Player Matchup

Bacchus
Bacchus
Garys Foods
Bacchus
Level 86
God Stats
10W - 7L
1,669 SR
Queue Stats
150W - 160L
1,464 Elo+
Party 3
King Arthur
King Arthur
Jaxter0214
King Arthur
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 32L
1,271 Elo+
Party 3
Danzaburou
Danzaburou
ShannonSupreme
Danzaburou
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 77L
1,172 Elo+
Party 3
Ymir
Ymir
SirBr4y4nFG
Ymir
Level 95
God Stats
14W - 8L
1,430 SR
Queue Stats
143W - 124L
1,509 Elo+
Party 2
Tiamat
Tiamat
Tocinito
Tiamat
Level 98
God Stats
1W - 3L
1,340 SR
Queue Stats
77W - 73L
1,475 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,378 Elo+

VS

Team Averages
Level 129
1,551 SR
1,423 Elo+
Ra
Ra
Enforcedsoul13
Ra
Level 123
God Stats
3W - 6L
1,512 SR
Queue Stats
124W - 144L
1,434 Elo+
Party 1
Nemesis
Nemesis
Mtk420710
Nemesis
Level 142
God Stats
2W - 4L
1,525 SR
Queue Stats
301W - 341L
1,403 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OP_RAGE_
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,442 Elo+
Solo
Arachne
Arachne
STRAYBULLETX18
Arachne
Level 122
God Stats
10W - 16L
1,535 SR
Queue Stats
320W - 377L
1,429 Elo+
Party 1
Chernobog
Chernobog
xXAssassinXxSF
Chernobog
Level 153
God Stats
2W - 3L
1,681 SR
Queue Stats
400W - 439L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garys Foods
Bacchus
14
5 / 0 / 3
8,227
588
6,970
7,279
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jaxter0214
King Arthur
12
5 / 3 / 3
7,669
548
8,203
11,433
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ShannonSupreme
Danzaburou
12
1 / 1 / 4
6,892
492
6,483
7,020
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 4
7,409
529
5,586
6,740
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tocinito
Tiamat
13
2 / 1 / 2
7,733
552
5,286
6,986
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,316
523
2,466
5,432
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mtk420710
Nemesis
10
0 / 3 / 2
6,095
435
2,262
8,917
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
OP_RAGE_
Kumbhakarna
9
1 / 2 / 2
6,233
445
3,327
10,747
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 5 / 0
7,258
518
6,555
12,753
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
xXAssassinXxSF
Chernobog
10
1 / 4 / 2
6,418
458
7,036
8,029
2,476
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bacchus
Garys Foods
Bacchus
5
0
3
6.5
W
King Arthur
Jaxter0214
King Arthur
5
3
3
2.17
L
Nemesis
Mtk420710
Nemesis
0
3
2
0.33
L
Kumbhakarna
OP_RAGE_
Kumbhakarna
1
2
2
1
L
3
5
0
0.6
W
Danzaburou
ShannonSupreme
Danzaburou
1
1
4
3
W
3
1
4
5
W
Tiamat
Tocinito
Tiamat
2
1
2
3
L
Chernobog
xXAssassinXxSF
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
21,646
39,458
Taken
45,878
24,015
Mitigated
20,709
19,443
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,466
96
338
549
5,432
1,772
171
3,845
1,587
44,088
0
W
Bacchus
Garys Foods
Bacchus
6,970
854
0
4,148
7,279
3,906
0
415
6,864
58,402
0
W
King Arthur
Jaxter0214
King Arthur
8,203
1,670
0
4,269
11,433
8,960
201
174
11,259
0
42,345
L
Nemesis
Mtk420710
Nemesis
2,262
446
0
476
8,917
2,692
0
5,043
3,842
0
29,133
L
Kumbhakarna
OP_RAGE_
Kumbhakarna
3,327
634
0
1,861
10,747
6,197
0
3,218
7,491
12,968
0
L
6,555
4,041
0
3,976
12,753
7,572
490
1,801
10,377
0
30,344
W
Danzaburou
ShannonSupreme
Danzaburou
6,483
1,844
209
4,454
7,020
2,029
490
1,634
5,386
0
31,581
W
5,586
269
161
1,999
6,740
5,402
372
1,216
5,524
28,786
0
W
Tiamat
Tocinito
Tiamat
5,286
361
106
4,097
6,986
3,718
210
2,354
4,632
51,159
0
L
Chernobog
xXAssassinXxSF
Chernobog
7,036
3,557
0
1,886
8,029
2,476
0
3,935
4,062
0
34,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
33,320
412
Minions Killed
319
0
Camps Cleared
0
1,337,112
Distance Traveled
1,277,006
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,316
523
123
9
0
285,784
3
W
Bacchus
8,227
588
103
7
0
312,190
4
W
King Arthur
7,669
548
99
7
0
275,705
3
L
Nemesis
6,095
435
53
4
0
271,837
1
L
Kumbhakarna
6,233
445
24
2
0
261,238
4
L
Arachne
7,258
518
58
4
0
238,816
0
W
Danzaburou
6,892
492
63
5
0
231,711
4
W
Ymir
7,409
529
41
3
0
264,198
2
W
Tiamat
7,733
552
106
8
0
253,308
2
L
Chernobog
6,418
458
61
4
0
219,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role