Player Matchup

Ah Puch
Ah Puch
CajunJes
Ah Puch
Level 137
God Stats
1W - 3L
1,315 SR
Queue Stats
233W - 243L
1,446 Elo+
Solo
Pele
Pele
HydroPunk244
Pele
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 110L
1,444 Elo+
Solo
Cernunnos
Cernunnos
liss2741
Cernunnos
Level 32
God Stats
1W - 3L
1,379 SR
Queue Stats
1W - 3L
1,386 Elo+
Solo
Scylla
Scylla
rushed00
Scylla
Level 104
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 2L
1,795 Elo+
Solo
Cthulhu
Cthulhu
spectralmuffin
Cthulhu
Level 61
God Stats
1W - 1L
1,711 SR
Queue Stats
162W - 143L
1,476 Elo+
Solo
Team Averages
Level 83
1,430 SR
1,510 Elo+

VS

Team Averages
Level 110
1,501 SR
1,449 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EdwirgeGamer
Odin
Level 104
God Stats
4W - 2L
1,678 SR
Queue Stats
89W - 76L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Paulokizan
Ah Puch
Level 129
God Stats
14W - 10L
1,508 SR
Queue Stats
190W - 193L
1,472 Elo+
Solo
Pele
Pele
blahhaaron
Pele
Level 109
God Stats
3W - 4L
1,495 SR
Queue Stats
51W - 76L
1,368 Elo+
Solo
Freya
Freya
bran_757
Freya
Level 79
God Stats
22W - 16L
1,324 SR
Queue Stats
248W - 260L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CajunJes
Ah Puch
16
3 / 3 / 5
10,915
1,092
13,423
7,194
2,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 5
9,809
981
7,709
11,892
3,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
liss2741
Cernunnos
15
1 / 3 / 5
9,572
957
4,967
8,579
8,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
rushed00
Scylla
15
2 / 5 / 4
10,131
1,013
6,104
9,559
3,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 5
10,071
1,007
4,328
15,958
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

158

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 2 / 14
10,287
1,029
8,258
12,067
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 12
10,865
1,087
7,693
10,651
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Paulokizan
Ah Puch
16
1 / 1 / 6
9,486
949
5,236
1,957
740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 2 / 5
12,925
1,293
17,927
10,393
3,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
bran_757
Freya
16
5 / 1 / 10
11,280
1,128
10,700
7,201
2,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
8
Kills
20
20
Deaths
8
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
14
4
L
Ah Puch
CajunJes
Ah Puch
3
3
5
1.83
W
3
2
12
4.5
L
2
6
5
0.75
W
Ah Puch
Paulokizan
Ah Puch
1
1
6
4
W
10
2
5
6.25
W
Freya
bran_757
Freya
5
1
10
10
L
Cernunnos
liss2741
Cernunnos
1
3
5
1.17
L
Scylla
rushed00
Scylla
2
5
4
0.8
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
49,814
53,182
Taken
42,269
34,064
Mitigated
29,017
4,298
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,258
660
1,574
3,741
12,067
13,313
0
6,352
5,715
20,951
0
L
Ah Puch
CajunJes
Ah Puch
13,423
668
195
1,036
7,194
2,720
0
1,744
5,269
39,561
0
W
7,693
1,254
0
440
10,651
8,746
0
7,438
3,213
2,888
14,692
L
7,709
1,032
0
1,395
11,892
3,823
0
5,860
5,816
0
21,267
W
Ah Puch
Paulokizan
Ah Puch
5,236
181
0
324
1,957
740
0
705
1,252
16,901
0
W
17,927
4,511
0
3,917
10,393
3,544
0
5,818
3,729
0
44,882
W
Freya
bran_757
Freya
10,700
4,228
0
2,123
7,201
2,674
0
3,542
3,659
30,183
0
L
Cernunnos
liss2741
Cernunnos
4,967
1,602
0
256
8,579
8,753
0
4,262
4,164
0
10,209
L
Scylla
rushed00
Scylla
6,104
590
116
516
9,559
3,333
0
1,473
8,020
19,884
0
L
4,328
272
30
754
15,958
15,435
0
11,244
3,811
17,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,498
Gold Earned
54,843
176
Minions Killed
210
3
Camps Cleared
11
773,283
Distance Traveled
845,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,287
1,029
30
3
2
197,158
0
L
Ah Puch
10,915
1,092
81
8
1
176,434
0
W
Odin
10,865
1,087
38
4
0
178,905
1
L
Pele
9,809
981
16
2
1
150,950
0
W
Ah Puch
9,486
949
34
3
0
70,145
0
W
Pele
12,925
1,293
57
6
9
216,590
0
W
Freya
11,280
1,128
51
5
0
182,271
0
L
Cernunnos
9,572
957
12
1
0
112,527
0
L
Scylla
10,131
1,013
35
4
0
164,704
0
L
Cthulhu
10,071
1,007
32
3
1
168,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role