Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GoreCore666
Athena
Level 50
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 125L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
ImIneffable
Ao Kuang
Level 76
God Stats
7W - 1L
1,540 SR
Queue Stats
130W - 119L
1,447 Elo+
Solo
Chernobog
Chernobog
Malaka863
Chernobog
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,268 Elo+
Party 2
Ra
Ra
jhonnywar64
Ra
Level 98
God Stats
18W - 18L
1,416 SR
Queue Stats
270W - 276L
1,361 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,390 Elo+

VS

Team Averages
Level 59
1,500 SR
1,441 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ragner28
Merlin
Level 28
God Stats
1W - 12L
1,500 SR
Queue Stats
1W - 17L
1,500 Elo+
Party 1
Yemoja
Yemoja
XtraSnuMaster
Yemoja
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 12L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
dahos19
Amaterasu
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 144L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 1
6,278
628
4,459
4,579
2,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
9
1 / 0 / 4
5,535
554
3,331
5,407
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ImIneffable
Ao Kuang
10
7 / 0 / 2
6,590
659
3,952
4,447
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Malaka863
Chernobog
10
3 / 0 / 2
5,772
577
5,313
3,876
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
6,597
660
1,479
4,460
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 0
5,090
509
297
4,399
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
 
Anhur
7
0 / 1 / 0
4,427
443
2,628
5,050
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Ragner28
Merlin
9
1 / 4 / 0
5,047
505
2,438
4,373
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,344
434
1,903
7,295
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
dahos19
Amaterasu
8
0 / 4 / 0
4,977
498
1,647
6,987
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
L
Thor
 
Thor
0
1
0
0
L
Anhur
 
Anhur
0
1
0
0
W
Athena
1
0
4
3
W
Ao Kuang
ImIneffable
Ao Kuang
7
0
2
8
W
Chernobog
Malaka863
Chernobog
3
0
2
4
L
Merlin
Ragner28
Merlin
1
4
0
0.25
L
0
4
0
0
L
Amaterasu
dahos19
Amaterasu
0
4
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
8,913
22,769
Taken
28,104
9,303
Mitigated
10,140
12,624
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,459
1,334
43
1,935
4,579
2,969
350
0
4,579
0
26,385
L
Thor
 
Thor
297
72
0
2,583
4,399
1,283
0
969
3,406
0
26,441
L
Anhur
 
Anhur
2,628
1,599
0
1,799
5,050
1,124
0
1,380
3,670
0
17,585
W
Athena
3,331
1,112
0
2,507
5,407
2,644
200
1,028
4,379
13,814
4,373
W
Ao Kuang
ImIneffable
Ao Kuang
3,952
1,415
0
3,196
4,447
1,286
0
507
3,940
21,718
0
W
Chernobog
Malaka863
Chernobog
5,313
2,841
0
2,722
3,876
962
631
875
3,001
0
30,829
L
Merlin
Ragner28
Merlin
2,438
267
0
210
4,373
1,329
0
2,915
1,286
24,969
0
L
1,903
651
59
1,731
7,295
2,832
0
2,476
4,819
11,338
0
L
Amaterasu
dahos19
Amaterasu
1,647
833
0
1,853
6,987
3,572
0
469
6,167
0
15,367
W
1,479
57
0
2,221
4,460
1,442
398
1,931
2,529
39,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
23,885
291
Minions Killed
219
0
Camps Cleared
0
932,877
Distance Traveled
834,676
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,278
628
62
6
0
177,555
2
L
Thor
5,090
509
70
7
0
188,788
2
L
Anhur
4,427
443
33
3
0
148,201
5
W
Athena
5,535
554
29
3
0
184,269
3
W
Ao Kuang
6,590
659
46
5
0
207,499
4
W
Chernobog
5,772
577
65
7
0
168,528
1
L
Merlin
5,047
505
50
5
0
156,206
3
L
Yemoja
4,344
434
19
2
0
145,322
1
L
Amaterasu
4,977
498
47
5
0
196,159
1
W
Ra
6,597
660
89
9
0
195,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role