Player Matchup

Olorun
Olorun
APMuffinMan
Olorun
Level 69
God Stats
4W - 3L
1,710 SR
Queue Stats
292W - 252L
1,462 Elo+
Solo
Serqet
Serqet
Gabi25T
Serqet
Level 129
God Stats
1W - 3L
1,545 SR
Queue Stats
46W - 53L
1,508 Elo+
Solo
Neith
Neith
GandalfOfVarda
Neith
Level 126
God Stats
1W - 2L
1,578 SR
Queue Stats
195W - 196L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
SaintGumby
Cthulhu
Level 126
God Stats
1W - 4L
1,766 SR
Queue Stats
135W - 133L
1,564 Elo+
Party 2
Horus
Horus
ltldrumm3rboy
Horus
Level 124
God Stats
1W - 3L
1,535 SR
Queue Stats
46W - 33L
1,556 Elo+
Party 2
Team Averages
Level 115
1,627 SR
1,530 Elo+

VS

Team Averages
Level 101
1,513 SR
1,478 Elo+
Horus
Horus
BigPerk7
Horus
Level 62
God Stats
47W - 42L
1,672 SR
Queue Stats
155W - 169L
1,366 Elo+
Party 1
Anubis
Anubis
Giology
Anubis
Level 160
God Stats
1W - 2L
1,371 SR
Queue Stats
265W - 232L
1,577 Elo+
Party 1
Loki
Loki
HouseOfSparta
Loki
Level 64
God Stats
3W - 6L
1,350 SR
Queue Stats
144W - 135L
1,486 Elo+
Party 1
Athena
Athena
dponte
Athena
Level 113
God Stats
2W - 2L
1,499 SR
Queue Stats
63W - 62L
1,522 Elo+
Party 3
Anhur
Anhur
garbiggins
Anhur
Level 108
God Stats
1W - 0L
1,673 SR
Queue Stats
98W - 100L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 8 / 8
15,536
555
20,069
24,373
7,420
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Gabi25T
Serqet
17
2 / 9 / 1
11,509
411
9,638
22,172
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 4
12,929
462
19,593
18,318
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
SaintGumby
Cthulhu
19
2 / 5 / 9
13,119
469
23,234
32,097
33,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 6 / 13
10,915
390
8,704
27,827
29,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigPerk7
Horus
19
2 / 3 / 12
13,168
470
13,284
26,927
28,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Giology
Anubis
20
20 / 1 / 8
17,271
617
42,746
24,459
15,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 11
13,322
476
17,607
22,891
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
dponte
Athena
18
0 / 5 / 18
12,979
464
8,133
30,445
37,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
20
7 / 3 / 4
16,320
583
13,387
18,966
6,703
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
17
Kills
34
34
Deaths
18
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
8
8
1.13
W
Horus
BigPerk7
Horus
2
3
12
2.67
L
Serqet
Gabi25T
Serqet
2
9
1
0.28
L
7
6
4
1.5
W
Anubis
Giology
Anubis
20
1
8
24
W
5
6
11
1.75
L
Cthulhu
SaintGumby
Cthulhu
2
5
9
1.3
W
Athena
dponte
Athena
0
5
18
1.8
W
Anhur
7
3
4
3
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,238
Damage
95,157
124,787
Taken
123,688
82,848
Mitigated
98,394
29,324
Healing
42,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
20,069
11,683
80
7,171
24,373
7,420
694
10,560
13,764
157,411
1,443
W
Horus
BigPerk7
Horus
13,284
3,711
3,630
8,044
26,927
28,868
809
11,421
13,829
0
60,864
L
Serqet
Gabi25T
Serqet
9,638
604
0
595
22,172
6,780
0
10,515
11,437
0
72,142
L
19,593
6,325
0
4,378
18,318
5,568
98
10,496
7,769
0
102,459
W
Anubis
Giology
Anubis
42,746
3,093
0
16,705
24,459
15,186
1,017
6,757
17,031
142,647
0
W
17,607
3,795
0
5,071
22,891
9,669
529
7,237
15,160
0
93,793
L
Cthulhu
SaintGumby
Cthulhu
23,234
1,669
479
8,349
32,097
33,967
0
12,020
19,446
88,131
0
W
Athena
dponte
Athena
8,133
2,168
0
2,072
30,445
37,968
244
12,510
16,330
42,392
6,037
W
Anhur
13,387
5,618
0
6,895
18,966
6,703
4,719
6,359
12,062
0
135,405
L
8,704
3,801
3,509
4,763
27,827
29,113
0
9,416
18,075
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,008
Gold Earned
73,060
676
Minions Killed
671
0
Camps Cleared
0
2,513,110
Distance Traveled
2,703,467
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,536
555
244
9
0
442,399
4
W
Horus
13,168
470
93
3
0
531,459
5
L
Serqet
11,509
411
95
3
0
543,916
4
L
Neith
12,929
462
155
6
0
475,299
6
W
Anubis
17,271
617
181
6
0
497,661
5
W
Loki
13,322
476
117
4
0
570,571
0
L
Cthulhu
13,119
469
157
6
0
493,002
3
W
Athena
12,979
464
63
2
0
560,974
5
W
Anhur
16,320
583
217
8
0
542,802
13
L
Horus
10,915
390
25
1
0
558,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role