Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mr_Mole2001
Nox
Level 144
God Stats
3W - 4L
1,596 SR
Queue Stats
163W - 146L
1,568 Elo+
Solo
Skadi
Skadi
Thib_Squad
Skadi
Level 119
God Stats
6W - 3L
1,875 SR
Queue Stats
392W - 373L
1,497 Elo+
Solo
Osiris
Osiris
WaxyDig94
Osiris
Level 95
God Stats
1W - 3L
1,279 SR
Queue Stats
52W - 53L
1,538 Elo+
Solo
Anubis
Anubis
Weira_007
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 117L
1,386 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,498 Elo+

VS

Team Averages
Level 94
1,600 SR
1,519 Elo+
Gilgamesh
Gilgamesh
GhostIvan92
Gilgamesh
Level 106
God Stats
9W - 3L
1,832 SR
Queue Stats
412W - 437L
1,507 Elo+
Party 1
Bacchus
Bacchus
GingerbreadBoiyz
Bacchus
Level 61
God Stats
12W - 3L
1,606 SR
Queue Stats
87W - 96L
1,460 Elo+
Solo
King Arthur
King Arthur
MeerBogen295160
King Arthur
Level 89
God Stats
24W - 21L
1,464 SR
Queue Stats
664W - 672L
1,462 Elo+
Solo
Anhur
Anhur
Sk1boss
Anhur
Level 127
God Stats
3W - 8L
1,434 SR
Queue Stats
374W - 363L
1,631 Elo+
Party 1
Neith
Neith
viktorious212
Neith
Level 88
God Stats
9W - 3L
1,662 SR
Queue Stats
89W - 78L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
5 / 4 / 6
11,101
505
6,676
14,749
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 6
10,033
456
11,343
14,361
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
17
2 / 8 / 3
10,419
474
15,142
19,127
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
WaxyDig94
Osiris
14
3 / 7 / 5
9,480
431
9,094
24,196
22,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Weira_007
Anubis
15
2 / 7 / 4
10,005
455
11,531
19,048
9,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostIvan92
Gilgamesh
17
6 / 6 / 8
11,492
522
11,593
16,153
9,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 12
10,863
494
7,219
20,673
27,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
MeerBogen295160
King Arthur
17
7 / 4 / 4
11,825
538
12,666
21,452
22,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Sk1boss
Anhur
20
6 / 1 / 7
13,208
600
14,849
17,469
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 2 / 14
13,731
624
26,612
10,558
5,162
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
16
Kills
29
29
Deaths
17
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
4
6
2
W
Gilgamesh
GhostIvan92
Gilgamesh
6
6
8
1.67
W
1
4
12
1.75
W
King Arthur
MeerBogen295160
King Arthur
7
4
4
2.25
L
4
3
6
2.33
W
Anhur
Sk1boss
Anhur
6
1
7
9.5
L
Skadi
2
8
3
0.44
L
Osiris
WaxyDig94
Osiris
3
7
5
0.79
L
Anubis
Weira_007
Anubis
2
7
4
0.57
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,786
Damage
72,939
91,481
Taken
86,305
58,387
Mitigated
72,411
19,605
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,676
1,118
0
1,454
14,749
8,268
188
876
13,873
0
72,769
W
Gilgamesh
GhostIvan92
Gilgamesh
11,593
5,265
0
942
16,153
9,935
1,667
4,894
10,447
0
60,173
W
7,219
303
1,202
3,780
20,673
27,580
352
6,031
14,642
31,698
0
W
King Arthur
MeerBogen295160
King Arthur
12,666
1,335
77
1,586
21,452
22,794
281
4,478
16,878
0
58,117
L
11,343
2,597
411
2,108
14,361
12,487
44
2,660
11,701
38,410
0
W
Anhur
Sk1boss
Anhur
14,849
8,516
0
11,336
17,469
6,940
2,711
3,554
13,731
0
114,828
L
Skadi
15,142
7,443
0
3,280
19,127
5,314
26
407
18,720
0
86,049
L
Osiris
WaxyDig94
Osiris
9,094
3,386
0
4,804
24,196
22,991
640
1,303
22,893
0
43,247
L
Anubis
Weira_007
Anubis
11,531
1,073
0
7,548
19,048
9,327
0
1,973
17,075
75,270
0
W
26,612
10,741
0
3,318
10,558
5,162
2,625
4,019
6,539
0
110,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
61,119
557
Minions Killed
575
0
Camps Cleared
0
1,963,866
Distance Traveled
2,117,081
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,101
505
122
6
0
481,052
1
W
Gilgamesh
11,492
522
73
3
0
432,380
3
W
Bacchus
10,863
494
43
2
0
442,731
4
W
King Arthur
11,825
538
95
4
0
422,715
1
L
Nox
10,033
456
56
3
0
382,370
8
W
Anhur
13,208
600
188
9
0
405,690
2
L
Skadi
10,419
474
156
7
0
359,683
4
L
Osiris
9,480
431
77
4
0
391,417
0
L
Anubis
10,005
455
146
7
0
349,344
6
W
Neith
13,731
624
176
8
0
413,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role