Player Matchup

Izanami
Izanami
Chadouming
Izanami
Level 125
God Stats
14W - 4L
1,835 SR
Queue Stats
147W - 113L
1,707 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ludwigo
Kumbhakarna
Level 138
God Stats
17W - 6L
1,722 SR
Queue Stats
104W - 70L
1,690 Elo+
Party 1
Agni
Agni
SpeedSoldier
Agni
Level 138
God Stats
16W - 12L
1,677 SR
Queue Stats
139W - 95L
1,706 Elo+
Party 1
Team Averages
Level 134
1,745 SR
1,701 Elo+

VS

Team Averages
Level 90
1,425 SR
1,379 Elo+
Sun Wukong
Sun Wukong
Limc075
Sun Wukong
Level 63
God Stats
2W - 3L
1,459 SR
Queue Stats
18W - 44L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
SOMBRA1117
Baron Samedi
Level 126
God Stats
7W - 5L
1,691 SR
Queue Stats
59W - 39L
1,666 Elo+
Solo
Charybdis
Charybdis
bruninelwind
Charybdis
Level 81
God Stats
1W - 3L
1,126 SR
Queue Stats
18W - 44L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chadouming
Izanami
16
8 / 3 / 8
11,501
767
14,653
12,486
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Ludwigo
Kumbhakarna
16
3 / 3 / 12
11,449
763
6,345
14,866
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 10
10,782
719
13,795
7,488
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Limc075
Sun Wukong
13
2 / 5 / 5
9,389
626
6,572
16,723
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
SOMBRA1117
Baron Samedi
15
4 / 6 / 4
10,750
717
10,629
12,978
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
bruninelwind
Charybdis
14
2 / 5 / 5
9,742
649
7,638
10,466
3,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
16
Kills
8
8
Deaths
16
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chadouming
Izanami
8
3
8
4
L
Sun Wukong
Limc075
Sun Wukong
2
5
5
0.9
W
Kumbhakarna
Ludwigo
Kumbhakarna
3
3
12
3
L
Baron Samedi
SOMBRA1117
Baron Samedi
4
6
4
1
W
5
2
10
5
L
Charybdis
bruninelwind
Charybdis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
24,839
34,840
Taken
40,167
25,055
Mitigated
21,573
7,632
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chadouming
Izanami
14,653
9,985
0
2,810
12,486
4,399
2,084
3,586
8,675
0
57,459
L
Sun Wukong
Limc075
Sun Wukong
6,572
469
699
1,941
16,723
13,725
0
6,755
9,331
0
22,119
W
Kumbhakarna
Ludwigo
Kumbhakarna
6,345
411
0
4,164
14,866
18,201
0
4,422
9,962
22,663
0
L
Baron Samedi
SOMBRA1117
Baron Samedi
10,629
402
1,883
2,448
12,978
4,614
0
5,873
6,816
39,492
0
W
13,795
724
0
658
7,488
2,455
759
2,791
4,610
41,763
0
L
Charybdis
bruninelwind
Charybdis
7,638
3,195
367
1,111
10,466
3,234
0
6,684
3,588
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
29,881
180
Minions Killed
143
7
Camps Cleared
5
847,434
Distance Traveled
737,334
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,501
767
88
6
3
253,123
0
L
Sun Wukong
9,389
626
25
2
1
271,987
5
W
Kumbhakarna
11,449
763
30
2
1
286,651
1
L
Baron Samedi
10,750
717
68
5
2
226,801
3
W
Agni
10,782
719
62
4
3
307,660
5
L
Charybdis
9,742
649
50
3
2
238,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role