Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GH05TLYR3MA1NS
Sun Wukong
Level 88
God Stats
4W - 4L
1,566 SR
Queue Stats
36W - 45L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
Jcubs10
Erlang Shen
Level 124
God Stats
7W - 1L
1,606 SR
Queue Stats
37W - 34L
1,550 Elo+
Party 1
Ymir
Ymir
Snubbsy
Ymir
Level 49
God Stats
3W - 3L
1,351 SR
Queue Stats
6W - 8L
1,437 Elo+
Party 1
Medusa
Medusa
UnknownJin
Medusa
Level 135
God Stats
11W - 4L
1,901 SR
Queue Stats
186W - 160L
1,586 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,512 Elo+

VS

Team Averages
Level 75
1,648 SR
1,588 Elo+
Ra
Ra
ChadmiralHipster
Ra
Level 47
God Stats
53W - 38L
1,636 SR
Queue Stats
230W - 186L
1,582 Elo+
Party 2
Amaterasu
Amaterasu
HeavenBurnsRed
Amaterasu
Level 43
God Stats
4W - 7L
1,506 SR
Queue Stats
7W - 13L
1,470 Elo+
Party 3
Bakasura
Bakasura
HollyKNN
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 212L
1,626 Elo+
Party 2
Medusa
Medusa
IoriMinase
Medusa
Level 66
God Stats
2W - 1L
1,874 SR
Queue Stats
101W - 82L
1,724 Elo+
Party 3
Fafnir
Fafnir
mestrowkaaa
Fafnir
Level 114
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 8L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 1 / 9
13,827
553
11,163
12,299
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GH05TLYR3MA1NS
Sun Wukong
20
4 / 3 / 5
14,199
568
18,743
25,584
24,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Jcubs10
Erlang Shen
20
5 / 1 / 12
14,038
562
14,843
19,116
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Snubbsy
Ymir
18
3 / 2 / 15
13,027
521
5,207
17,272
24,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
UnknownJin
Medusa
20
15 / 4 / 4
15,341
614
22,800
17,993
7,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 1
11,863
475
8,432
12,417
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
HeavenBurnsRed
Amaterasu
18
1 / 6 / 1
11,440
458
12,594
23,368
22,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
HollyKNN
Bakasura
20
6 / 3 / 1
14,067
563
22,439
24,694
10,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
IoriMinase
Medusa
18
1 / 9 / 5
12,053
482
8,445
20,238
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
14
1 / 6 / 4
10,133
405
5,228
16,949
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
29
Kills
11
11
Deaths
29
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
9
6.5
L
2
5
1
0.5
W
Sun Wukong
GH05TLYR3MA1NS
Sun Wukong
4
3
5
2.17
L
Amaterasu
HeavenBurnsRed
Amaterasu
1
6
1
0.25
L
Bakasura
HollyKNN
Bakasura
6
3
1
2.17
L
Medusa
IoriMinase
Medusa
1
9
5
0.39
W
Erlang Shen
Jcubs10
Erlang Shen
5
1
12
11
W
Ymir
Snubbsy
Ymir
3
2
15
5.25
W
Medusa
UnknownJin
Medusa
15
4
4
4.25
L
Fafnir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,756
Damage
57,138
92,264
Taken
97,666
71,951
Mitigated
62,585
29,184
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,163
2,663
3,644
2,998
12,299
5,723
1,561
4,727
7,379
92,509
0
L
8,432
715
925
3,004
12,417
4,131
0
2,897
9,190
87,414
0
W
Sun Wukong
GH05TLYR3MA1NS
Sun Wukong
18,743
6,606
0
8,739
25,584
24,975
3,105
2,066
22,903
0
97,901
L
Amaterasu
HeavenBurnsRed
Amaterasu
12,594
5,991
0
6,762
23,368
22,797
0
3,347
19,958
0
77,797
L
Bakasura
HollyKNN
Bakasura
22,439
17,229
0
4,657
24,694
10,980
216
2,970
21,580
0
133,695
L
Medusa
IoriMinase
Medusa
8,445
5,150
0
4,718
20,238
5,766
813
1,843
18,383
0
88,085
W
Erlang Shen
Jcubs10
Erlang Shen
14,843
8,601
0
4,975
19,116
9,509
3,385
3,374
14,853
0
114,882
W
Ymir
Snubbsy
Ymir
5,207
1,577
0
3,204
17,272
24,080
553
3,905
12,527
22,276
7,027
W
Medusa
UnknownJin
Medusa
22,800
8,588
515
5,109
17,993
7,664
861
1,943
15,539
0
122,687
L
Fafnir
5,228
1,174
253
2,695
16,949
18,911
130
4,588
12,209
26,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,432
Gold Earned
59,556
714
Minions Killed
691
0
Camps Cleared
0
2,494,367
Distance Traveled
2,392,816
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,827
553
166
7
0
454,484
5
L
Ra
11,863
475
169
7
0
449,084
1
W
Sun Wukong
14,199
568
178
7
0
459,609
1
L
Amaterasu
11,440
458
163
7
0
459,302
3
L
Bakasura
14,067
563
192
8
0
576,323
4
L
Medusa
12,053
482
139
6
0
466,468
6
W
Erlang Shen
14,038
562
166
7
0
580,005
7
W
Ymir
13,027
521
34
1
0
499,733
7
W
Medusa
15,341
614
170
7
0
500,536
6
L
Fafnir
10,133
405
28
1
0
441,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role