9,633
371
11,308
26,551
9,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
45
Kills
12
12
Deaths
45
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
12
3
0.54
W
Gilgamesh
BroodjesUnox
Gilgamesh
7
5
18
3.2
L
Erlang Shen
DarknesSlayer__
Erlang Shen
4
7
3
0.79
W
Thanatos
Floorball84
Thanatos
7
4
14
3.5
L
Aphrodite
Isekiii
Aphrodite
2
9
2
0.33
W
15
2
13
10.75
W
Baron Samedi
Zilfurion
Baron Samedi
6
1
20
16
L
Cthulhu
benstaceyy
Cthulhu
1
8
6
0.5
L
0
9
4
0.22
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,183
Damage
72,502
119,599
Taken
145,225
96,865
Mitigated
85,291
66,831
Healing
35,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,140
10,221
0
500
22,550
7,488
0
8,240
14,310
0
73,172
W
Gilgamesh
BroodjesUnox
Gilgamesh
24,079
9,041
0
7,045
32,276
31,543
2,904
10,048
22,228
0
85,103
L
Erlang Shen
DarknesSlayer__
Erlang Shen
15,721
9,594
0
12,655
38,542
29,603
0
9,851
28,691
0
87,178
W
Thanatos
Floorball84
Thanatos
14,614
4,569
0
22,545
21,967
11,104
1,202
6,262
15,705
0
110,712
L
Aphrodite
Isekiii
Aphrodite
11,607
856
5,307
11,571
25,057
11,776
0
8,932
16,125
79,835
0
W
30,144
14,561
0
13,375
24,794
9,930
4,735
12,003
12,251
125,770
0
W
Baron Samedi
Zilfurion
Baron Samedi
16,903
1,545
4,749
10,850
21,761
33,734
2,219
8,250
13,511
50,874
0
L
Cthulhu
benstaceyy
Cthulhu
20,726
772
0
1,897
32,525
26,925
0
12,039
20,486
51,728
0
L
11,308
838
0
4,027
26,551
9,499
0
7,985
18,566
62,599
0
W
35,443
15,002
0
8,267
18,801
10,554
5,206
8,826
9,975
0
124,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,337
Gold Earned
55,585
668
Minions Killed
557
0
Camps Cleared
0
2,287,518
Distance Traveled
2,162,329
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,055
464
114
4
0
424,958
1
W
Gilgamesh
14,796
569
125
5
0
447,860
0
L
Erlang Shen
12,599
485
159
6
0
416,479
3
W
Thanatos
15,057
579
157
6
0
479,918
7
L
Aphrodite
11,236
432
144
6
0
423,202
2
W
Sol
15,382
592
138
5
0
454,765
8
W
Baron Samedi
14,617
562
55
2
0
429,188
3
L
Cthulhu
10,062
387
57
2
0
456,178
0
L
Geb
9,633
371
83
3
0
441,512
3
W
Neith
15,485
596
193
7
0
475,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role