Player Matchup

Morgan Le Fay
Morgan Le Fay
CircusNinja115
Morgan Le Fay
Level 57
God Stats
17W - 9L
1,574 SR
Queue Stats
64W - 62L
1,369 Elo+
Solo
Chiron
Chiron
DARKLORDSDAD
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Flamin Bacon856
Zhong Kui
Level 75
God Stats
5W - 2L
1,646 SR
Queue Stats
43W - 28L
1,550 Elo+
Solo
Team Averages
Level 77
1,573 SR
1,461 Elo+

VS

Team Averages
Level 108
1,446 SR
1,383 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ehvaa
Baron Samedi
Level 87
God Stats
6W - 12L
1,337 SR
Queue Stats
8W - 18L
1,199 Elo+
Solo
Nemesis
Nemesis
TxC lAGEl
Nemesis
Level 81
God Stats
3W - 8L
1,500 SR
Queue Stats
475W - 564L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CircusNinja115
Morgan Le Fay
15
3 / 0 / 7
10,285
686
11,947
6,619
2,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
4 / 1 / 6
10,581
705
12,777
13,721
5,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Flamin Bacon856
Zhong Kui
15
3 / 4 / 6
10,162
677
12,855
14,449
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 2
9,340
623
10,298
16,360
12,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Ehvaa
Baron Samedi
13
2 / 4 / 2
8,963
598
9,641
12,906
8,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TxC lAGEl
Nemesis
13
1 / 4 / 3
9,056
604
5,577
18,080
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
Morgan Le Fay
CircusNinja115
Morgan Le Fay
3
0
7
6.5
W
Chiron
4
1
6
7
L
Baron Samedi
Ehvaa
Baron Samedi
2
4
2
0.75
W
Zhong Kui
Flamin Bacon856
Zhong Kui
3
4
6
1.5
L
Nemesis
TxC lAGEl
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,579
Damage
25,516
34,789
Taken
47,346
22,335
Mitigated
28,009
12,335
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,298
884
0
3,645
16,360
12,855
0
8,443
7,571
0
38,616
W
Morgan Le Fay
CircusNinja115
Morgan Le Fay
11,947
1,090
0
820
6,619
2,471
874
1,527
5,092
31,730
0
W
Chiron
12,777
4,653
988
8,157
13,721
5,059
1,015
4,357
9,364
0
57,578
L
Baron Samedi
Ehvaa
Baron Samedi
9,641
602
555
3,995
12,906
8,598
0
6,320
6,358
16,880
0
W
Zhong Kui
Flamin Bacon856
Zhong Kui
12,855
2,979
0
2,370
14,449
14,805
558
4,295
10,154
28,193
0
L
Nemesis
TxC lAGEl
Nemesis
5,577
2,204
0
3,912
18,080
6,556
0
9,756
8,011
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
27,359
148
Minions Killed
131
6
Camps Cleared
6
793,100
Distance Traveled
762,140
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,340
623
65
4
1
235,657
6
W
Morgan Le Fay
10,285
686
31
2
1
295,371
4
W
Chiron
10,581
705
77
5
3
254,040
3
L
Baron Samedi
8,963
598
8
1
0
245,117
4
W
Zhong Kui
10,162
677
40
3
2
243,689
1
L
Nemesis
9,056
604
58
4
5
281,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role