Player Matchup

Danzaburou
Danzaburou
Silver IV
Luminary Shocks
Danzaburou
Silver IV
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 176L
798 MMR
Solo
Raijin
Raijin
Silver III
MrFlower89
Raijin
Silver III
Level 153
God Stats
2W - 2L
1,523 SR
Queue Stats
169W - 186L
971 MMR
Party 1
Bakasura
Bakasura
Bronze III
Phony_Yogi
Bakasura
Bronze III
Level 37
God Stats
1W - 6L
1,157 SR
Queue Stats
19W - 52L
810 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
Pr1meSh0t
Gilgamesh
Bronze I
Level 68
God Stats
9W - 25L
1,373 SR
Queue Stats
190W - 223L
517 MMR
Party 1
Ganesha
Ganesha
Silver III
lilimu9516
Ganesha
Silver III
Level 103
God Stats
4W - 7L
1,475 SR
Queue Stats
106W - 115L
805 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,406 SR
780 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,562 SR
809 MMR
Ymir
Ymir
Silver V
Scoop_WwW
Ymir
Silver V
Level 47
God Stats
10W - 24L
1,363 SR
Queue Stats
57W - 77L
671 MMR
Solo
Chaac
Chaac
Silver IV
SinNombreReal
Chaac
Silver IV
Level 82
God Stats
19W - 15L
1,542 SR
Queue Stats
445W - 457L
713 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
TTV-tech_mason
Baron Samedi
Bronze II
Level 67
God Stats
1W - 0L
1,752 SR
Queue Stats
15W - 32L
759 MMR
Solo
Cupid
Cupid
Silver IV
lbridges601
Cupid
Silver IV
Level 160
God Stats
36W - 28L
1,556 SR
Queue Stats
692W - 715L
703 MMR
Solo
Thanatos
Thanatos
Gold V
randelsns
Thanatos
Gold V
Level 118
God Stats
38W - 23L
1,597 SR
Queue Stats
318W - 320L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luminary Shocks
Danzaburou
19
2 / 4 / 2
12,732
455
7,482
19,511
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
MrFlower89
Raijin
18
1 / 6 / 2
11,923
426
8,638
13,599
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Phony_Yogi
Bakasura
20
4 / 4 / 2
13,499
482
9,539
19,132
8,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Pr1meSh0t
Gilgamesh
20
3 / 4 / 3
12,903
461
10,453
22,973
21,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
lilimu9516
Ganesha
17
0 / 5 / 8
11,628
415
9,175
24,726
31,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneAtlasArtemisMedusa

VS

Bans
HeraHun BatzCliodhnaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 0 / 3
14,040
501
8,151
12,453
14,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 0 / 11
15,788
564
19,399
25,581
44,384
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TTV-tech_mason
Baron Samedi
20
4 / 2 / 8
15,116
540
16,907
19,810
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 6
14,982
535
9,954
11,759
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
randelsns
Thanatos
20
10 / 6 / 4
16,048
573
18,514
21,708
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
23
23
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Luminary Shocks
Danzaburou
2
4
2
0.75
L
Raijin
MrFlower89
Raijin
1
6
2
0.33
L
Bakasura
Phony_Yogi
Bakasura
4
4
2
1.25
L
Gilgamesh
Pr1meSh0t
Gilgamesh
3
4
3
1.13
W
Ymir
5
0
3
6.5
W
2
0
11
7.5
W
Baron Samedi
TTV-tech_mason
Baron Samedi
4
2
8
4
W
2
2
6
2.5
L
Ganesha
lilimu9516
Ganesha
0
5
8
0.8
W
Thanatos
randelsns
Thanatos
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
72,925
99,941
Taken
91,311
76,052
Mitigated
83,131
24,931
Healing
54,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Luminary Shocks
Danzaburou
7,482
2,359
0
7,979
19,511
7,817
0
5,513
13,934
0
98,007
L
Raijin
MrFlower89
Raijin
8,638
642
0
1,289
13,599
6,160
0
4,238
9,079
81,512
0
L
Bakasura
Phony_Yogi
Bakasura
9,539
7,728
577
5,439
19,132
8,795
0
1,840
17,214
0
110,892
L
Gilgamesh
Pr1meSh0t
Gilgamesh
10,453
3,405
0
4,418
22,973
21,677
0
5,192
17,643
0
84,591
W
Ymir
8,151
1,717
1,411
3,488
12,453
14,146
1,134
995
11,458
68,907
0
W
19,399
3,841
0
11,500
25,581
44,384
2,299
5,005
20,086
0
118,581
W
Baron Samedi
TTV-tech_mason
Baron Samedi
16,907
1,273
1,820
10,262
19,810
9,457
1,420
5,410
14,400
122,504
3,284
W
9,954
5,144
1,941
3,468
11,759
3,753
8,831
3,740
8,019
0
123,116
L
Ganesha
lilimu9516
Ganesha
9,175
777
353
4,876
24,726
31,603
0
7,293
17,252
38,765
0
W
Thanatos
randelsns
Thanatos
18,514
6,256
0
20,436
21,708
11,391
2,946
2,663
18,755
0
135,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
75,974
708
Minions Killed
896
0
Camps Cleared
0
2,339,282
Distance Traveled
2,639,353
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,732
455
194
7
0
443,894
3
L
Raijin
11,923
426
162
6
0
375,782
7
L
Bakasura
13,499
482
185
7
0
476,061
4
L
Gilgamesh
12,903
461
161
6
0
540,509
4
W
Ymir
14,040
501
105
4
0
517,825
6
W
Chaac
15,788
564
211
8
0
497,630
11
W
Baron Samedi
15,116
540
189
7
0
492,038
11
W
Cupid
14,982
535
228
8
0
538,488
10
L
Ganesha
11,628
415
6
0
0
503,036
4
W
Thanatos
16,048
573
163
6
0
593,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role