Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GoT_MiLk_PoW
Bastet
Level 142
God Stats
2W - 2L
1,698 SR
Queue Stats
283W - 267L
1,580 Elo+
Solo
King Arthur
King Arthur
No Less Vicious
King Arthur
Level 135
God Stats
30W - 38L
1,479 SR
Queue Stats
386W - 323L
1,611 Elo+
Party 1
Skadi
Skadi
Torarato
Skadi
Level 94
God Stats
0W - 2L
1,215 SR
Queue Stats
24W - 35L
1,459 Elo+
Solo
Team Averages
Level 132
1,478 SR
1,530 Elo+

VS

Team Averages
Level 131
1,568 SR
1,652 Elo+
Ares
Ares
CrusaderLogan
Ares
Level 125
God Stats
5W - 2L
1,279 SR
Queue Stats
16W - 5L
1,686 Elo+
Party 2
Shiva
Shiva
HerosVentus
Shiva
Level 81
God Stats
2W - 1L
1,742 SR
Queue Stats
14W - 6L
1,726 Elo+
Party 2
Medusa
Medusa
TheDirtyWha1e
Medusa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,584 Elo+
Solo
Tyr
Tyr
mephhiistopheles
Tyr
Level 146
God Stats
42W - 14L
1,732 SR
Queue Stats
99W - 44L
1,724 Elo+
Party 2
Nu Wa
Nu Wa
toddy78
Nu Wa
Level 158
God Stats
64W - 57L
1,589 SR
Queue Stats
150W - 164L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 1
8,307
755
8,438
6,897
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
 
Atlas
13
1 / 1 / 3
8,049
732
6,983
11,038
7,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
2 / 2 / 2
8,133
739
8,454
10,620
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
No Less Vicious
King Arthur
13
0 / 4 / 4
7,440
676
4,901
12,695
10,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Torarato
Skadi
14
1 / 6 / 4
7,873
716
4,525
8,734
3,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,424
766
7,314
11,849
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 11
8,043
731
5,161
8,294
6,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 1 / 6
8,887
808
7,767
7,192
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 5
9,239
840
13,535
11,503
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
toddy78
Nu Wa
17
4 / 0 / 8
9,352
850
9,527
3,782
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
6
Kills
15
15
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
1
1.25
L
Atlas
 
Atlas
1
1
3
2.5
W
1
2
10
3
L
Bastet
2
2
2
1.5
W
1
1
11
6.5
L
King Arthur
No Less Vicious
King Arthur
0
4
4
0.5
W
2
1
6
5
L
Skadi
Torarato
Skadi
1
6
4
0.5
W
7
2
5
4.75
W
Nu Wa
toddy78
Nu Wa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
43,304
49,984
Taken
42,620
27,386
Mitigated
28,362
7,304
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,438
142
31
1,518
6,897
2,462
108
1,979
4,812
34,536
0
L
Atlas
 
Atlas
6,983
1,971
1,522
1,189
11,038
7,731
0
3,565
7,281
15,481
0
W
7,314
266
0
793
11,849
11,597
88
4,434
7,225
11,230
0
L
Bastet
8,454
1,602
0
1,507
10,620
3,655
114
3,971
6,529
0
30,722
W
5,161
875
516
937
8,294
6,621
328
2,663
5,469
0
13,335
L
King Arthur
No Less Vicious
King Arthur
4,901
894
0
1,205
12,695
10,493
0
3,934
8,542
0
27,325
W
7,767
3,513
0
1,863
7,192
2,945
837
2,138
5,022
0
44,715
L
Skadi
Torarato
Skadi
4,525
2,073
0
332
8,734
3,045
0
2,639
5,979
0
25,855
W
13,535
2,085
0
2,771
11,503
5,874
246
4,655
6,480
0
27,016
W
Nu Wa
toddy78
Nu Wa
9,527
1,666
0
1,414
3,782
1,325
614
691
3,003
49,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
43,945
234
Minions Killed
243
0
Camps Cleared
0
1,151,578
Distance Traveled
1,284,385
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,307
755
69
6
0
219,508
2
L
Atlas
8,049
732
15
1
0
234,573
1
W
Ares
8,424
766
15
1
0
268,327
1
L
Bastet
8,133
739
42
4
0
264,781
3
W
Shiva
8,043
731
14
1
0
265,600
2
L
King Arthur
7,440
676
47
4
0
239,328
2
W
Medusa
8,887
808
79
7
0
217,123
2
L
Skadi
7,873
716
61
6
0
193,388
0
W
Tyr
9,239
840
43
4
0
293,884
4
W
Nu Wa
9,352
850
92
8
0
239,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role