Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DemonicAudacity
Ah Muzen Cab
Level 16
God Stats
2W - 5L
1,605 SR
Queue Stats
7W - 27L
1,329 Elo+
Party 1
Terra
Terra
MeerkatTheKing
Terra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Tomatoes14
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,413 Elo+

VS

Team Averages
Level 74
1,608 SR
1,602 Elo+
Cthulhu
Cthulhu
Drgreenberg
Cthulhu
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Govno4
He Bo
Level 156
God Stats
3W - 0L
1,735 SR
Queue Stats
46W - 17L
1,589 Elo+
Party 2
Izanami
Izanami
SacredPercival
Izanami
Level 58
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 2L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonicAudacity
Ah Muzen Cab
14
3 / 7 / 2
9,867
759
12,564
15,065
4,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 4
8,734
672
5,798
17,245
13,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
13
2 / 7 / 3
8,865
682
4,885
10,613
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drgreenberg
Cthulhu
14
2 / 2 / 12
10,282
791
7,290
17,192
18,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Govno4
He Bo
16
11 / 2 / 4
11,269
867
21,196
11,909
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 9
9,901
762
9,261
9,020
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DemonicAudacity
Ah Muzen Cab
3
7
2
0.57
W
Cthulhu
Drgreenberg
Cthulhu
2
2
12
4
W
He Bo
Govno4
He Bo
11
2
4
6.5
L
1
2
4
1.5
W
3
2
9
3.75
L
Nu Wa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
37,747
42,923
Taken
38,121
21,969
Mitigated
25,359
9,541
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DemonicAudacity
Ah Muzen Cab
12,564
5,353
0
2,243
15,065
4,903
700
10,757
4,308
0
38,807
W
Cthulhu
Drgreenberg
Cthulhu
7,290
729
814
4,134
17,192
18,306
53
3,714
13,014
16,668
0
W
He Bo
Govno4
He Bo
21,196
1,550
0
1,739
11,909
3,956
193
3,099
8,686
62,118
0
L
5,798
837
1,475
5,174
17,245
13,950
25
10,699
6,546
20,387
0
W
9,261
4,104
499
3,111
9,020
3,097
2,100
3,827
4,991
0
49,043
L
Nu Wa
4,885
2,139
0
649
10,613
3,116
672
7,477
3,136
13,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
31,452
124
Minions Killed
196
4
Camps Cleared
7
659,337
Distance Traveled
695,360
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,867
759
61
5
1
215,567
1
W
Cthulhu
10,282
791
10
1
0
210,123
0
W
He Bo
11,269
867
92
7
4
246,624
3
L
Terra
8,734
672
35
3
2
245,806
3
W
Izanami
9,901
762
94
7
3
238,613
4
L
Nu Wa
8,865
682
28
2
1
197,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role