Player Matchup

Izanami
Izanami
Cloak_Fam
Izanami
Level 27
God Stats
24W - 24L
1,430 SR
Queue Stats
184W - 167L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
Und3rArmour12846
Baron Samedi
Level 45
God Stats
29W - 23L
1,500 SR
Queue Stats
799W - 778L
1,358 Elo+
Party 1
Artio
Artio
Yokatorii
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,229 Elo+
Party 1
Fenrir
Fenrir
itsnixi
Fenrir
Level 29
God Stats
8W - 10L
1,300 SR
Queue Stats
350W - 298L
1,278 Elo+
Party 1
Vamana
Vamana
temp-675575
Vamana
Level 29
God Stats
5W - 3L
1,559 SR
Queue Stats
133W - 131L
1,347 Elo+
Party 1
Team Averages
Level 31
1,458 SR
1,291 Elo+

VS

Team Averages
Level 56
1,551 SR
1,399 Elo+
Zeus
Zeus
DIRtyD_FROmdA91O
Zeus
Level 69
God Stats
6W - 7L
1,441 SR
Queue Stats
801W - 949L
1,365 Elo+
Party 2
Chiron
Chiron
KeNs_Sins
Chiron
Level 85
God Stats
10W - 7L
1,904 SR
Queue Stats
424W - 481L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
SaLtiEFriEs22
Cabrakan
Level 69
God Stats
24W - 14L
1,591 SR
Queue Stats
124W - 118L
1,410 Elo+
Solo
Bellona
Bellona
TrickySmiddy
Bellona
Level 23
God Stats
2W - 3L
1,328 SR
Queue Stats
10W - 8L
1,440 Elo+
Party 2
Athena
Athena
exotickids
Athena
Level 32
God Stats
42W - 31L
1,494 SR
Queue Stats
269W - 351L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cloak_Fam
Izanami
14
0 / 7 / 1
8,583
429
4,167
13,453
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Und3rArmour12846
Baron Samedi
18
5 / 4 / 1
10,694
535
9,390
15,909
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Yokatorii
Artio
10
0 / 6 / 1
6,977
349
2,089
19,237
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
itsnixi
Fenrir
16
4 / 5 / 0
10,177
509
8,021
17,582
10,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
14
0 / 6 / 1
8,505
425
5,775
18,861
9,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 1
11,776
589
9,621
10,032
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
KeNs_Sins
Chiron
20
13 / 1 / 5
13,083
654
24,134
10,039
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SaLtiEFriEs22
Cabrakan
17
2 / 2 / 8
10,737
537
11,497
11,425
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
TrickySmiddy
Bellona
19
4 / 1 / 5
11,889
594
8,924
12,012
10,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
exotickids
Athena
16
3 / 0 / 8
11,305
565
4,864
14,747
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
28
28
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cloak_Fam
Izanami
0
7
1
0.07
W
6
5
1
1.3
W
Chiron
KeNs_Sins
Chiron
13
1
5
15.5
W
Cabrakan
SaLtiEFriEs22
Cabrakan
2
2
8
3
W
Bellona
TrickySmiddy
Bellona
4
1
5
6.5
L
Baron Samedi
Und3rArmour12846
Baron Samedi
5
4
1
1.38
L
Artio
Yokatorii
Artio
0
6
1
0.08
W
Athena
exotickids
Athena
3
0
8
7
L
Fenrir
itsnixi
Fenrir
4
5
0
0.8
L
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
59,040
85,042
Taken
58,255
44,161
Mitigated
40,751
14,962
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cloak_Fam
Izanami
4,167
2,886
0
2,989
13,453
3,696
420
1,580
11,865
0
60,696
W
9,621
625
0
1,154
10,032
3,650
580
5,396
4,636
71,111
0
W
Chiron
KeNs_Sins
Chiron
24,134
10,802
1,038
4,025
10,039
4,044
5,037
1,863
8,176
0
99,802
W
Cabrakan
SaLtiEFriEs22
Cabrakan
11,497
1,473
0
4,036
11,425
7,392
280
1,221
10,204
63,444
4,693
W
Bellona
TrickySmiddy
Bellona
8,924
1,841
0
4,425
12,012
10,345
3,453
1,172
10,840
0
72,528
L
Baron Samedi
Und3rArmour12846
Baron Samedi
9,390
436
221
4,795
15,909
7,608
357
9,440
6,158
75,426
0
L
Artio
Yokatorii
Artio
2,089
1,015
0
998
19,237
12,852
512
2,675
16,554
14,031
0
W
Athena
exotickids
Athena
4,864
1,088
123
2,467
14,747
15,320
613
1,827
10,800
28,046
3,129
L
Fenrir
itsnixi
Fenrir
8,021
3,770
0
2,811
17,582
10,882
0
6,928
10,512
0
68,057
L
Vamana
5,775
2,636
0
3,148
18,861
9,123
0
3,719
15,052
0
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
58,790
462
Minions Killed
574
0
Camps Cleared
0
1,889,658
Distance Traveled
1,930,431
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,583
429
102
5
0
347,209
1
W
Zeus
11,776
589
125
6
0
312,998
4
W
Chiron
13,083
654
147
7
0
349,519
2
W
Cabrakan
10,737
537
107
5
0
421,274
2
W
Bellona
11,889
594
140
7
0
454,065
0
L
Baron Samedi
10,694
535
144
7
0
328,008
4
L
Artio
6,977
349
25
1
0
396,164
1
W
Athena
11,305
565
55
3
0
392,575
3
L
Fenrir
10,177
509
115
6
0
431,003
4
L
Vamana
8,505
425
76
4
0
387,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role