Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze I
Breakawaynut7O
Pele
Bronze I
Level 146
God Stats
0W - 1L
1,768 SR
Queue Stats
7W - 7L
1,537 MMR
Party 2
Fenrir
Fenrir
Silver V
Crimz3n
Fenrir
Silver V
Level 146
God Stats
0W - 3L
1,317 SR
Queue Stats
14W - 14L
1,482 MMR
Party 2
Olorun
Olorun
Gold III
NeoLightAngel17
Olorun
Gold III
Level 134
God Stats
1W - 1L
1,894 SR
Queue Stats
235W - 241L
1,438 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ZP95
Tsukuyomi
Gold I
Level 157
God Stats
0W - 1L
1,287 SR
Queue Stats
21W - 22L
1,722 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,553 SR
1,536 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,635 SR
1,517 MMR
Baron Samedi
Baron Samedi
Silver II
DonkeyFromShrek
Baron Samedi
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,527 MMR
Party 3
Bakasura
Bakasura
Bronze III
Munkcmunkdo
Bakasura
Bronze III
Level 125
God Stats
1W - 0L
1,581 SR
Queue Stats
13W - 15L
1,504 MMR
Solo
Chang'e
Chang'e
Silver II
Nordias
Chang'e
Silver II
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
21W - 11L
1,527 MMR
Party 3
Jing Wei
Jing Wei
Gold II
Silvereme
Jing Wei
Gold II
Level 58
God Stats
13W - 5L
1,668 SR
Queue Stats
107W - 98L
1,610 MMR
Solo
Atlas
Atlas
Gold III
Wansu
Atlas
Gold III
Level 153
God Stats
10W - 5L
1,738 SR
Queue Stats
331W - 343L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 4 / 8
13,684
526
23,869
13,767
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 6 / 14
13,713
527
18,351
22,403
14,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Crimz3n
Fenrir
17
2 / 7 / 18
12,847
494
13,377
37,823
35,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 14
15,591
600
27,797
24,683
10,670
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
ZP95
Tsukuyomi
18
0 / 8 / 6
12,275
472
14,159
26,723
21,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CliodhnaBacchusAwilixNemesis

VS

Bans
GilgameshRatatoskrKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonkeyFromShrek
Baron Samedi
19
4 / 6 / 8
13,399
515
12,918
25,144
29,831
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Munkcmunkdo
Bakasura
20
4 / 8 / 7
13,725
528
17,976
28,330
11,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Nordias
Chang'e
20
9 / 3 / 13
15,520
597
28,640
23,790
10,768
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Silvereme
Jing Wei
20
9 / 4 / 7
17,791
684
26,592
25,274
9,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Wansu
Atlas
19
3 / 6 / 16
13,907
535
8,909
33,041
43,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
80
27
Kills
29
29
Deaths
27
60
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
10
4
8
3.5
L
7
6
14
2.33
L
Fenrir
Crimz3n
Fenrir
2
7
18
1.57
W
Baron Samedi
DonkeyFromShrek
Baron Samedi
4
6
8
1.33
W
Bakasura
Munkcmunkdo
Bakasura
4
8
7
0.94
L
8
4
14
3.75
W
Chang'e
Nordias
Chang'e
9
3
13
5.17
W
Jing Wei
Silvereme
Jing Wei
9
4
7
3.13
W
Atlas
Wansu
Atlas
3
6
16
1.83
L
Tsukuyomi
ZP95
Tsukuyomi
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,553
Damage
95,035
125,399
Taken
135,579
87,624
Mitigated
105,127
34,879
Healing
52,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,869
3,942
0
495
13,767
5,122
246
5,947
7,603
103,583
0
L
18,351
3,974
0
4,575
22,403
14,318
85
10,012
11,454
0
79,383
L
Fenrir
Crimz3n
Fenrir
13,377
3,804
3,248
5,296
37,823
35,893
0
13,978
19,989
0
41,488
W
Baron Samedi
DonkeyFromShrek
Baron Samedi
12,918
1,174
1,378
9,493
25,144
29,831
405
9,656
15,488
74,636
0
W
Bakasura
Munkcmunkdo
Bakasura
17,976
10,335
0
5,103
28,330
11,858
1,233
10,032
18,298
0
103,171
L
27,797
15,540
2,206
10,963
24,683
10,670
114
8,531
15,632
134,346
1,192
W
Chang'e
Nordias
Chang'e
28,640
1,010
7,755
12,060
23,790
10,768
1,954
9,191
14,599
117,231
0
W
Jing Wei
Silvereme
Jing Wei
26,592
24,418
0
13,823
25,274
9,145
5,304
11,891
13,383
0
165,348
W
Atlas
Wansu
Atlas
8,909
3,526
0
3,055
33,041
43,525
0
14,281
18,760
30,552
0
L
Tsukuyomi
ZP95
Tsukuyomi
14,159
1,743
0
8,096
26,723
21,621
1,155
10,946
14,906
0
88,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
74,342
639
Minions Killed
747
0
Camps Cleared
0
2,522,200
Distance Traveled
2,536,142
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,684
526
146
6
0
480,417
9
L
Pele
13,713
527
112
4
0
539,922
7
L
Fenrir
12,847
494
48
2
0
536,791
8
W
Baron Samedi
13,399
515
136
5
0
400,155
4
W
Bakasura
13,725
528
167
6
0
548,565
3
L
Olorun
15,591
600
191
7
0
476,396
10
W
Chang'e
15,520
597
198
8
0
547,939
3
W
Jing Wei
17,791
684
221
9
0
526,236
7
W
Atlas
13,907
535
25
1
0
513,247
6
L
Tsukuyomi
12,275
472
142
5
0
488,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role