Player Matchup

Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
FishyPoopWasHere
Charybdis
Gold IV
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 206L
1,376 MMR
Solo
Ganesha
Ganesha
Silver II
KadogQuackAlaken
Ganesha
Silver II
Level 101
God Stats
14W - 4L
1,623 SR
Queue Stats
18W - 18L
1,319 MMR
Party 1
Achilles
Achilles
Gold V
SilentWxrld
Achilles
Gold V
Level 152
God Stats
32W - 22L
1,554 SR
Queue Stats
136W - 144L
1,428 MMR
Solo
Olorun
Olorun
Gold IV
dougiijam
Olorun
Gold IV
Level 160
God Stats
9W - 9L
1,705 SR
Queue Stats
213W - 215L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,576 SR
1,407 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,558 SR
1,389 MMR
Izanami
Izanami
Bronze V
Imusih
Izanami
Bronze V
Level 107
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Nike
Nike
Bronze V
PBLJ107
Nike
Bronze V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 MMR
Solo
Artemis
Artemis
Gold III
SULTANofSYRIA
Artemis
Gold III
Level 61
God Stats
13W - 8L
1,661 SR
Queue Stats
252W - 247L
1,430 MMR
Solo
Geb
Geb
Silver II
TnnKirk5
Geb
Silver II
Level 125
God Stats
6W - 6L
1,504 SR
Queue Stats
44W - 43L
1,380 MMR
Solo
Tiamat
Tiamat
Gold V
kellstacks
Tiamat
Gold V
Level 117
God Stats
17W - 15L
1,489 SR
Queue Stats
301W - 302L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
19 / 0 / 4
16,162
703
30,624
19,440
11,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
20
3 / 0 / 8
13,732
597
11,203
13,189
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 0 / 16
12,124
527
4,846
15,175
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SilentWxrld
Achilles
18
1 / 1 / 5
12,679
551
6,522
16,185
22,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
dougiijam
Olorun
20
5 / 1 / 9
13,785
599
17,649
15,240
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
BakasuraSetKaliAthena

VS

Bans
DanzaburouShivaBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Imusih
Izanami
17
0 / 6 / 1
10,350
450
11,439
20,518
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
PBLJ107
Nike
13
1 / 6 / 0
8,618
375
4,319
16,170
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
17
1 / 4 / 1
10,902
474
15,317
19,935
12,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 9 / 0
7,918
344
5,622
24,439
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
kellstacks
Tiamat
11
0 / 4 / 0
7,950
346
2,618
9,083
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
28
Kills
2
2
Deaths
29
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
19
0
4
21
W
Charybdis
3
0
8
7
L
Izanami
Imusih
Izanami
0
6
1
0.08
W
0
0
16
8
L
Nike
PBLJ107
Nike
1
6
0
0.17
L
Artemis
1
4
1
0.38
W
Achilles
SilentWxrld
Achilles
1
1
5
3.5
L
0
9
0
0
W
Olorun
dougiijam
Olorun
5
1
9
9.5
L
Tiamat
kellstacks
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,844
Damage
39,315
79,229
Taken
90,145
65,145
Mitigated
51,951
35,450
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
30,624
6,182
0
10,567
19,440
11,743
2,756
2,831
16,468
0
164,533
W
Charybdis
11,203
5,824
0
7,690
13,189
5,399
8,129
888
12,301
0
106,884
L
Izanami
Imusih
Izanami
11,439
5,496
306
5,013
20,518
6,559
0
4,848
15,670
0
81,111
W
4,846
490
0
3,562
15,175
17,909
209
2,495
12,680
26,582
0
L
Nike
PBLJ107
Nike
4,319
248
0
867
16,170
6,983
0
3,653
12,517
0
46,805
L
Artemis
15,317
5,198
0
5,180
19,935
12,191
0
4,309
15,626
0
78,025
W
Achilles
SilentWxrld
Achilles
6,522
973
0
3,114
16,185
22,671
762
368
15,480
0
74,523
L
5,622
242
0
1,638
24,439
22,482
0
4,440
19,999
24,624
0
W
Olorun
dougiijam
Olorun
17,649
7,871
1,459
9,058
15,240
7,423
2,796
2,473
12,767
92,900
9,013
L
Tiamat
kellstacks
Tiamat
2,618
717
0
1,372
9,083
3,736
0
3,342
5,741
37,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,482
Gold Earned
45,738
710
Minions Killed
506
0
Camps Cleared
0
2,274,027
Distance Traveled
1,700,167
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,162
703
217
9
0
559,807
6
W
Charybdis
13,732
597
184
8
0
417,067
3
L
Izanami
10,350
450
160
7
0
388,520
3
W
Ganesha
12,124
527
7
0
0
461,296
14
L
Nike
8,618
375
89
4
0
368,820
2
L
Artemis
10,902
474
141
6
0
364,083
5
W
Achilles
12,679
551
128
6
0
428,891
1
L
Geb
7,918
344
26
1
0
337,249
4
W
Olorun
13,785
599
174
8
0
406,966
5
L
Tiamat
7,950
346
90
4
0
241,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role