Player Matchup

Apollo
Apollo
DT Kade
Apollo
Level 72
God Stats
3W - 5L
1,445 SR
Queue Stats
312W - 324L
1,296 Elo+
Party 3
Guan Yu
Guan Yu
GDA_Jgoliver
Guan Yu
Level 69
God Stats
2W - 1L
1,261 SR
Queue Stats
92W - 109L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
IcedDarkAbyss
Kukulkan
Level 79
God Stats
4W - 1L
1,540 SR
Queue Stats
17W - 20L
1,288 Elo+
Party 3
Ymir
Ymir
mdouglasm
Ymir
Level 24
God Stats
4W - 3L
1,418 SR
Queue Stats
69W - 87L
1,174 Elo+
Party 1
Kali
Kali
mgss_zDog
Kali
Level 27
God Stats
3W - 4L
1,239 SR
Queue Stats
61W - 95L
1,194 Elo+
Party 1
Team Averages
Level 54
1,381 SR
1,277 Elo+

VS

Team Averages
Level 73
1,388 SR
1,299 Elo+
Loki
Loki
BlkCupid1033
Loki
Level 63
God Stats
0W - 1L
1,155 SR
Queue Stats
87W - 90L
1,247 Elo+
Solo
Merlin
Merlin
Sledgie99
Merlin
Level 35
God Stats
18W - 17L
1,487 SR
Queue Stats
18W - 22L
1,395 Elo+
Party 2
Aphrodite
Aphrodite
TimHonkz
Aphrodite
Level 99
God Stats
0W - 7L
1,246 SR
Queue Stats
29W - 54L
1,046 Elo+
Solo
Sun Wukong
Sun Wukong
Wils0n141
Sun Wukong
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 80L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
sledg1e
Cernunnos
Level 68
God Stats
16W - 23L
1,552 SR
Queue Stats
70W - 88L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DT Kade
Apollo
17
4 / 3 / 6
11,356
437
11,235
15,353
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
GDA_Jgoliver
Guan Yu
20
3 / 1 / 3
13,561
522
11,243
21,173
27,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
IcedDarkAbyss
Kukulkan
20
10 / 2 / 2
15,027
578
16,418
15,641
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 4 / 10
10,897
419
2,750
25,540
31,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
20
6 / 0 / 5
13,608
523
11,877
22,140
9,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,516
366
4,866
9,185
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Sledgie99
Merlin
18
1 / 5 / 3
11,925
459
13,810
12,856
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TimHonkz
Aphrodite
15
0 / 7 / 7
9,291
357
7,240
15,193
14,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wils0n141
Sun Wukong
18
0 / 2 / 2
10,992
423
9,969
17,031
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
sledg1e
Cernunnos
18
7 / 7 / 1
11,720
451
18,981
18,370
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
10
10
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Apollo
DT Kade
Apollo
4
3
6
2.33
W
Guan Yu
GDA_Jgoliver
Guan Yu
3
1
3
4.5
W
Kukulkan
IcedDarkAbyss
Kukulkan
10
2
2
5.5
L
Merlin
Sledgie99
Merlin
1
5
3
0.5
L
Aphrodite
TimHonkz
Aphrodite
0
7
7
0.5
L
Sun Wukong
Wils0n141
Sun Wukong
0
2
2
0.5
W
Ymir
1
4
10
1.5
W
Kali
6
0
5
8.5
L
Cernunnos
sledg1e
Cernunnos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
54,866
99,847
Taken
72,635
81,912
Mitigated
43,646
31,241
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
941
151
2,342
9,185
2,385
704
674
8,471
0
44,298
W
Apollo
DT Kade
Apollo
11,235
4,971
0
3,946
15,353
6,191
1,133
4,564
10,661
0
57,600
W
Guan Yu
GDA_Jgoliver
Guan Yu
11,243
1,358
981
3,966
21,173
27,161
463
785
19,231
0
96,154
W
Kukulkan
IcedDarkAbyss
Kukulkan
16,418
2,696
0
5,213
15,641
7,260
1,066
7,046
8,175
124,360
0
L
Merlin
Sledgie99
Merlin
13,810
289
0
2,818
12,856
4,135
957
5,859
6,807
81,091
0
L
Aphrodite
TimHonkz
Aphrodite
7,240
902
2,936
6,008
15,193
14,578
155
4,179
10,914
34,225
0
L
Sun Wukong
Wils0n141
Sun Wukong
9,969
1,552
0
5,785
17,031
14,767
0
2,830
14,127
0
77,481
W
Ymir
2,750
440
0
3,799
25,540
31,709
183
4,980
20,309
27,311
0
W
Kali
11,877
7,206
0
13,336
22,140
9,591
1,956
2,794
18,985
0
110,881
L
Cernunnos
sledg1e
Cernunnos
18,981
7,599
0
2,361
18,370
7,781
1,019
5,094
13,148
0
69,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,449
Gold Earned
53,444
657
Minions Killed
515
0
Camps Cleared
0
2,529,555
Distance Traveled
2,041,031
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,516
366
91
4
0
263,023
0
W
Apollo
11,356
437
90
3
0
492,118
0
W
Guan Yu
13,561
522
180
7
0
520,753
2
W
Kukulkan
15,027
578
200
8
0
458,956
5
L
Merlin
11,925
459
161
6
0
467,039
4
L
Aphrodite
9,291
357
33
1
0
438,068
10
L
Sun Wukong
10,992
423
127
5
0
469,559
5
W
Ymir
10,897
419
37
1
0
438,705
1
W
Kali
13,608
523
150
6
0
619,023
1
L
Cernunnos
11,720
451
103
4
0
403,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role