Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
InFLuX hT
King Arthur
Level 107
God Stats
0W - 1L
1,852 SR
Queue Stats
40W - 30L
1,535 Elo+
Party 3
Susano
Susano
KINgustav
Susano
Level 122
God Stats
2W - 5L
1,380 SR
Queue Stats
56W - 41L
1,548 Elo+
Party 3
Fafnir
Fafnir
Steadfast Ally
Fafnir
Level 89
God Stats
2W - 3L
1,283 SR
Queue Stats
7W - 9L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
YAKKO555
Xbalanque
Level 64
God Stats
18W - 16L
1,447 SR
Queue Stats
254W - 258L
1,500 Elo+
Solo
Team Averages
Level 108
1,493 SR
1,519 Elo+

VS

Team Averages
Level 114
1,511 SR
1,508 Elo+
Sylvanus
Sylvanus
Dinferno0
Sylvanus
Level 123
God Stats
9W - 11L
1,515 SR
Queue Stats
29W - 47L
1,497 Elo+
Party 4
Arachne
Arachne
GenesisFrost
Arachne
Level 148
God Stats
13W - 6L
1,347 SR
Queue Stats
98W - 98L
1,524 Elo+
Party 4
Heimdallr
Heimdallr
Lagman_12
Heimdallr
Level 68
God Stats
22W - 20L
1,593 SR
Queue Stats
195W - 213L
1,496 Elo+
Solo
Anubis
Anubis
Semagibi
Anubis
Level 123
God Stats
24W - 15L
1,621 SR
Queue Stats
559W - 541L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
Xxdarksasuke8xX
Erlang Shen
Level 107
God Stats
7W - 6L
1,478 SR
Queue Stats
386W - 367L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 5 / 1
6,643
475
4,218
9,174
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
InFLuX hT
King Arthur
11
2 / 1 / 0
6,959
497
9,607
15,107
13,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
KINgustav
Susano
9
0 / 4 / 0
5,509
394
3,266
11,748
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 1
6,970
498
3,549
7,435
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
YAKKO555
Xbalanque
11
0 / 2 / 4
6,366
455
9,559
8,349
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dinferno0
Sylvanus
11
0 / 2 / 1
6,447
461
3,010
10,054
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
GenesisFrost
Arachne
13
7 / 0 / 2
8,090
578
10,154
11,946
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Lagman_12
Heimdallr
11
0 / 2 / 0
6,432
459
4,925
8,824
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Semagibi
Anubis
16
6 / 0 / 2
9,058
647
8,161
8,332
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Xxdarksasuke8xX
Erlang Shen
13
0 / 2 / 2
7,690
549
9,678
12,221
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
13
13
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
W
Sylvanus
Dinferno0
Sylvanus
0
2
1
0.25
W
Arachne
GenesisFrost
Arachne
7
0
2
8
L
King Arthur
InFLuX hT
King Arthur
2
1
0
2
L
Susano
KINgustav
Susano
0
4
0
0
W
Heimdallr
Lagman_12
Heimdallr
0
2
0
0
W
Anubis
Semagibi
Anubis
6
0
2
7
L
3
1
1
3.5
W
Erlang Shen
Xxdarksasuke8xX
Erlang Shen
0
2
2
0.5
L
Xbalanque
YAKKO555
Xbalanque
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
35,928
51,813
Taken
51,377
30,898
Mitigated
27,343
16,356
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,218
387
218
2,148
9,174
3,689
0
4,094
5,080
35,397
0
W
Sylvanus
Dinferno0
Sylvanus
3,010
916
2,183
4,554
10,054
6,218
0
2,410
7,636
14,822
0
W
Arachne
GenesisFrost
Arachne
10,154
7,039
0
4,159
11,946
4,535
47
715
11,225
0
48,072
L
King Arthur
InFLuX hT
King Arthur
9,607
2,916
0
3,591
15,107
13,086
0
1,687
13,420
0
40,186
L
Susano
KINgustav
Susano
3,266
1,088
0
3,808
11,748
4,035
0
1,972
9,776
0
25,579
W
Heimdallr
Lagman_12
Heimdallr
4,925
953
0
2,470
8,824
3,093
628
1,663
7,091
0
49,444
W
Anubis
Semagibi
Anubis
8,161
447
0
5,643
8,332
4,285
212
2,610
5,437
66,788
3,593
L
3,549
789
0
3,222
7,435
8,063
0
1,929
5,506
17,448
0
W
Erlang Shen
Xxdarksasuke8xX
Erlang Shen
9,678
5,369
0
6,754
12,221
9,212
0
0
12,221
0
52,037
L
Xbalanque
YAKKO555
Xbalanque
9,559
5,067
0
3,369
8,349
2,025
0
1,314
7,035
0
47,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
37,717
330
Minions Killed
439
0
Camps Cleared
0
1,333,620
Distance Traveled
1,337,730
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,643
475
75
5
0
222,095
2
W
Sylvanus
6,447
461
25
2
0
253,862
3
W
Arachne
8,090
578
76
5
0
333,449
3
L
King Arthur
6,959
497
80
6
0
280,076
6
L
Susano
5,509
394
54
4
0
277,786
5
W
Heimdallr
6,432
459
85
6
0
254,181
3
W
Anubis
9,058
647
135
10
0
239,503
4
L
Fafnir
6,970
498
28
2
0
310,069
0
W
Erlang Shen
7,690
549
118
8
0
256,735
4
L
Xbalanque
6,366
455
93
7
0
243,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role