Player Matchup

Pele
Pele
AvgMeatShield
Pele
Level 95
God Stats
4W - 1L
1,943 SR
Queue Stats
127W - 128L
1,509 Elo+
Solo
Anubis
Anubis
BigBlack_Goofy_
Anubis
Level 106
God Stats
6W - 3L
1,497 SR
Queue Stats
357W - 368L
1,433 Elo+
Solo
Medusa
Medusa
FireNejiFire
Medusa
Level 121
God Stats
0W - 2L
1,170 SR
Queue Stats
110W - 108L
1,477 Elo+
Solo
Sol
Sol
Gavoneian
Sol
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 68L
1,490 Elo+
Solo
Heimdallr
Heimdallr
saif_ali_91
Heimdallr
Level 160
God Stats
1W - 2L
1,731 SR
Queue Stats
130W - 144L
1,472 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,476 Elo+

VS

Team Averages
Level 120
1,540 SR
1,564 Elo+
Apollo
Apollo
Geerbeer_01
Apollo
Level 129
God Stats
6W - 3L
1,700 SR
Queue Stats
493W - 501L
1,518 Elo+
Solo
Achilles
Achilles
Orfaceman
Achilles
Level 121
God Stats
1W - 1L
1,314 SR
Queue Stats
38W - 22L
1,683 Elo+
Party 1
Bacchus
Bacchus
SmokeJoss
Bacchus
Level 118
God Stats
8W - 7L
1,318 SR
Queue Stats
539W - 545L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
iClownPrInce
Kuzenbo
Level 89
God Stats
1W - 1L
1,697 SR
Queue Stats
40W - 33L
1,617 Elo+
Party 1
Eset
Eset
psych0tropical
Eset
Level 145
God Stats
11W - 8L
1,674 SR
Queue Stats
180W - 176L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
8,476
848
6,248
11,331
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 4
9,022
902
6,978
10,761
4,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 5 / 5
8,502
850
10,088
11,246
4,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 7
8,957
896
8,071
9,820
3,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
saif_ali_91
Heimdallr
14
2 / 6 / 11
8,549
855
11,028
10,610
4,297
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 3 / 17
10,122
1,012
11,175
9,012
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Orfaceman
Achilles
16
5 / 3 / 20
9,527
953
11,639
13,659
14,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
SmokeJoss
Bacchus
15
3 / 3 / 23
9,205
921
8,616
16,210
13,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
iClownPrInce
Kuzenbo
15
5 / 4 / 17
9,160
916
5,300
13,539
18,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 3 / 18
10,162
1,016
12,135
12,776
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
15
Kills
30
30
Deaths
16
33
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
3
7
4
0.71
L
Medusa
4
5
5
1.3
L
2
7
7
0.79
W
Apollo
8
3
17
5.5
W
Achilles
Orfaceman
Achilles
5
3
20
5
W
Bacchus
SmokeJoss
Bacchus
3
3
23
4.83
W
Kuzenbo
iClownPrInce
Kuzenbo
5
4
17
3.38
W
9
3
18
6
L
Heimdallr
saif_ali_91
Heimdallr
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
48,865
53,768
Taken
65,196
22,078
Mitigated
56,275
13,481
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,248
1,029
1,106
2,425
11,331
5,526
476
3,760
7,451
0
13,152
L
6,978
258
1,216
2,623
10,761
4,546
276
5,723
4,840
14,412
0
L
Medusa
10,088
3,143
1,211
881
11,246
4,228
826
6,232
4,927
0
18,337
L
8,071
1,715
227
1,503
9,820
3,481
1,291
4,335
5,325
22,949
0
W
Apollo
11,175
3,889
558
1,369
9,012
4,478
2,916
2,274
6,664
0
24,362
W
Achilles
Orfaceman
Achilles
11,639
2,379
624
1,458
13,659
14,158
892
3,560
10,033
0
20,766
W
Bacchus
SmokeJoss
Bacchus
8,616
948
1,546
5,108
16,210
13,365
613
2,757
13,349
13,925
0
W
Kuzenbo
iClownPrInce
Kuzenbo
5,300
1,400
1,157
1,115
13,539
18,862
173
4,244
9,203
10,870
0
W
12,135
71
2,238
3,472
12,776
5,412
719
2,214
10,399
30,288
0
L
Heimdallr
saif_ali_91
Heimdallr
11,028
5,190
962
1,327
10,610
4,297
442
5,212
5,174
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
48,176
101
Minions Killed
100
0
Camps Cleared
0
804,187
Distance Traveled
1,085,176
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,476
848
11
1
0
187,596
2
L
Anubis
9,022
902
19
2
0
144,000
0
L
Medusa
8,502
850
18
2
0
175,993
4
L
Sol
8,957
896
27
3
0
153,510
0
W
Apollo
10,122
1,012
31
3
0
217,853
2
W
Achilles
9,527
953
20
2
0
253,554
0
W
Bacchus
9,205
921
13
1
0
229,903
0
W
Kuzenbo
9,160
916
2
0
0
192,357
0
W
Eset
10,162
1,016
34
3
0
191,509
0
L
Heimdallr
8,549
855
26
3
0
143,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role