Player Matchup

Merlin
Merlin
Killed_by_Skull
Merlin
Level 85
God Stats
9W - 8L
1,351 SR
Queue Stats
335W - 363L
1,339 Elo+
Solo
Da Ji
Da Ji
OszMoZz_
Da Ji
Level 39
God Stats
3W - 1L
1,754 SR
Queue Stats
20W - 37L
1,218 Elo+
Party 2
Bellona
Bellona
TittoAmazon
Bellona
Level 32
God Stats
2W - 7L
1,143 SR
Queue Stats
9W - 23L
1,196 Elo+
Solo
Neith
Neith
ZzCrevetteZz
Neith
Level 18
God Stats
5W - 14L
1,106 SR
Queue Stats
5W - 14L
1,224 Elo+
Party 2
Nu Wa
Nu Wa
diguiii
Nu Wa
Level 26
God Stats
1W - 1L
1,198 SR
Queue Stats
15W - 23L
1,213 Elo+
Party 2
Team Averages
Level 40
1,310 SR
1,238 Elo+

VS

Team Averages
Level 59
1,398 SR
1,223 Elo+
Chaac
Chaac
Deathstroke11102
Chaac
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
85W - 113L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Soldier4122000
Danzaburou
Level 80
God Stats
4W - 11L
1,195 SR
Queue Stats
126W - 166L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
TakeoNordAxt
Kukulkan
Level 17
God Stats
0W - 2L
1,214 SR
Queue Stats
9W - 24L
1,012 Elo+
Party 1
Pele
Pele
poulezoulou
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,002 Elo+
Solo
Khepri
Khepri
zerokilla1313
Khepri
Level 99
God Stats
12W - 10L
1,581 SR
Queue Stats
114W - 153L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
13,166
627
18,356
8,391
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
OszMoZz_
Da Ji
19
9 / 3 / 4
12,113
577
11,304
17,645
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TittoAmazon
Bellona
16
3 / 0 / 7
10,903
519
9,527
12,106
12,065
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 6 / 2
8,913
424
2,790
12,294
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
diguiii
Nu Wa
15
1 / 3 / 0
9,436
449
10,894
11,803
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,110
386
4,997
18,403
6,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Soldier4122000
Danzaburou
16
8 / 5 / 1
10,565
503
14,602
16,241
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TakeoNordAxt
Kukulkan
14
0 / 8 / 1
7,621
363
2,464
12,787
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 0
5,830
278
240
1,387
299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 8
9,726
463
7,925
16,075
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
9
12
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
9
0
5
11.5
W
Da Ji
OszMoZz_
Da Ji
9
3
4
3.67
L
Danzaburou
Soldier4122000
Danzaburou
8
5
1
1.7
L
Kukulkan
TakeoNordAxt
Kukulkan
0
8
1
0.06
W
Bellona
TittoAmazon
Bellona
3
0
7
6.5
W
0
6
2
0.17
W
Nu Wa
diguiii
Nu Wa
1
3
0
0.33
L
0
0
0
0
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,871
Damage
30,228
62,239
Taken
64,893
32,732
Mitigated
34,040
16,082
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,997
144
129
3,803
18,403
6,667
264
6,152
12,251
0
36,865
W
18,356
940
0
4,743
8,391
3,870
3,759
1,854
6,537
104,075
0
W
Da Ji
OszMoZz_
Da Ji
11,304
3,169
281
7,120
17,645
7,944
0
2,266
15,379
0
89,479
L
Danzaburou
Soldier4122000
Danzaburou
14,602
5,654
408
6,089
16,241
5,667
1,908
6,454
9,787
0
69,214
L
Kukulkan
TakeoNordAxt
Kukulkan
2,464
537
0
0
12,787
3,689
200
9,512
3,275
32,498
0
W
Bellona
TittoAmazon
Bellona
9,527
1,764
0
2,266
12,106
12,065
643
2,037
10,069
0
51,790
W
2,790
608
0
1,072
12,294
5,144
2,079
2,673
9,621
0
36,913
W
Nu Wa
diguiii
Nu Wa
10,894
2,609
0
600
11,803
3,709
1,389
1,559
10,244
65,844
0
L
240
96
0
504
1,387
299
0
682
705
0
3,713
L
7,925
407
587
1,932
16,075
17,718
255
6,450
9,625
43,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
41,852
549
Minions Killed
337
0
Camps Cleared
0
1,907,280
Distance Traveled
1,460,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,110
386
64
3
0
359,285
1
W
Merlin
13,166
627
171
8
0
349,359
1
W
Da Ji
12,113
577
130
6
0
407,482
1
L
Danzaburou
10,565
503
135
6
0
352,607
4
L
Kukulkan
7,621
363
69
3
0
302,229
0
W
Bellona
10,903
519
95
5
0
406,457
0
W
Neith
8,913
424
58
3
0
382,307
0
W
Nu Wa
9,436
449
95
5
0
361,675
1
L
Pele
5,830
278
10
0
0
48,458
0
L
Khepri
9,726
463
59
3
0
398,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role