Player Matchup

Bellona
Bellona
Asir Nyxx
Bellona
Level 44
God Stats
4W - 2L
1,703 SR
Queue Stats
181W - 194L
1,343 Elo+
Solo
Hou Yi
Hou Yi
BunkeredWand
Hou Yi
Level 26
God Stats
8W - 1L
1,654 SR
Queue Stats
247W - 268L
1,404 Elo+
Party 2
Tiamat
Tiamat
IsaacXY_37
Tiamat
Level 67
God Stats
3W - 0L
1,703 SR
Queue Stats
29W - 27L
1,401 Elo+
Party 2
Cerberus
Cerberus
aaronjqr06-12
Cerberus
Level 58
God Stats
6W - 6L
1,330 SR
Queue Stats
60W - 58L
1,374 Elo+
Party 2
Achilles
Achilles
senador57
Achilles
Level 46
God Stats
5W - 2L
1,249 SR
Queue Stats
14W - 7L
1,360 Elo+
Party 2
Team Averages
Level 48
1,528 SR
1,376 Elo+

VS

Team Averages
Level 55
1,502 SR
1,413 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FellDragoon4248
Kuzenbo
Level 44
God Stats
11W - 14L
1,403 SR
Queue Stats
118W - 123L
1,320 Elo+
Party 3
Izanami
Izanami
Returning_Star
Izanami
Level 38
God Stats
3W - 4L
1,491 SR
Queue Stats
50W - 53L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
WockyeTalkie
Gilgamesh
Level 53
God Stats
7W - 10L
1,437 SR
Queue Stats
178W - 182L
1,411 Elo+
Party 3
Fenrir
Fenrir
stark-959
Fenrir
Level 35
God Stats
2W - 3L
1,681 SR
Queue Stats
6W - 10L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asir Nyxx
Bellona
10
2 / 1 / 1
5,974
543
2,612
5,729
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
12
6 / 0 / 1
6,947
632
5,298
6,995
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
IsaacXY_37
Tiamat
11
2 / 1 / 1
6,491
590
1,797
4,519
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
aaronjqr06-12
Cerberus
9
2 / 2 / 5
6,013
547
2,160
7,558
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
senador57
Achilles
9
2 / 1 / 1
5,662
515
4,280
6,033
3,132
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
4,410
401
991
2,561
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
4,917
447
2,068
7,361
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,634
421
1,134
5,237
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
WockyeTalkie
Gilgamesh
9
1 / 1 / 0
5,094
463
1,886
6,145
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
stark-959
Fenrir
7
1 / 6 / 0
4,929
448
2,243
5,666
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
5
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Bellona
Asir Nyxx
Bellona
2
1
1
2.5
W
Hou Yi
6
0
1
6.5
L
0
4
1
0.13
W
Tiamat
IsaacXY_37
Tiamat
2
1
1
2.5
L
0
3
0
0
L
Gilgamesh
WockyeTalkie
Gilgamesh
1
1
0
1
W
Cerberus
aaronjqr06-12
Cerberus
2
2
5
2.25
W
Achilles
senador57
Achilles
2
1
1
2.5
L
Fenrir
stark-959
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
8,322
30,834
Taken
26,970
14,728
Mitigated
10,010
8,571
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
991
245
68
555
2,561
754
0
386
2,095
0
12,449
W
Bellona
Asir Nyxx
Bellona
2,612
228
0
853
5,729
3,722
504
1,408
4,321
0
33,142
W
Hou Yi
5,298
2,543
0
2,961
6,995
2,088
1,849
1,038
5,957
0
39,178
L
2,068
1,248
0
1,102
7,361
3,826
0
992
6,335
10,558
0
W
Tiamat
IsaacXY_37
Tiamat
1,797
105
0
1,651
4,519
2,006
1,287
1,163
3,356
32,421
0
L
1,134
969
14
686
5,237
1,297
442
1,334
3,809
0
18,623
L
Gilgamesh
WockyeTalkie
Gilgamesh
1,886
204
0
1,894
6,145
3,228
301
550
5,595
2,798
14,210
W
Cerberus
aaronjqr06-12
Cerberus
2,160
334
134
2,358
7,558
3,780
255
2,538
4,928
14,739
0
W
Achilles
senador57
Achilles
4,280
1,327
95
519
6,033
3,132
429
1,977
3,824
0
17,703
L
Fenrir
stark-959
Fenrir
2,243
373
0
626
5,666
905
314
465
5,179
0
13,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
23,984
290
Minions Killed
152
0
Camps Cleared
0
1,044,508
Distance Traveled
819,906
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,410
401
31
3
0
106,848
0
W
Bellona
5,974
543
76
7
0
236,350
2
W
Hou Yi
6,947
632
74
7
0
198,626
0
L
Kuzenbo
4,917
447
17
2
0
190,875
2
W
Tiamat
6,491
590
71
6
0
203,135
2
L
Izanami
4,634
421
36
3
0
187,467
0
L
Gilgamesh
5,094
463
37
3
0
163,490
2
W
Cerberus
6,013
547
36
3
0
187,359
0
W
Achilles
5,662
515
33
3
0
219,038
2
L
Fenrir
4,929
448
31
3
0
171,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role