Player Matchup

The Morrigan
The Morrigan
I RhUm MaN
The Morrigan
Level 157
God Stats
5W - 12L
1,320 SR
Queue Stats
470W - 411L
1,589 Elo+
Solo
Tiamat
Tiamat
J4YTV
Tiamat
Level 118
God Stats
3W - 2L
1,714 SR
Queue Stats
131W - 138L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sabowar
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,908 SR
Queue Stats
1W - 6L
1,118 Elo+
Solo
Guan Yu
Guan Yu
j1ittle
Guan Yu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,456 Elo+
Party 2
Mercury
Mercury
wikavictory
Mercury
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,371 Elo+
Solo
Team Averages
Level 110
1,588 SR
1,402 Elo+

VS

Team Averages
Level 127
1,620 SR
1,504 Elo+
Ullr
Ullr
Abdi_w
Ullr
Level 106
God Stats
20W - 12L
1,609 SR
Queue Stats
235W - 189L
1,458 Elo+
Party 1
Cerberus
Cerberus
Berserker_Dave_
Cerberus
Level 89
God Stats
3W - 0L
1,737 SR
Queue Stats
5W - 1L
1,601 Elo+
Party 1
Nike
Nike
Driverblade
Nike
Level 143
God Stats
27W - 12L
1,753 SR
Queue Stats
378W - 334L
1,545 Elo+
Solo
Awilix
Awilix
iFiddleSheep
Awilix
Level 144
God Stats
14W - 16L
1,563 SR
Queue Stats
672W - 735L
1,521 Elo+
Solo
Chang'e
Chang'e
monszy
Chang'e
Level 154
God Stats
24W - 20L
1,440 SR
Queue Stats
443W - 480L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
I RhUm MaN
The Morrigan
12
0 / 4 / 0
7,037
503
1,627
6,400
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
J4YTV
Tiamat
12
1 / 5 / 3
7,219
516
4,168
8,247
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Sabowar
Ah Muzen Cab
12
1 / 0 / 9
7,243
517
6,766
4,648
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
j1ittle
Guan Yu
13
7 / 1 / 4
8,069
576
8,941
9,366
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
wikavictory
Mercury
11
5 / 5 / 4
7,139
510
4,730
9,586
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Abdi_w
Ullr
11
0 / 2 / 1
6,105
436
2,334
7,497
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
11
0 / 3 / 1
6,333
452
2,000
9,859
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 0 / 2
8,593
614
6,435
6,441
3,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
14
7 / 3 / 5
8,530
609
8,264
9,503
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
monszy
Chang'e
12
2 / 6 / 3
7,184
513
6,496
9,045
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
14
15
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
Abdi_w
Ullr
0
2
1
0.25
W
Cerberus
0
3
1
0.17
W
5
0
2
6
L
The Morrigan
I RhUm MaN
The Morrigan
0
4
0
0
L
Tiamat
J4YTV
Tiamat
1
5
3
0.5
L
Ah Muzen Cab
Sabowar
Ah Muzen Cab
1
0
9
5.5
W
Awilix
7
3
5
3.17
L
Guan Yu
j1ittle
Guan Yu
7
1
4
9
W
Chang'e
monszy
Chang'e
2
6
3
0.58
L
Mercury
wikavictory
Mercury
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
25,529
38,247
Taken
42,345
18,404
Mitigated
15,468
10,663
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Abdi_w
Ullr
2,334
1,016
0
750
7,497
2,009
0
311
7,084
0
39,352
W
Cerberus
2,000
207
215
3,167
9,859
4,685
0
0
9,617
21,480
0
W
6,435
1,160
0
1,125
6,441
3,394
628
1,630
4,811
0
46,676
L
The Morrigan
I RhUm MaN
The Morrigan
1,627
736
0
1,134
6,400
3,000
0
0
6,400
37,862
4,782
L
Tiamat
J4YTV
Tiamat
4,168
444
0
1,443
8,247
3,608
0
3,067
5,180
44,056
0
L
Ah Muzen Cab
Sabowar
Ah Muzen Cab
6,766
3,608
0
2,271
4,648
1,257
0
1,125
3,523
0
45,103
W
Awilix
8,264
2,937
0
2,628
9,503
3,136
0
781
8,549
0
45,526
L
Guan Yu
j1ittle
Guan Yu
8,941
1,753
148
3,853
9,366
7,850
0
2,532
6,834
0
31,363
W
Chang'e
monszy
Chang'e
6,496
147
312
2,399
9,045
2,244
0
2,916
6,062
40,550
0
L
Mercury
wikavictory
Mercury
4,730
1,550
0
1,814
9,586
2,689
0
1,772
7,814
0
32,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
36,745
381
Minions Killed
406
0
Camps Cleared
0
1,318,563
Distance Traveled
1,292,491
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,105
436
68
5
0
237,516
5
W
Cerberus
6,333
452
65
5
0
269,731
7
W
Nike
8,593
614
118
8
0
269,797
4
L
The Morrigan
7,037
503
99
7
0
217,054
5
L
Tiamat
7,219
516
92
7
0
259,967
0
L
Ah Muzen Cab
7,243
517
77
6
0
259,463
2
W
Awilix
8,530
609
83
6
0
293,534
0
L
Guan Yu
8,069
576
56
4
0
271,790
3
W
Chang'e
7,184
513
72
5
0
221,913
5
L
Mercury
7,139
510
57
4
0
310,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role