Player Matchup

Rama
Rama
Botts2
Rama
Level 24
God Stats
14W - 21L
1,330 SR
Queue Stats
59W - 109L
1,095 Elo+
Party 2
Cliodhna
Cliodhna
ForsakenACE3199
Cliodhna
Level 44
God Stats
19W - 12L
1,563 SR
Queue Stats
134W - 164L
1,249 Elo+
Party 2
Persephone
Persephone
Kallari1606
Persephone
Level 36
God Stats
11W - 10L
1,453 SR
Queue Stats
80W - 111L
1,237 Elo+
Party 2
Tyr
Tyr
Molxten
Tyr
Level 30
God Stats
11W - 12L
1,244 SR
Queue Stats
144W - 199L
1,251 Elo+
Party 2
Bacchus
Bacchus
dfmarques
Bacchus
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 121L
1,302 Elo+
Solo
Team Averages
Level 46
1,418 SR
1,227 Elo+

VS

Team Averages
Level 88
1,459 SR
1,350 Elo+
Osiris
Osiris
Diller_Whale
Osiris
Level 91
God Stats
6W - 10L
1,523 SR
Queue Stats
182W - 202L
1,406 Elo+
Party 1
Chronos
Chronos
Hebrew Hair
Chronos
Level 105
God Stats
16W - 18L
1,482 SR
Queue Stats
276W - 267L
1,384 Elo+
Solo
Chang'e
Chang'e
ImMsKitty
Chang'e
Level 98
God Stats
1W - 2L
1,502 SR
Queue Stats
83W - 79L
1,372 Elo+
Party 1
Ymir
Ymir
Jinnette20
Ymir
Level 43
God Stats
24W - 19L
1,497 SR
Queue Stats
140W - 148L
1,245 Elo+
Solo
Medusa
Medusa
MKGoku182
Medusa
Level 101
God Stats
5W - 3L
1,291 SR
Queue Stats
168W - 185L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Botts2
Rama
7
0 / 0 / 0
4,460
558
3,307
3,701
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
8
4 / 2 / 2
5,135
642
3,700
5,128
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Kallari1606
Persephone
9
3 / 0 / 4
5,937
742
6,525
4,895
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
10
3 / 2 / 1
6,092
762
2,658
4,779
3,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
dfmarques
Bacchus
7
0 / 1 / 0
4,699
587
2,177
5,223
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
4 / 4 / 0
5,204
651
3,003
6,931
2,617
Chronos
Hebrew Hair
Chronos
4
0 / 2 / 1
3,714
464
438
2,084
446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ImMsKitty
Chang'e
6
0 / 2 / 1
3,797
475
1,788
5,380
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 1
4,392
549
2,042
6,146
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
MKGoku182
Medusa
7
1 / 1 / 1
4,202
525
3,514
5,584
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Botts2
Rama
0
0
0
0
L
Osiris
4
4
0
1
W
Cliodhna
4
2
2
2.5
L
Chronos
Hebrew Hair
Chronos
0
2
1
0.25
L
Chang'e
ImMsKitty
Chang'e
0
2
1
0.25
L
0
1
1
0.5
W
Persephone
Kallari1606
Persephone
3
0
4
5
L
Medusa
MKGoku182
Medusa
1
1
1
1.5
W
Tyr
3
2
1
1.75
W
Bacchus
dfmarques
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
10,785
23,726
Taken
26,125
10,716
Mitigated
8,696
6,893
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Botts2
Rama
3,307
2,744
0
821
3,701
884
697
693
3,008
0
16,131
L
Osiris
3,003
1,384
75
861
6,931
2,617
0
2,072
4,859
0
14,642
W
Cliodhna
3,700
1,687
0
1,413
5,128
1,246
0
1,433
3,413
0
15,549
L
Chronos
Hebrew Hair
Chronos
438
211
0
326
2,084
446
0
485
1,599
6,756
0
L
Chang'e
ImMsKitty
Chang'e
1,788
360
199
1,258
5,380
1,380
0
3,108
2,272
9,481
0
L
2,042
440
140
1,612
6,146
2,767
0
1,307
4,839
11,499
0
W
Persephone
Kallari1606
Persephone
6,525
1,617
15
1,867
4,895
1,284
244
1,510
3,385
26,017
0
L
Medusa
MKGoku182
Medusa
3,514
2,148
0
2,758
5,584
1,486
0
1,730
3,854
0
19,869
W
Tyr
2,658
917
0
1,617
4,779
3,996
298
0
4,779
0
27,484
W
Bacchus
dfmarques
Bacchus
2,177
169
0
1,160
5,223
3,306
0
632
4,591
11,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
21,309
172
Minions Killed
124
0
Camps Cleared
0
840,468
Distance Traveled
736,530
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,460
558
33
4
0
154,850
0
L
Osiris
5,204
651
34
4
0
168,077
0
W
Cliodhna
5,135
642
28
4
0
198,972
3
L
Chronos
3,714
464
19
2
0
78,624
1
L
Chang'e
3,797
475
14
2
0
169,889
1
L
Ymir
4,392
549
22
3
0
155,190
1
W
Persephone
5,937
742
43
5
0
153,785
0
L
Medusa
4,202
525
35
4
0
164,750
4
W
Tyr
6,092
762
47
6
0
172,824
2
W
Bacchus
4,699
587
21
3
0
160,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role