Player Matchup

Geb
Geb
SDitty
Geb
Level 9
God Stats
3W - 4L
1,395 SR
Queue Stats
16W - 34L
1,229 Elo+
Party 1
Nemesis
Nemesis
TallPaul4sure
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,486 Elo+
Party 1
Anhur
Anhur
UnstoppableDong
Anhur
Level 99
God Stats
0W - 2L
1,860 SR
Queue Stats
60W - 46L
1,555 Elo+
Party 1
Hera
Hera
WoodKitten8
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,452 Elo+
Party 1
Ra
Ra
hdogg406
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 54L
1,187 Elo+
Party 1
Team Averages
Level 41
1,551 SR
1,382 Elo+

VS

Team Averages
Level 88
1,725 SR
1,575 Elo+
Merlin
Merlin
EXPtoxic
Merlin
Level 93
God Stats
5W - 2L
1,566 SR
Queue Stats
129W - 102L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NXWizard
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,728 SR
Queue Stats
17W - 11L
1,613 Elo+
Party 3
King Arthur
King Arthur
TotallySheen
King Arthur
Level 109
God Stats
2W - 0L
1,878 SR
Queue Stats
32W - 16L
1,666 Elo+
Party 3
Da Ji
Da Ji
knightfluffy
Da Ji
Level 30
God Stats
4W - 2L
1,617 SR
Queue Stats
10W - 10L
1,495 Elo+
Solo
Khepri
Khepri
zemater1234
Khepri
Level 128
God Stats
9W - 2L
1,834 SR
Queue Stats
135W - 106L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
SDitty
Geb
13
0 / 7 / 0
8,393
600
4,404
21,260
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
16
0 / 3 / 0
8,866
633
9,235
17,987
9,683
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 7 / 0
8,744
625
10,813
21,099
8,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 12 / 0
8,250
589
9,167
13,501
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 8 / 0
8,358
597
5,052
11,506
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EXPtoxic
Merlin
17
8 / 0 / 11
11,182
799
14,035
6,932
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
NXWizard
Ah Muzen Cab
18
6 / 0 / 17
11,439
817
18,058
11,420
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TotallySheen
King Arthur
20
9 / 1 / 22
12,071
862
20,602
20,652
22,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 0 / 13
12,417
887
15,156
12,838
6,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
17
4 / 0 / 23
11,619
830
7,167
12,606
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
123
1
Kills
37
37
Deaths
1
0
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
EXPtoxic
Merlin
8
0
11
13.5
W
Ah Muzen Cab
NXWizard
Ah Muzen Cab
6
0
17
14.5
L
Geb
SDitty
Geb
0
7
0
0
L
Nemesis
0
3
0
0
W
King Arthur
TotallySheen
King Arthur
9
1
22
20
L
1
7
0
0.14
L
0
12
0
0
L
0
8
0
0
W
10
0
13
16.5
W
Khepri
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
75,018
85,353
Taken
64,448
45,005
Mitigated
58,253
7,560
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EXPtoxic
Merlin
14,035
811
0
1,069
6,932
3,282
1,596
1,387
5,545
45,352
0
W
Ah Muzen Cab
NXWizard
Ah Muzen Cab
18,058
10,195
0
4,685
11,420
6,055
3,066
4,176
7,244
0
52,811
L
Geb
SDitty
Geb
4,404
454
0
771
21,260
18,370
0
5,943
15,317
9,803
0
L
Nemesis
9,235
1,900
0
1,864
17,987
9,683
104
2,745
15,242
0
32,585
W
King Arthur
TotallySheen
King Arthur
20,602
2,353
0
4,243
20,652
22,877
325
5,613
15,039
0
49,602
L
10,813
4,584
0
3,190
21,099
8,184
0
4,906
16,193
0
30,593
L
9,167
2,006
580
281
13,501
4,519
264
2,830
10,671
23,774
0
L
5,052
436
415
459
11,506
4,249
0
4,778
6,728
21,145
0
W
15,156
4,051
2,510
1,994
12,838
6,814
4,333
2,759
10,079
0
32,361
W
Khepri
7,167
723
1,099
4,158
12,606
19,225
1,062
4,688
7,918
23,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
58,728
199
Minions Killed
264
0
Camps Cleared
0
1,164,805
Distance Traveled
1,518,427
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,182
799
49
4
0
289,987
1
W
Ah Muzen Cab
11,439
817
82
6
0
291,262
0
L
Geb
8,393
600
17
1
0
234,757
4
L
Nemesis
8,866
633
59
4
0
306,156
3
W
King Arthur
12,071
862
67
5
0
342,712
0
L
Anhur
8,744
625
51
4
0
224,592
0
L
Hera
8,250
589
30
2
0
227,644
0
L
Ra
8,358
597
42
3
0
171,656
0
W
Da Ji
12,417
887
41
3
0
306,789
0
W
Khepri
11,619
830
25
2
0
287,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role