Player Matchup

Fafnir
Fafnir
EightyHook
Fafnir
Level 29
God Stats
3W - 3L
1,515 SR
Queue Stats
63W - 95L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
M0HF0vader85
Amaterasu
Level 88
God Stats
4W - 1L
1,466 SR
Queue Stats
155W - 163L
1,374 Elo+
Solo
Thanatos
Thanatos
PhantomDogma
Thanatos
Level 86
God Stats
9W - 11L
1,472 SR
Queue Stats
155W - 186L
1,356 Elo+
Party 1
Discordia
Discordia
RalphPG2128
Discordia
Level 129
God Stats
3W - 2L
1,399 SR
Queue Stats
202W - 200L
1,446 Elo+
Solo
Neith
Neith
Warlokk_TTV
Neith
Level 103
God Stats
29W - 20L
1,604 SR
Queue Stats
313W - 286L
1,456 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,389 Elo+

VS

Team Averages
Level 87
1,412 SR
1,421 Elo+
Loki
Loki
ASAP_CROOKZ7
Loki
Level 68
God Stats
28W - 23L
1,511 SR
Queue Stats
223W - 228L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Foxer151511
Kukulkan
Level 63
God Stats
4W - 1L
1,398 SR
Queue Stats
79W - 78L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Key13lade
Jing Wei
Level 67
God Stats
2W - 5L
1,243 SR
Queue Stats
22W - 27L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
SavvyGiraffe342
Cu Chulainn
Level 88
God Stats
7W - 5L
1,480 SR
Queue Stats
114W - 110L
1,452 Elo+
Solo
Fafnir
Fafnir
icy_money6
Fafnir
Level 148
God Stats
9W - 10L
1,431 SR
Queue Stats
246W - 255L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EightyHook
Fafnir
14
1 / 3 / 6
10,549
440
4,396
19,145
22,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
M0HF0vader85
Amaterasu
16
3 / 10 / 6
11,201
467
12,252
24,801
24,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
PhantomDogma
Thanatos
20
13 / 5 / 3
13,207
550
15,239
17,797
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
RalphPG2128
Discordia
20
8 / 4 / 4
12,650
527
16,119
15,274
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 2 / 7
11,231
468
18,178
15,642
6,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,076
462
14,716
18,498
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Foxer151511
Kukulkan
17
3 / 7 / 4
11,549
481
10,823
14,632
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Key13lade
Jing Wei
16
3 / 6 / 3
10,022
418
9,756
17,121
4,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SavvyGiraffe342
Cu Chulainn
17
13 / 4 / 3
12,507
521
19,575
21,273
24,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
icy_money6
Fafnir
16
1 / 4 / 5
9,759
407
7,067
20,661
20,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
25
Kills
24
24
Deaths
25
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Fafnir
EightyHook
Fafnir
1
3
6
1.33
L
Kukulkan
Foxer151511
Kukulkan
3
7
4
0.71
L
Jing Wei
Key13lade
Jing Wei
3
6
3
0.75
W
Amaterasu
M0HF0vader85
Amaterasu
3
10
6
0.6
W
Thanatos
PhantomDogma
Thanatos
13
5
3
2.9
W
Discordia
RalphPG2128
Discordia
8
4
4
2.5
L
Cu Chulainn
SavvyGiraffe342
Cu Chulainn
13
4
3
3.63
W
0
2
7
1.75
L
Fafnir
icy_money6
Fafnir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
61,937
92,659
Taken
92,185
65,954
Mitigated
60,586
39,915
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,716
5,449
0
5,272
18,498
6,007
0
3,320
15,178
0
83,278
W
Fafnir
EightyHook
Fafnir
4,396
1,239
3,496
4,797
19,145
22,064
304
6,018
13,127
14,865
0
L
Kukulkan
Foxer151511
Kukulkan
10,823
1,120
0
834
14,632
4,849
702
7,778
6,854
84,381
0
L
Jing Wei
Key13lade
Jing Wei
9,756
6,603
0
4,041
17,121
4,637
1,392
3,189
13,932
0
55,293
W
Amaterasu
M0HF0vader85
Amaterasu
12,252
8,191
0
4,396
24,801
24,336
1,528
5,109
19,692
0
49,856
W
Thanatos
PhantomDogma
Thanatos
15,239
5,660
0
13,544
17,797
7,457
0
3,091
14,462
0
66,143
W
Discordia
RalphPG2128
Discordia
16,119
1,371
0
4,004
15,274
5,592
876
4,384
9,824
95,419
0
L
Cu Chulainn
SavvyGiraffe342
Cu Chulainn
19,575
5,255
0
1,556
21,273
24,232
1,240
1,323
19,950
12,833
62,576
W
18,178
11,613
394
9,284
15,642
6,505
6,126
2,836
12,806
0
87,279
L
Fafnir
icy_money6
Fafnir
7,067
2,312
104
5,347
20,661
20,861
44
4,905
15,756
35,376
7,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
54,913
518
Minions Killed
579
0
Camps Cleared
0
2,232,727
Distance Traveled
2,092,336
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,076
462
116
5
0
445,505
4
W
Fafnir
10,549
440
23
1
0
434,903
1
L
Kukulkan
11,549
481
169
7
0
407,634
1
L
Jing Wei
10,022
418
98
4
0
400,929
1
W
Amaterasu
11,201
467
92
4
0
418,055
0
W
Thanatos
13,207
550
84
4
0
505,828
2
W
Discordia
12,650
527
164
7
0
458,114
2
L
Cu Chulainn
12,507
521
134
6
0
429,833
5
W
Neith
11,231
468
155
6
0
415,827
1
L
Fafnir
9,759
407
62
3
0
408,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role