Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FeudalMango
Cernunnos
Level 143
God Stats
9W - 6L
1,506 SR
Queue Stats
328W - 323L
1,449 Elo+
Solo
Vulcan
Vulcan
NestorTheRyu
Vulcan
Level 141
God Stats
0W - 2L
1,699 SR
Queue Stats
98W - 86L
1,675 Elo+
Solo
Bellona
Bellona
Oden50
Bellona
Level 101
God Stats
6W - 9L
1,560 SR
Queue Stats
58W - 55L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
iMasterNinja
Nu Wa
Level 88
God Stats
34W - 28L
1,639 SR
Queue Stats
338W - 346L
1,523 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,487 Elo+

VS

Team Averages
Level 107
1,581 SR
1,528 Elo+
Ullr
Ullr
EMANITOBRAVO10
Ullr
Level 76
God Stats
18W - 22L
1,295 SR
Queue Stats
297W - 270L
1,486 Elo+
Solo
Neith
Neith
JupiterRyn
Neith
Level 6
God Stats
8W - 2L
1,947 SR
Queue Stats
21W - 18L
1,701 Elo+
Solo
Hera
Hera
VivaJoshua
Hera
Level 149
God Stats
13W - 13L
1,375 SR
Queue Stats
230W - 228L
1,485 Elo+
Solo
Loki
Loki
jequan93
Loki
Level 143
God Stats
11W - 13L
1,689 SR
Queue Stats
128W - 123L
1,482 Elo+
Solo
Ra
Ra
kenzick
Ra
Level 160
God Stats
6W - 3L
1,598 SR
Queue Stats
82W - 88L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 3
7,431
676
5,769
12,262
15,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
FeudalMango
Cernunnos
14
2 / 6 / 2
8,076
734
4,937
12,832
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
2 / 5 / 2
8,722
793
4,575
9,228
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Oden50
Bellona
14
2 / 5 / 4
8,200
745
7,547
17,708
11,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 4 / 2
8,335
758
5,645
8,796
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
9,148
832
8,096
5,355
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
9 / 2 / 10
9,780
889
16,416
8,358
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 9
9,306
846
11,252
5,775
1,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
3 / 3 / 4
8,396
763
5,609
9,774
3,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 8
8,711
792
8,501
7,296
3,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
23
23
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
W
3
0
10
8
L
Cernunnos
FeudalMango
Cernunnos
2
6
2
0.5
W
Neith
9
2
10
7
L
Vulcan
2
5
2
0.6
L
Bellona
Oden50
Bellona
2
5
4
0.8
W
6
1
9
10.5
L
1
4
2
0.5
W
Loki
3
3
4
1.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
49,874
60,826
Taken
36,558
39,048
Mitigated
14,449
11,605
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,769
2,798
407
2,802
12,262
15,775
34
3,584
8,678
14,385
0
W
8,096
1,017
0
1,566
5,355
2,000
1,749
2,716
2,493
0
34,290
L
Cernunnos
FeudalMango
Cernunnos
4,937
1,622
364
2,512
12,832
5,782
158
3,371
9,461
0
29,931
W
Neith
16,416
6,777
0
2,292
8,358
4,023
1,089
2,735
5,559
0
39,702
L
Vulcan
4,575
1,318
0
718
9,228
3,443
0
4,254
4,974
37,898
0
L
Bellona
Oden50
Bellona
7,547
576
0
3,912
17,708
11,186
0
5,116
12,592
0
20,847
W
11,252
2,976
84
1,142
5,775
1,960
735
3,327
2,412
37,837
0
L
5,645
3,112
38
852
8,796
2,862
682
3,428
5,368
28,779
0
W
Loki
5,609
1,855
0
0
9,774
3,461
312
4,110
5,564
0
27,963
W
8,501
386
448
1,859
7,296
3,005
1,145
2,675
4,541
37,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
45,341
209
Minions Killed
275
0
Camps Cleared
0
1,067,073
Distance Traveled
1,133,848
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,431
676
15
1
0
231,515
2
W
Ullr
9,148
832
66
6
0
256,516
1
L
Cernunnos
8,076
734
57
5
0
186,884
2
W
Neith
9,780
889
47
4
0
213,611
3
L
Vulcan
8,722
793
73
7
0
235,491
1
L
Bellona
8,200
745
25
2
0
220,701
5
W
Hera
9,306
846
62
6
0
244,926
3
L
Nu Wa
8,335
758
39
4
0
192,482
3
W
Loki
8,396
763
30
3
0
230,848
0
W
Ra
8,711
792
70
6
0
187,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role