Player Matchup

Ra
Ra
Derples55
Ra
Level 69
God Stats
1W - 4L
1,052 SR
Queue Stats
39W - 51L
1,414 Elo+
Party 3
Ullr
Ullr
ReginaldXI
Ullr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 18L
2,078 Elo+
Party 4
Atlas
Atlas
TópHat
Atlas
Level 150
God Stats
11W - 18L
1,584 SR
Queue Stats
239W - 238L
1,586 Elo+
Party 4
Pele
Pele
jkt17
Pele
Level 122
God Stats
2W - 1L
1,398 SR
Queue Stats
37W - 22L
1,696 Elo+
Party 4
Loki
Loki
slushee2D
Loki
Level 28
God Stats
2W - 2L
1,725 SR
Queue Stats
68W - 82L
1,465 Elo+
Party 3
Team Averages
Level 77
1,452 SR
1,648 Elo+

VS

Team Averages
Level 56
1,624 SR
1,483 Elo+
Camazotz
Camazotz
BobettemanQC
Camazotz
Level 96
God Stats
6W - 3L
1,816 SR
Queue Stats
214W - 222L
1,457 Elo+
Party 1
Ares
Ares
PatateBander31
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
PatateEnfleur26
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
comanathQC
Zhong Kui
Level 67
God Stats
5W - 3L
1,552 SR
Queue Stats
105W - 113L
1,368 Elo+
Party 1
Vamana
Vamana
shadowsensei007
Vamana
Level 29
God Stats
8W - 9L
1,752 SR
Queue Stats
416W - 429L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
7,399
569
7,721
5,091
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 1
8,886
684
9,098
5,250
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
TópHat
Atlas
12
5 / 0 / 12
7,955
612
7,745
9,072
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
jkt17
Pele
14
5 / 3 / 4
8,336
641
9,991
10,508
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
13
5 / 2 / 7
7,779
598
6,731
8,304
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BobettemanQC
Camazotz
12
2 / 3 / 2
7,157
551
5,259
11,019
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 8 / 2
5,537
426
2,628
15,766
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
6
0 / 6 / 2
5,006
385
2,097
7,148
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
comanathQC
Zhong Kui
9
2 / 6 / 2
6,167
474
5,500
10,479
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 4 / 3
7,142
549
5,086
9,818
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
8
8
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BobettemanQC
Camazotz
2
3
2
1
W
3
2
7
3.25
L
0
8
2
0.13
L
Jing Wei
0
6
2
0.17
W
9
1
1
9.5
W
Atlas
TópHat
Atlas
5
0
12
11
L
Zhong Kui
comanathQC
Zhong Kui
2
6
2
0.5
W
Pele
jkt17
Pele
5
3
4
2.33
L
4
4
3
1.38
W
Loki
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
20,570
38,225
Taken
54,230
19,395
Mitigated
27,152
13,309
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BobettemanQC
Camazotz
5,259
1,535
0
4,782
11,019
5,113
0
1,012
10,007
0
37,650
W
7,721
944
154
1,771
5,091
1,763
760
2,637
2,454
42,324
0
L
2,628
111
0
1,313
15,766
8,990
0
6,137
9,629
14,492
0
L
Jing Wei
2,097
1,663
0
1,642
7,148
1,288
0
1,213
5,935
0
12,144
W
9,098
4,103
0
2,399
5,250
1,973
0
959
4,291
0
62,873
W
Atlas
TópHat
Atlas
7,745
2,663
0
3,645
9,072
6,382
0
2,263
6,776
24,511
5,383
L
Zhong Kui
comanathQC
Zhong Kui
5,500
1,114
0
1,241
10,479
5,523
17
4,189
6,290
26,322
0
W
Pele
jkt17
Pele
9,991
3,605
0
3,011
10,508
6,522
414
978
9,163
0
54,570
L
5,086
2,401
0
884
9,818
6,238
0
2,123
7,695
0
30,299
W
Loki
6,731
2,105
0
2,329
8,304
2,755
0
1,291
6,933
0
43,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
31,009
439
Minions Killed
231
0
Camps Cleared
0
1,323,050
Distance Traveled
1,140,995
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,157
551
82
6
0
256,126
1
W
Ra
7,399
569
89
7
0
269,502
3
L
Ares
5,537
426
17
1
0
251,104
4
L
Jing Wei
5,006
385
21
2
0
161,263
1
W
Ullr
8,886
684
123
9
0
239,245
5
W
Atlas
7,955
612
36
3
0
261,654
2
L
Zhong Kui
6,167
474
54
4
0
201,460
2
W
Pele
8,336
641
106
8
0
277,374
3
L
Vamana
7,142
549
57
4
0
271,042
2
W
Loki
7,779
598
85
7
0
275,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role