Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cajaros
Zeus
Level 111
God Stats
84W - 79L
1,564 SR
Queue Stats
135W - 123L
1,515 Elo+
Solo
Artemis
Artemis
motomαmi
Artemis
Level 129
God Stats
8W - 8L
1,398 SR
Queue Stats
631W - 502L
1,584 Elo+
Party 2
Geb
Geb
valgomez1997
Geb
Level 86
God Stats
10W - 3L
1,726 SR
Queue Stats
450W - 337L
1,591 Elo+
Party 2
Team Averages
Level 122
1,538 SR
1,538 Elo+

VS

Team Averages
Level 130
1,515 SR
1,523 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AiBubbie
Atlas
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,603 Elo+
Party 1
Zeus
Zeus
BaDBoystrreet
Zeus
Level 139
God Stats
6W - 8L
1,517 SR
Queue Stats
92W - 127L
1,451 Elo+
Solo
Bastet
Bastet
Seilapo
Bastet
Level 129
God Stats
12W - 11L
1,824 SR
Queue Stats
473W - 493L
1,571 Elo+
Solo
Jing Wei
Jing Wei
zoterix
Jing Wei
Level 144
God Stats
1W - 3L
1,235 SR
Queue Stats
112W - 139L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
11 / 3 / 7
11,381
1,423
13,481
8,660
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
 
Ah Puch
15
1 / 0 / 10
8,829
1,104
7,176
3,335
1,202
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Cajaros
Zeus
14
4 / 1 / 5
9,133
1,142
8,654
3,992
1,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
motomαmi
Artemis
15
1 / 2 / 8
8,723
1,090
12,574
7,767
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 11
9,550
1,194
6,231
5,287
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

319

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 0
7,077
885
0
0
0
Atlas
AiBubbie
Atlas
14
1 / 6 / 3
8,355
1,044
3,772
14,883
13,674
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 5
8,624
1,078
7,421
7,793
1,855
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Seilapo
Bastet
14
2 / 4 / 3
8,856
1,107
9,439
15,103
5,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
zoterix
Jing Wei
14
2 / 4 / 4
9,051
1,131
5,724
14,635
3,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
18
Kills
6
6
Deaths
18
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
7
4.83
W
Ah Puch
 
Ah Puch
1
0
10
6
L
Shiva
 
Shiva
0
0
0
0
L
Atlas
AiBubbie
Atlas
1
6
3
0.42
L
1
4
5
0.88
W
Zeus
Cajaros
Zeus
4
1
5
6.5
L
Bastet
Seilapo
Bastet
2
4
3
0.88
W
Artemis
motomαmi
Artemis
1
2
8
2.5
W
1
0
11
6.5
L
Jing Wei
zoterix
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
26,356
29,041
Taken
52,414
15,052
Mitigated
24,685
3,556
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,481
4,828
0
234
8,660
3,431
0
2,379
6,281
0
25,036
W
Ah Puch
 
Ah Puch
7,176
61
161
1,082
3,335
1,202
0
2,876
459
24,920
0
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
AiBubbie
Atlas
3,772
267
0
0
14,883
13,674
0
5,485
9,398
18,703
0
L
7,421
285
0
0
7,793
1,855
0
2,718
5,075
19,737
0
W
Zeus
Cajaros
Zeus
8,654
546
160
375
3,992
1,285
0
1,378
2,614
21,646
0
L
Bastet
Seilapo
Bastet
9,439
3,102
0
1,881
15,103
5,412
0
6,981
8,122
0
24,192
W
Artemis
motomαmi
Artemis
12,574
4,380
0
458
7,767
3,079
0
1,889
5,878
0
20,281
W
6,231
691
0
1,086
5,287
6,055
0
2,671
2,616
16,808
0
L
Jing Wei
zoterix
Jing Wei
5,724
4,860
0
2,214
14,635
3,744
0
6,877
7,758
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
41,963
155
Minions Killed
140
7
Camps Cleared
5
797,621
Distance Traveled
693,711
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,381
1,423
29
4
3
149,122
2
W
Ah Puch
8,829
1,104
46
6
0
162,977
0
L
Shiva
7,077
885
0
0
0
0
0
L
Atlas
8,355
1,044
19
2
2
167,065
0
L
Zeus
8,624
1,078
42
5
0
141,769
0
W
Zeus
9,133
1,142
51
6
1
162,050
3
L
Bastet
8,856
1,107
36
5
3
188,043
0
W
Artemis
8,723
1,090
20
3
3
158,090
2
W
Geb
9,550
1,194
9
1
0
165,382
0
L
Jing Wei
9,051
1,131
43
5
0
196,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role