Player Matchup

Terra
Terra
AngelWithASin
Terra
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 185L
1,419 Elo+
Party 2
Medusa
Medusa
Camo134
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 2
Susano
Susano
CelestlChaos
Susano
Level 155
God Stats
2W - 5L
1,280 SR
Queue Stats
383W - 399L
1,417 Elo+
Solo
Discordia
Discordia
Zeuzfg
Discordia
Level 127
God Stats
0W - 2L
1,308 SR
Queue Stats
123W - 142L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
datdeal313
Danzaburou
Level 132
God Stats
3W - 9L
1,187 SR
Queue Stats
146W - 179L
1,354 Elo+
Party 1
Team Averages
Level 129
1,355 SR
1,399 Elo+

VS

Team Averages
Level 118
1,589 SR
1,439 Elo+
Vamana
Vamana
XxRaZiELxX1994
Vamana
Level 148
God Stats
1W - 2L
1,556 SR
Queue Stats
90W - 97L
1,445 Elo+
Solo
Khepri
Khepri
cryowolf
Khepri
Level 160
God Stats
8W - 4L
1,659 SR
Queue Stats
616W - 647L
1,386 Elo+
Solo
Heimdallr
Heimdallr
dashingace
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,403 Elo+
Solo
Chang'e
Chang'e
synxcarmine
Chang'e
Level 107
God Stats
3W - 1L
1,730 SR
Queue Stats
57W - 39L
1,529 Elo+
Solo
Raijin
Raijin
vLockdownv
Raijin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,651
665
4,162
21,343
20,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Camo134
Medusa
15
3 / 6 / 5
8,637
664
11,388
14,660
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
2 / 6 / 5
8,779
675
8,769
16,693
8,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zeuzfg
Discordia
16
2 / 2 / 8
8,912
686
16,371
10,109
4,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
datdeal313
Danzaburou
16
2 / 3 / 5
9,723
748
13,201
12,302
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 17
10,635
818
13,349
16,538
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
cryowolf
Khepri
17
0 / 1 / 20
9,700
746
10,167
22,543
11,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
dashingace
Heimdallr
18
3 / 0 / 16
10,275
790
13,066
9,585
4,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
synxcarmine
Chang'e
18
13 / 2 / 8
11,133
856
22,205
9,508
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
vLockdownv
Raijin
15
3 / 5 / 8
9,314
716
8,846
11,905
4,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
10
Kills
24
24
Deaths
10
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Medusa
Camo134
Medusa
3
6
5
0.92
L
Susano
2
6
5
0.75
W
5
2
17
6.75
L
Discordia
Zeuzfg
Discordia
2
2
8
3
W
Khepri
cryowolf
Khepri
0
1
20
10
W
Heimdallr
dashingace
Heimdallr
3
0
16
11
L
Danzaburou
datdeal313
Danzaburou
2
3
5
1.5
W
Chang'e
synxcarmine
Chang'e
13
2
8
8.5
W
Raijin
vLockdownv
Raijin
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
67,633
75,107
Taken
70,079
45,152
Mitigated
39,227
21,418
Healing
36,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,162
593
6,333
3,771
21,343
20,887
0
12,411
8,674
5,996
0
L
Medusa
Camo134
Medusa
11,388
4,546
1,152
1,597
14,660
6,957
516
8,347
6,009
0
19,080
L
Susano
8,769
640
626
2,235
16,693
8,140
231
7,224
9,293
0
26,093
W
13,349
4,171
1,383
7,376
16,538
16,024
1,767
4,693
11,845
0
25,830
L
Discordia
Zeuzfg
Discordia
16,371
784
2,098
824
10,109
4,062
180
6,065
3,972
29,036
0
W
Khepri
cryowolf
Khepri
10,167
343
597
8,573
22,543
11,149
838
4,362
18,181
20,393
0
W
Heimdallr
dashingace
Heimdallr
13,066
2,717
1,600
3,442
9,585
4,201
1,390
2,932
6,212
0
36,410
L
Danzaburou
datdeal313
Danzaburou
13,201
3,713
304
2,478
12,302
5,106
863
7,171
4,964
0
30,335
W
Chang'e
synxcarmine
Chang'e
22,205
636
6,889
4,170
9,508
3,695
1,189
3,609
5,899
33,160
0
W
Raijin
vLockdownv
Raijin
8,846
323
969
1,339
11,905
4,158
0
4,937
6,968
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
51,057
106
Minions Killed
147
0
Camps Cleared
0
1,169,969
Distance Traveled
1,271,178
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,651
665
3
0
0
236,543
0
L
Medusa
8,637
664
18
1
0
216,268
0
L
Susano
8,779
675
41
3
0
238,903
1
W
Vamana
10,635
818
29
2
0
298,883
0
L
Discordia
8,912
686
17
1
0
247,290
0
W
Khepri
9,700
746
18
1
0
261,642
0
W
Heimdallr
10,275
790
54
4
0
260,040
2
L
Danzaburou
9,723
748
27
2
0
230,965
0
W
Chang'e
11,133
856
29
2
0
234,551
3
W
Raijin
9,314
716
17
1
0
216,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role