Player Matchup

Zhong Kui
Zhong Kui
GGova1111
Zhong Kui
Level 120
God Stats
7W - 10L
1,750 SR
Queue Stats
148W - 183L
1,379 Elo+
Solo
Ares
Ares
HOUNDSGC
Ares
Level 21
God Stats
8W - 8L
1,432 SR
Queue Stats
73W - 87L
1,262 Elo+
Party 2
Bastet
Bastet
Mikhael Kynight
Bastet
Level 112
God Stats
4W - 4L
1,518 SR
Queue Stats
105W - 88L
1,426 Elo+
Solo
Rama
Rama
dilous
Rama
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 88L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
val8al
Cthulhu
Level 109
God Stats
32W - 52L
1,421 SR
Queue Stats
167W - 185L
1,378 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,342 Elo+

VS

Team Averages
Level 67
1,599 SR
1,471 Elo+
Danzaburou
Danzaburou
Eversal
Danzaburou
Level 21
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neuro-dex
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,655 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
RedH3adHunt3r
King Arthur
Level 121
God Stats
23W - 27L
1,404 SR
Queue Stats
156W - 153L
1,357 Elo+
Solo
Fenrir
Fenrir
TheWhonAndOnly
Fenrir
Level 87
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
imacrab16
Khepri
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GGova1111
Zhong Kui
16
7 / 5 / 1
10,647
532
18,707
14,485
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
11
0 / 5 / 4
7,379
369
2,037
14,018
12,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 4
8,207
410
4,537
14,146
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
dilous
Rama
14
1 / 7 / 5
8,838
442
2,714
14,364
4,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
val8al
Cthulhu
16
1 / 2 / 0
9,496
475
6,732
12,338
13,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eversal
Danzaburou
17
8 / 4 / 4
11,024
551
14,746
11,605
3,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Neuro-dex
Morgan Le Fay
18
5 / 1 / 8
11,508
575
10,543
13,220
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RedH3adHunt3r
King Arthur
17
2 / 2 / 1
11,054
553
7,087
15,262
7,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 1 / 6
11,297
565
12,670
14,262
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
imacrab16
Khepri
13
1 / 2 / 6
9,305
465
1,697
7,982
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
24
24
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eversal
Danzaburou
8
4
4
2.5
L
Zhong Kui
GGova1111
Zhong Kui
7
5
1
1.5
L
Ares
0
5
4
0.4
L
0
5
4
0.4
W
Morgan Le Fay
Neuro-dex
Morgan Le Fay
5
1
8
9
W
King Arthur
RedH3adHunt3r
King Arthur
2
2
1
1.25
W
8
1
6
11
L
Rama
dilous
Rama
1
7
5
0.5
W
Khepri
imacrab16
Khepri
1
2
6
2
L
Cthulhu
val8al
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,727
Damage
46,743
69,351
Taken
62,331
42,066
Mitigated
28,323
17,007
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eversal
Danzaburou
14,746
6,764
0
4,717
11,605
3,686
1,304
5,781
5,293
0
82,675
L
Zhong Kui
GGova1111
Zhong Kui
18,707
818
0
4,179
14,485
7,517
0
7,210
7,275
71,563
0
L
Ares
2,037
150
0
1,515
14,018
12,305
172
2,623
11,395
15,845
0
L
4,537
1,537
0
4,742
14,146
4,140
906
1,128
13,018
0
46,418
W
Morgan Le Fay
Neuro-dex
Morgan Le Fay
10,543
1,261
0
1,708
13,220
3,724
0
8,851
4,369
73,433
4,244
W
King Arthur
RedH3adHunt3r
King Arthur
7,087
1,373
24
3,619
15,262
7,307
0
5,013
9,727
0
71,198
W
12,670
2,974
0
7,444
14,262
5,992
485
3,791
10,356
0
75,780
L
Rama
dilous
Rama
2,714
2,126
0
3,476
14,364
4,844
444
1,129
13,235
0
56,225
W
Khepri
imacrab16
Khepri
1,697
615
0
1,078
7,982
7,614
287
3,360
4,622
11,335
0
L
Cthulhu
val8al
Cthulhu
6,732
565
0
3,095
12,338
13,260
2,233
0
12,338
57,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
54,188
436
Minions Killed
520
0
Camps Cleared
0
1,778,524
Distance Traveled
1,891,710
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,024
551
131
7
0
345,002
4
L
Zhong Kui
10,647
532
106
5
0
320,271
9
L
Ares
7,379
369
24
1
0
369,896
1
L
Bastet
8,207
410
80
4
0
383,621
5
W
Morgan Le Fay
11,508
575
129
6
0
390,847
4
W
King Arthur
11,054
553
138
7
0
365,814
0
W
Fenrir
11,297
565
110
6
0
439,962
11
L
Rama
8,838
442
109
5
0
327,859
3
W
Khepri
9,305
465
12
1
0
350,085
1
L
Cthulhu
9,496
475
117
6
0
376,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role