Player Matchup

Discordia
Discordia
Astryda
Discordia
Level 136
God Stats
3W - 2L
1,613 SR
Queue Stats
51W - 51L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Bum Made
Kuzenbo
Level 65
God Stats
4W - 4L
1,194 SR
Queue Stats
423W - 422L
1,496 Elo+
Party 2
Anhur
Anhur
FireCrotchGamer
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,500 Elo+
Solo
Zeus
Zeus
XenithXz
Zeus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,344 Elo+
Solo
Shiva
Shiva
Zay 4E
Shiva
Level 122
God Stats
12W - 15L
1,467 SR
Queue Stats
813W - 801L
1,467 Elo+
Party 2
Team Averages
Level 95
1,455 SR
1,449 Elo+

VS

Team Averages
Level 130
1,483 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Be_Killing
Sun Wukong
Level 110
God Stats
4W - 4L
1,504 SR
Queue Stats
99W - 98L
1,456 Elo+
Solo
Kali
Kali
Ev1L Skidmarx
Kali
Level 123
God Stats
3W - 2L
1,487 SR
Queue Stats
211W - 202L
1,441 Elo+
Party 1
Freya
Freya
JustCallMeSonic
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 297L
1,512 Elo+
Solo
Ne Zha
Ne Zha
MadMikeNYC
Ne Zha
Level 160
God Stats
14W - 14L
1,517 SR
Queue Stats
647W - 672L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
WickedHarpie
Baron Samedi
Level 149
God Stats
3W - 0L
1,409 SR
Queue Stats
419W - 423L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Astryda
Discordia
18
5 / 4 / 7
10,853
724
21,701
10,233
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Bum Made
Kuzenbo
17
1 / 4 / 15
10,895
726
12,307
27,646
31,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 11
10,642
709
9,404
14,753
5,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
4 / 7 / 4
10,278
685
11,821
10,136
3,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
Zay 4E
Shiva
18
9 / 4 / 6
11,297
753
19,742
19,163
14,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Be_Killing
Sun Wukong
17
4 / 5 / 8
10,964
731
12,631
20,803
15,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 5 / 8
12,513
834
18,417
21,651
9,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 6 / 12
10,783
719
15,651
16,176
6,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
MadMikeNYC
Ne Zha
18
6 / 4 / 6
10,989
733
14,703
12,793
5,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WickedHarpie
Baron Samedi
20
4 / 2 / 13
12,411
827
10,375
15,323
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
73
22
Kills
26
26
Deaths
22
43
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
Astryda
Discordia
5
4
7
2.13
W
Sun Wukong
Be_Killing
Sun Wukong
4
5
8
1.6
L
Kuzenbo
Bum Made
Kuzenbo
1
4
15
2.13
W
10
5
8
2.8
L
3
7
11
1.21
W
2
6
12
1.33
W
Ne Zha
MadMikeNYC
Ne Zha
6
4
6
2.25
W
Baron Samedi
WickedHarpie
Baron Samedi
4
2
13
5.25
L
Zeus
4
7
4
0.86
L
Shiva
Zay 4E
Shiva
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,975
Damage
71,777
81,931
Taken
86,746
59,562
Mitigated
58,398
31,757
Healing
44,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Astryda
Discordia
21,701
1,236
1,955
2,718
10,233
3,646
984
1,667
8,566
37,618
0
W
Sun Wukong
Be_Killing
Sun Wukong
12,631
2,322
2,054
9,310
20,803
15,917
528
10,150
10,653
0
34,118
L
Kuzenbo
Bum Made
Kuzenbo
12,307
3,669
507
9,983
27,646
31,976
55
12,175
15,471
22,049
0
W
18,417
9,710
839
12,566
21,651
9,854
645
8,971
12,680
0
29,936
L
9,404
4,804
706
3,123
14,753
5,648
1,179
4,405
10,348
0
20,704
W
15,651
5,745
1,038
5,591
16,176
6,526
1,806
11,154
5,022
36,704
0
W
Ne Zha
MadMikeNYC
Ne Zha
14,703
2,569
38
4,274
12,793
5,313
995
7,205
5,588
0
28,906
W
Baron Samedi
WickedHarpie
Baron Samedi
10,375
962
2,618
6,134
15,323
20,788
544
8,349
6,974
20,446
0
L
Zeus
11,821
2,235
1,360
710
10,136
3,293
432
1,895
8,241
21,381
0
L
Shiva
Zay 4E
Shiva
19,742
4,109
2,082
8,613
19,163
14,999
176
5,884
13,279
0
36,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
57,660
134
Minions Killed
151
0
Camps Cleared
0
1,278,670
Distance Traveled
1,360,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,853
724
39
3
0
292,640
1
W
Sun Wukong
10,964
731
47
3
0
280,834
1
L
Kuzenbo
10,895
726
9
1
0
280,553
0
W
Kali
12,513
834
18
1
0
266,264
0
L
Anhur
10,642
709
27
2
0
210,816
3
W
Freya
10,783
719
45
3
0
236,275
0
W
Ne Zha
10,989
733
18
1
0
291,960
1
W
Baron Samedi
12,411
827
23
2
0
285,316
2
L
Zeus
10,278
685
30
2
0
218,969
1
L
Shiva
11,297
753
29
2
0
275,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role